Player Matchup

Vamana
Vamana
Big Chungus1172
Vamana
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,613 Elo+
Party 1
Hercules
Hercules
Charco_Vex
Hercules
Level 124
God Stats
279W - 20L
2,214 SR
Queue Stats
1,433W - 564L
1,758 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Polka-DotMan
Tsukuyomi
Level 22
God Stats
5W - 0L
1,842 SR
Queue Stats
17W - 6L
1,955 Elo+
Party 3
Cthulhu
Cthulhu
Shadowblade524
Cthulhu
Level 83
God Stats
6W - 8L
1,473 SR
Queue Stats
52W - 62L
1,495 Elo+
Party 1
Eset
Eset
potpotpie20
Eset
Level 57
God Stats
28W - 18L
1,695 SR
Queue Stats
813W - 613L
1,562 Elo+
Party 3
Team Averages
Level 60
1,745 SR
1,676 Elo+

VS

Team Averages
Level 51
1,496 SR
1,565 Elo+
Ymir
Ymir
Burningoil401
Ymir
Level 23
God Stats
25W - 22L
1,622 SR
Queue Stats
57W - 44L
1,611 Elo+
Party 2
Hercules
Hercules
DC_EMERITUS
Hercules
Level 45
God Stats
0W - 1L
1,368 SR
Queue Stats
73W - 60L
1,639 Elo+
Solo
Set
Set
DrxpzRacecar
Set
Level 34
God Stats
1W - 2L
1,213 SR
Queue Stats
223W - 233L
1,426 Elo+
Solo
Skadi
Skadi
GrassySeagull
Skadi
Level 69
God Stats
23W - 16L
1,675 SR
Queue Stats
25W - 22L
1,582 Elo+
Party 2
Discordia
Discordia
TheZardGod
Discordia
Level 83
God Stats
15W - 18L
1,604 SR
Queue Stats
28W - 29L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 18
9,544
954
8,321
12,576
6,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Charco_Vex
Hercules
18
12 / 0 / 23
12,757
1,276
12,855
14,911
25,067
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Polka-DotMan
Tsukuyomi
18
11 / 1 / 21
11,831
1,183
25,041
8,968
4,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
6 / 2 / 21
11,145
1,115
18,655
9,447
7,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
10 / 0 / 26
11,868
1,187
22,415
6,377
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

277

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 4
8,418
842
4,441
24,412
18,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
DC_EMERITUS
Hercules
16
3 / 4 / 2
9,984
998
8,462
19,484
14,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 7 / 5
9,065
907
7,049
15,454
5,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 10 / 2
10,029
1,003
18,333
18,976
6,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
TheZardGod
Discordia
15
0 / 11 / 6
8,799
880
8,074
15,013
4,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
27
42
Kills
8
8
Deaths
42
109
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
5
18
2.4
L
0
10
4
0.2
W
Hercules
Charco_Vex
Hercules
12
0
23
23.5
L
Hercules
DC_EMERITUS
Hercules
3
4
2
1
L
1
7
5
0.5
L
4
10
2
0.5
W
Tsukuyomi
Polka-DotMan
Tsukuyomi
11
1
21
21.5
W
6
2
21
8.25
L
Discordia
TheZardGod
Discordia
0
11
6
0.27
W
10
0
26
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,287
Damage
46,359
52,279
Taken
93,339
47,345
Mitigated
49,068
12,136
Healing
13,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,321
4,484
0
1,066
12,576
6,404
0
2,474
10,102
0
10,854
L
4,441
116
591
827
24,412
18,135
0
11,560
12,852
11,436
0
W
Hercules
Charco_Vex
Hercules
12,855
4,159
0
4,676
14,911
25,067
0
4,138
10,773
0
15,357
L
Hercules
DC_EMERITUS
Hercules
8,462
2,488
1,372
6,112
19,484
14,051
0
9,059
10,425
0
21,783
L
7,049
2,968
0
588
15,454
5,839
0
4,926
10,528
0
14,007
L
18,333
11,348
925
2,071
18,976
6,417
0
8,648
10,328
0
49,272
W
Tsukuyomi
Polka-DotMan
Tsukuyomi
25,041
3,871
0
110
8,968
4,745
0
1,898
7,070
0
50,711
W
18,655
1,526
1,489
1,425
9,447
7,612
0
1,451
7,996
37,856
0
L
Discordia
TheZardGod
Discordia
8,074
1,042
924
584
15,013
4,626
0
6,877
8,136
19,485
0
W
22,415
1,173
1,487
1,883
6,377
3,517
0
2,554
3,823
38,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,145
Gold Earned
46,295
165
Minions Killed
147
6
Camps Cleared
3
955,847
Distance Traveled
850,019
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,544
954
4
0
1
154,782
0
L
Ymir
8,418
842
14
1
0
156,904
0
W
Hercules
12,757
1,276
4
0
0
205,574
0
L
Hercules
9,984
998
22
2
0
208,595
1
L
Set
9,065
907
27
3
0
172,124
1
L
Skadi
10,029
1,003
62
6
1
159,116
0
W
Tsukuyomi
11,831
1,183
57
6
2
208,869
3
W
Cthulhu
11,145
1,115
65
7
1
177,510
0
L
Discordia
8,799
880
22
2
2
153,280
0
W
Eset
11,868
1,187
35
4
2
209,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role