Player Matchup

Da Ji
Da Ji
KingHardRod
Da Ji
Level 122
God Stats
2W - 3L
1,514 SR
Queue Stats
427W - 464L
1,465 Elo+
Solo
Chaac
Chaac
PUDxSLAYER
Chaac
Level 141
God Stats
5W - 4L
1,379 SR
Queue Stats
248W - 240L
1,490 Elo+
Party 1
Cupid
Cupid
RavensFanRyan
Cupid
Level 107
God Stats
1W - 1L
1,570 SR
Queue Stats
39W - 47L
1,467 Elo+
Party 1
Tyr
Tyr
TimeForPayne
Tyr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 78L
1,466 Elo+
Party 1
Arachne
Arachne
klange77
Arachne
Level 87
God Stats
0W - 3L
1,177 SR
Queue Stats
36W - 54L
1,465 Elo+
Party 1
Team Averages
Level 112
1,428 SR
1,471 Elo+

VS

Team Averages
Level 119
1,480 SR
1,505 Elo+
Anhur
Anhur
 
Anhur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ItsTheJoker13
Bastet
Level 104
God Stats
1W - 2L
1,325 SR
Queue Stats
43W - 44L
1,502 Elo+
Party 2
Zeus
Zeus
JStrike25
Zeus
Level 126
God Stats
10W - 3L
1,576 SR
Queue Stats
363W - 342L
1,527 Elo+
Solo
Kuzenbo
Kuzenbo
OneToRuleThem
Kuzenbo
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 46L
1,502 Elo+
Party 2
Chernobog
Chernobog
croworange
Chernobog
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
178W - 183L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,051
588
3,530
14,746
4,779
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
15
2 / 5 / 4
8,679
723
14,255
19,950
13,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 4 / 4
7,488
624
10,401
8,071
3,275
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 4 / 6
8,200
683
7,079
22,985
14,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
klange77
Arachne
13
3 / 9 / 1
8,212
684
4,795
12,498
4,447
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
4 / 2 / 19
9,690
808
13,548
13,871
6,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
11 / 2 / 14
10,452
871
15,759
8,708
4,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
16
7 / 1 / 13
10,122
844
16,439
6,139
2,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
18
5 / 1 / 22
9,988
832
9,754
11,212
19,288
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
croworange
Chernobog
17
2 / 0 / 23
9,378
782
11,090
7,161
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
120
6
Kills
29
29
Deaths
6
17
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
2
19
6.75
W
11
2
14
9
W
Zeus
7
1
13
13.5
L
1
7
2
0.29
W
Kuzenbo
5
1
22
16
L
Chaac
2
5
4
0.8
L
0
4
4
0.5
L
0
4
6
0.75
W
Chernobog
croworange
Chernobog
2
0
23
13.5
L
Arachne
klange77
Arachne
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,060
Damage
66,590
78,250
Taken
47,091
40,597
Mitigated
36,583
27,361
Healing
16,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,548
8,010
1,806
4,141
13,871
6,661
976
0
13,871
0
31,278
W
15,759
2,462
2,384
1,020
8,708
4,738
1,524
0
8,708
0
23,446
W
Zeus
16,439
335
0
400
6,139
2,018
1,077
21
6,118
27,921
0
L
3,530
807
588
2,622
14,746
4,779
0
4,754
9,992
0
7,196
W
Kuzenbo
9,754
3,828
1,353
1,122
11,212
19,288
210
26
11,186
21,171
0
L
Chaac
14,255
1,991
990
8,319
19,950
13,578
0
5,967
13,983
0
27,350
L
10,401
6,156
1,532
1,146
8,071
3,275
0
3,265
4,806
0
25,972
L
7,079
1,244
1,230
9,448
22,985
14,518
0
6,862
16,123
131
15,668
W
Chernobog
croworange
Chernobog
11,090
6,544
1,857
2,098
7,161
3,878
1,148
0
7,161
0
24,990
L
Arachne
klange77
Arachne
4,795
2,769
636
850
12,498
4,447
0
5,345
7,153
0
8,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,630
Gold Earned
49,630
94
Minions Killed
153
0
Camps Cleared
0
973,820
Distance Traveled
1,164,679
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,690
808
33
3
0
197,339
1
W
Bastet
10,452
871
24
2
0
285,321
0
W
Zeus
10,122
844
31
3
0
232,312
0
L
Da Ji
7,051
588
5
0
0
149,205
1
W
Kuzenbo
9,988
832
21
2
0
242,691
0
L
Chaac
8,679
723
20
2
0
222,281
1
L
Cupid
7,488
624
34
3
0
186,794
0
L
Tyr
8,200
683
22
2
0
226,649
0
W
Chernobog
9,378
782
44
4
0
207,016
0
L
Arachne
8,212
684
13
1
0
188,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role