Player Matchup

Mercury
Mercury
AndranXXX
Mercury
Level 27
God Stats
8W - 6L
1,697 SR
Queue Stats
273W - 300L
1,491 Elo+
Solo
Cthulhu
Cthulhu
GraffeXZ
Cthulhu
Level 15
God Stats
2W - 1L
1,508 SR
Queue Stats
10W - 9L
1,528 Elo+
Solo
Izanami
Izanami
Karma_XLI
Izanami
Level 29
God Stats
36W - 25L
1,684 SR
Queue Stats
521W - 534L
1,519 Elo+
Solo
Athena
Athena
Suhspektt
Athena
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
196W - 203L
1,518 Elo+
Solo
Anubis
Anubis
いちごましまろ
Anubis
Level 21
God Stats
2W - 1L
1,460 SR
Queue Stats
59W - 50L
1,475 Elo+
Solo
Team Averages
Level 24
1,570 SR
1,506 Elo+

VS

Team Averages
Level 27
1,658 SR
1,509 Elo+
Horus
Horus
Dreamsnatcher71
Horus
Level 23
God Stats
1W - 1L
1,643 SR
Queue Stats
54W - 56L
1,514 Elo+
Solo
Mercury
Mercury
Ghostliermantis
Mercury
Level 29
God Stats
5W - 5L
1,738 SR
Queue Stats
180W - 184L
1,531 Elo+
Solo
Neith
Neith
ObnoxiousPsycho
Neith
Level 29
God Stats
6W - 2L
1,958 SR
Queue Stats
178W - 197L
1,469 Elo+
Solo
Khepri
Khepri
SpaceCowboy0920
Khepri
Level 24
God Stats
9W - 7L
1,601 SR
Queue Stats
52W - 47L
1,469 Elo+
Solo
Raijin
Raijin
Tony0331
Raijin
Level 28
God Stats
3W - 5L
1,348 SR
Queue Stats
312W - 204L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AndranXXX
Mercury
9
2 / 0 / 0
4,992
624
2,710
4,832
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
GraffeXZ
Cthulhu
8
1 / 1 / 0
4,741
593
2,009
4,195
3,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Karma_XLI
Izanami
9
1 / 0 / 1
5,047
631
3,335
3,435
838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
Suhspektt
Athena
6
0 / 2 / 1
4,325
541
1,692
6,026
2,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 0
4,874
609
294
2,743
1,108
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,479
560
669
2,971
1,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 1 / 0
4,517
565
2,684
4,671
1,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 2 / 0
3,548
444
1,410
3,973
671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 0 / 1
3,988
499
818
2,685
624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
Tony0331
Raijin
8
1 / 1 / 0
4,875
609
3,988
3,215
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
4
4
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
AndranXXX
Mercury
2
0
0
2
L
1
0
0
1
L
2
1
0
2
W
Cthulhu
GraffeXZ
Cthulhu
1
1
0
1
W
Izanami
Karma_XLI
Izanami
1
0
1
1.5
L
0
2
0
0
L
0
0
1
0.5
W
Athena
Suhspektt
Athena
0
2
1
0.25
L
Raijin
Tony0331
Raijin
1
1
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,040
Damage
9,569
21,231
Taken
17,515
9,064
Mitigated
4,389
6,814
Healing
3,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AndranXXX
Mercury
2,710
769
0
1,792
4,832
1,334
203
1,852
2,776
0
23,612
L
669
315
0
498
2,971
1,103
210
1,263
1,508
0
12,488
L
2,684
1,659
0
830
4,671
1,073
0
856
3,758
0
19,485
W
Cthulhu
GraffeXZ
Cthulhu
2,009
334
0
1,759
4,195
3,487
0
0
4,195
15,046
0
W
Izanami
Karma_XLI
Izanami
3,335
2,411
0
0
3,435
838
2,935
807
2,582
0
32,661
L
1,410
516
0
681
3,973
671
0
633
3,340
0
11,593
L
818
124
0
1,000
2,685
624
0
763
1,922
5,685
0
W
Athena
Suhspektt
Athena
1,692
584
0
2,036
6,026
2,297
0
668
5,358
8,543
0
L
Raijin
Tony0331
Raijin
3,988
714
0
250
3,215
918
0
223
2,992
25,621
0
W
294
0
0
1,227
2,743
1,108
0
1,113
1,514
24,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,979
Gold Earned
21,407
213
Minions Killed
138
0
Camps Cleared
0
805,156
Distance Traveled
706,283
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,992
624
50
6
0
190,811
0
L
Horus
4,479
560
27
3
0
163,935
0
L
Mercury
4,517
565
35
4
0
189,395
3
W
Cthulhu
4,741
593
27
3
0
146,755
0
W
Izanami
5,047
631
72
9
0
147,203
0
L
Neith
3,548
444
23
3
0
123,043
0
L
Khepri
3,988
499
6
1
0
86,930
0
W
Athena
4,325
541
18
2
0
171,286
3
L
Raijin
4,875
609
47
6
0
142,980
2
W
Anubis
4,874
609
46
6
0
149,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role