Player Matchup

Cthulhu
Cthulhu
Lidiayh
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,357 Elo+
Solo
Tsukuyomi
Tsukuyomi
LuxuKH
Tsukuyomi
Level 16
God Stats
19W - 12L
1,567 SR
Queue Stats
77W - 65L
1,431 Elo+
Solo
Poseidon
Poseidon
The Connorquest
Poseidon
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 45L
1,281 Elo+
Solo
Fenrir
Fenrir
rx_sypical
Fenrir
Level 36
God Stats
1W - 2L
1,332 SR
Queue Stats
75W - 66L
1,462 Elo+
Party 2
Set
Set
ttv_tanuki
Set
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,380 Elo+
Party 2
Team Averages
Level 19
1,480 SR
1,382 Elo+

VS

Team Averages
Level 23
1,501 SR
1,408 Elo+
Nu Wa
Nu Wa
Nadi krumel
Nu Wa
Level 28
God Stats
76W - 42L
1,552 SR
Queue Stats
151W - 120L
1,462 Elo+
Solo
Freya
Freya
Twin_Wolf22
Freya
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
202W - 335L
1,250 Elo+
Solo
Mercury
Mercury
johan9921
Mercury
Level 30
God Stats
40W - 26L
1,606 SR
Queue Stats
61W - 45L
1,406 Elo+
Party 1
Hercules
Hercules
juanbecquer8
Hercules
Level 6
God Stats
5W - 10L
1,345 SR
Queue Stats
36W - 32L
1,394 Elo+
Party 1
Tyr
Tyr
pedromaceiras
Tyr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 14L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lidiayh
Cthulhu
17
1 / 8 / 15
10,970
997
10,579
19,946
20,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
LuxuKH
Tsukuyomi
18
6 / 7 / 14
12,376
1,125
17,885
16,578
6,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
18
5 / 7 / 14
12,281
1,116
12,731
14,785
5,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
rx_sypical
Fenrir
18
10 / 6 / 7
13,389
1,217
19,054
19,891
11,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

17
2 / 13 / 10
10,832
985
9,461
19,409
9,938
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

62

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 8 / 18
13,933
1,267
21,764
13,609
4,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 5 / 15
11,340
1,031
9,355
11,333
4,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
johan9921
Mercury
19
11 / 3 / 16
13,273
1,207
20,493
14,382
5,696
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
juanbecquer8
Hercules
19
2 / 4 / 27
11,675
1,061
12,241
16,269
14,517
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
10 / 4 / 22
13,376
1,216
14,930
20,221
22,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
139
24
Kills
41
41
Deaths
24
60
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Lidiayh
Cthulhu
1
8
15
1.06
L
Tsukuyomi
LuxuKH
Tsukuyomi
6
7
14
1.86
W
14
8
18
2.88
L
Poseidon
5
7
14
1.71
W
4
5
15
2.3
W
Mercury
johan9921
Mercury
11
3
16
6.33
W
Hercules
juanbecquer8
Hercules
2
4
27
3.88
W
10
4
22
5.25
L
Fenrir
rx_sypical
Fenrir
10
6
7
2.25
L
2
13
10
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,710
Damage
78,783
90,609
Taken
75,814
53,904
Mitigated
52,408
2,322
Healing
11,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Lidiayh
Cthulhu
10,579
691
179
0
19,946
20,504
0
8,823
11,123
24,151
0
L
Tsukuyomi
LuxuKH
Tsukuyomi
17,885
5,433
0
191
16,578
6,859
0
7,886
8,692
0
38,829
W
21,764
4,979
298
828
13,609
4,845
0
4,879
8,578
33,341
0
L
Poseidon
12,731
1,628
0
616
14,785
5,027
0
5,266
9,519
33,340
0
W
9,355
3,639
0
1,282
11,333
4,603
0
4,308
6,903
12,443
0
W
Mercury
johan9921
Mercury
20,493
14,700
146
425
14,382
5,696
0
2,713
11,573
0
45,300
W
Hercules
juanbecquer8
Hercules
12,241
6,391
361
4,681
16,269
14,517
0
5,629
10,366
0
26,259
W
14,930
3,174
0
3,066
20,221
22,747
0
4,831
15,084
0
34,438
L
Fenrir
rx_sypical
Fenrir
19,054
4,779
0
737
19,891
11,576
0
3,930
15,961
0
27,110
L
9,461
4,674
0
599
19,409
9,938
0
5,214
14,195
0
26,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,848
Gold Earned
63,597
151
Minions Killed
170
8
Camps Cleared
6
1,084,774
Distance Traveled
1,014,862
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,970
997
29
3
0
223,020
1
L
Tsukuyomi
12,376
1,125
27
2
3
223,722
0
W
Nu Wa
13,933
1,267
36
3
2
163,064
0
L
Poseidon
12,281
1,116
53
5
2
213,340
0
W
Freya
11,340
1,031
6
1
1
163,746
0
W
Mercury
13,273
1,207
59
5
2
247,150
0
W
Hercules
11,675
1,061
34
3
1
192,946
1
W
Tyr
13,376
1,216
35
3
0
247,956
2
L
Fenrir
13,389
1,217
17
2
2
250,249
0
L
Set
10,832
985
25
2
1
174,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role