Player Matchup

Discordia
Discordia
MausChaus
Discordia
Level 17
God Stats
0W - 1L
1,503 SR
Queue Stats
5W - 17L
1,042 Elo+
Party 1
Ares
Ares
MestB
Ares
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 25L
1,151 Elo+
Party 1
Da Ji
Da Ji
Pocketfs
Da Ji
Level 16
God Stats
4W - 7L
1,522 SR
Queue Stats
9W - 19L
1,264 Elo+
Party 1
Team Averages
Level 20
1,508 SR
1,152 Elo+

VS

Team Averages
Level 86
1,446 SR
1,493 Elo+
Discordia
Discordia
Kikuruinha
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ValeenChan44
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
kalan4ik
Geb
Level 24
God Stats
2W - 3L
1,338 SR
Queue Stats
38W - 38L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MausChaus
Discordia
9
0 / 5 / 3
6,409
641
4,649
5,187
1,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
MestB
Ares
9
0 / 3 / 4
6,958
696
2,724
9,933
5,866
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Da Ji
Pocketfs
Da Ji
10
4 / 5 / 0
7,720
772
6,899
9,225
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kikuruinha
Discordia
11
1 / 1 / 9
7,356
736
5,703
3,775
1,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
13
11 / 1 / 2
9,325
933
9,727
8,224
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 12
7,294
729
3,418
6,713
4,574
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
13
13
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
Kikuruinha
Discordia
1
1
9
5.5
L
Discordia
MausChaus
Discordia
0
5
3
0.3
L
Ares
MestB
Ares
0
3
4
0.67
L
Da Ji
Pocketfs
Da Ji
4
5
0
0.8
W
Medusa
11
1
2
12
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,272
Damage
18,848
24,345
Taken
18,712
11,782
Mitigated
8,908
1,665
Healing
3,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Kikuruinha
Discordia
5,703
319
0
700
3,775
1,233
572
623
3,152
29,096
0
L
Discordia
MausChaus
Discordia
4,649
306
0
326
5,187
1,662
0
1,650
3,537
28,381
0
L
Ares
MestB
Ares
2,724
72
0
821
9,933
5,866
0
4,567
5,366
12,587
0
L
Da Ji
Pocketfs
Da Ji
6,899
1,786
0
518
9,225
4,254
156
2,928
6,297
0
19,224
W
Medusa
9,727
4,664
0
2,510
8,224
3,101
2,262
2,973
5,251
0
51,657
W
3,418
892
0
500
6,713
4,574
336
3,801
2,912
6,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,087
Gold Earned
23,975
93
Minions Killed
138
0
Camps Cleared
0
512,299
Distance Traveled
548,779
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,356
736
50
5
0
165,405
2
L
Discordia
6,409
641
62
6
0
158,770
2
L
Ares
6,958
696
11
1
0
185,030
1
L
Da Ji
7,720
772
20
2
0
168,499
2
W
Medusa
9,325
933
84
8
0
180,874
3
W
Geb
7,294
729
4
0
0
202,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role