Player Matchup

Chang'e
Chang'e
Coldaf
Chang'e
Level 44
God Stats
11W - 3L
1,756 SR
Queue Stats
56W - 46L
1,539 Elo+
Solo
Izanami
Izanami
Ke3pBravo
Izanami
Level 77
God Stats
2W - 3L
1,287 SR
Queue Stats
65W - 69L
1,394 Elo+
Party 1
Cerberus
Cerberus
MANYMITRINHAS
Cerberus
Level 14
God Stats
0W - 2L
1,260 SR
Queue Stats
10W - 16L
1,244 Elo+
Party 1
Thanatos
Thanatos
grande42
Thanatos
Level 39
God Stats
1W - 3L
1,720 SR
Queue Stats
77W - 72L
1,415 Elo+
Party 2
Amaterasu
Amaterasu
strwbrrybnny
Amaterasu
Level 29
God Stats
15W - 10L
1,538 SR
Queue Stats
77W - 75L
1,414 Elo+
Party 2
Team Averages
Level 41
1,512 SR
1,401 Elo+

VS

Team Averages
Level 84
1,611 SR
1,418 Elo+
Athena
Athena
Ambulus
Athena
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
162W - 187L
1,458 Elo+
Party 3
Baron Samedi
Baron Samedi
Game_Boy14K
Baron Samedi
Level 57
God Stats
9W - 10L
1,491 SR
Queue Stats
311W - 332L
1,329 Elo+
Party 3
Chaac
Chaac
Grabwurm
Chaac
Level 49
God Stats
6W - 3L
1,431 SR
Queue Stats
237W - 250L
1,416 Elo+
Solo
Bastet
Bastet
Mastapav
Bastet
Level 159
God Stats
16W - 4L
2,006 SR
Queue Stats
569W - 528L
1,408 Elo+
Party 3
Neith
Neith
Wolftya
Neith
Level 8
God Stats
24W - 27L
1,628 SR
Queue Stats
30W - 36L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Coldaf
Chang'e
17
2 / 5 / 1
10,473
455
7,577
17,386
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Ke3pBravo
Izanami
19
8 / 3 / 2
13,195
574
17,112
14,918
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
MANYMITRINHAS
Cerberus
13
0 / 9 / 5
8,699
378
4,779
21,484
15,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
grande42
Thanatos
16
2 / 8 / 4
9,845
428
7,682
21,850
7,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
strwbrrybnny
Amaterasu
16
3 / 6 / 4
9,988
434
9,697
21,984
11,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ambulus
Athena
18
8 / 2 / 15
12,744
554
17,896
20,654
23,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Game_Boy14K
Baron Samedi
18
1 / 4 / 11
11,725
510
10,437
12,694
8,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Grabwurm
Chaac
18
3 / 3 / 5
11,834
515
12,379
19,498
23,960
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
Mastapav
Bastet
20
13 / 1 / 5
14,308
622
19,592
20,049
9,570
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Wolftya
Neith
18
6 / 5 / 3
12,007
522
12,549
13,426
4,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
15
Kills
31
31
Deaths
15
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Athena
Ambulus
Athena
8
2
15
7.75
L
Chang'e
Coldaf
Chang'e
2
5
1
0.5
W
Baron Samedi
Game_Boy14K
Baron Samedi
1
4
11
1.63
W
Chaac
Grabwurm
Chaac
3
3
5
1.83
L
Izanami
Ke3pBravo
Izanami
8
3
2
3
L
Cerberus
MANYMITRINHAS
Cerberus
0
9
5
0.28
W
Bastet
Mastapav
Bastet
13
1
5
15.5
W
Neith
Wolftya
Neith
6
5
3
1.5
L
Thanatos
grande42
Thanatos
2
8
4
0.5
L
Amaterasu
strwbrrybnny
Amaterasu
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,847
Damage
72,853
97,622
Taken
86,321
47,389
Mitigated
70,590
34,731
Healing
31,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Ambulus
Athena
17,896
4,987
0
3,786
20,654
23,717
47
3,593
17,061
50,829
0
L
Chang'e
Coldaf
Chang'e
7,577
586
1,569
8,090
17,386
6,104
0
4,949
12,131
67,444
0
W
Baron Samedi
Game_Boy14K
Baron Samedi
10,437
643
1,279
3,970
12,694
8,440
1,783
1,444
11,250
76,515
0
W
Chaac
Grabwurm
Chaac
12,379
1,561
0
8,739
19,498
23,960
1,118
3,390
16,108
149
72,335
L
Izanami
Ke3pBravo
Izanami
17,112
12,012
0
3,958
14,918
6,382
485
4,362
10,518
0
97,370
L
Cerberus
MANYMITRINHAS
Cerberus
4,779
737
0
3,460
21,484
15,838
75
3,573
17,871
32,490
0
W
Bastet
Mastapav
Bastet
19,592
5,250
0
8,921
20,049
9,570
3,226
1,863
18,186
0
117,498
W
Neith
Wolftya
Neith
12,549
6,524
0
4,466
13,426
4,903
2,986
2,066
11,360
0
77,128
L
Thanatos
grande42
Thanatos
7,682
3,232
0
12,059
21,850
7,868
0
7,961
13,712
0
54,354
L
Amaterasu
strwbrrybnny
Amaterasu
9,697
4,005
0
5,595
21,984
11,197
0
6,953
14,908
0
38,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,200
Gold Earned
62,618
571
Minions Killed
627
0
Camps Cleared
0
1,913,285
Distance Traveled
2,191,080
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,744
554
49
2
0
499,144
9
L
Chang'e
10,473
455
141
6
0
411,139
7
W
Baron Samedi
11,725
510
137
6
0
379,630
6
W
Chaac
11,834
515
131
6
0
421,402
3
L
Izanami
13,195
574
188
8
0
381,379
5
L
Cerberus
8,699
378
76
3
0
381,797
5
W
Bastet
14,308
622
172
7
0
503,359
2
W
Neith
12,007
522
138
6
0
387,545
5
L
Thanatos
9,845
428
93
4
0
369,582
0
L
Amaterasu
9,988
434
73
3
0
369,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role