Player Matchup

Aphrodite
Aphrodite
RokuroKage
Aphrodite
Level 111
God Stats
1W - 0L
1,738 SR
Queue Stats
29W - 27L
1,519 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SirKraiser
Ah Muzen Cab
Level 160
God Stats
10W - 2L
1,668 SR
Queue Stats
267W - 168L
1,607 Elo+
Party 1
Chaac
Chaac
metallicaghost
Chaac
Level 72
God Stats
1W - 1L
1,576 SR
Queue Stats
12W - 14L
1,456 Elo+
Party 1
Team Averages
Level 114
1,661 SR
1,527 Elo+

VS

Team Averages
Level 92
1,649 SR
1,510 Elo+
Izanami
Izanami
Devilhunters
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Holymion
Yemoja
Level 48
God Stats
0W - 2L
1,910 SR
Queue Stats
1W - 3L
1,436 Elo+
Party 2
Agni
Agni
SwedeØ
Agni
Level 84
God Stats
0W - 1L
1,535 SR
Queue Stats
45W - 33L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
RokuroKage
Aphrodite
14
1 / 3 / 12
11,281
627
10,756
17,270
10,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
SirKraiser
Ah Muzen Cab
18
14 / 0 / 4
13,931
774
26,486
27,525
9,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 1 / 9
11,450
636
13,241
20,825
20,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Devilhunters
Izanami
13
1 / 10 / 2
10,348
575
14,629
22,003
7,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Holymion
Yemoja
14
1 / 3 / 3
10,989
611
12,095
20,450
15,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
SwedeØ
Agni
14
2 / 7 / 1
10,512
584
19,662
15,139
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
20
Kills
4
4
Deaths
20
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
Devilhunters
Izanami
1
10
2
0.2
L
Yemoja
Holymion
Yemoja
1
3
3
0.83
W
Aphrodite
RokuroKage
Aphrodite
1
3
12
2.33
W
Ah Muzen Cab
SirKraiser
Ah Muzen Cab
14
0
4
16
L
Agni
SwedeØ
Agni
2
7
1
0.36
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,483
Damage
46,386
65,620
Taken
57,592
40,679
Mitigated
27,893
41,532
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Devilhunters
Izanami
14,629
9,646
0
0
22,003
7,794
0
4,067
17,936
0
60,926
L
Yemoja
Holymion
Yemoja
12,095
2,945
2,839
2,803
20,450
15,618
0
5,450
15,000
36,387
0
W
Aphrodite
RokuroKage
Aphrodite
10,756
974
10,819
10,917
17,270
10,891
738
8,588
8,326
41,412
0
W
Ah Muzen Cab
SirKraiser
Ah Muzen Cab
26,486
7,837
0
14,598
27,525
9,637
1,165
10,981
16,000
0
98,680
L
Agni
SwedeØ
Agni
19,662
1,252
0
1,032
15,139
4,481
0
1,271
13,868
45,798
0
W
13,241
1,581
0
5,198
20,825
20,151
1,062
10,757
9,462
0
35,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,662
Gold Earned
31,849
209
Minions Killed
194
0
Camps Cleared
0
1,016,300
Distance Traveled
884,788
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,348
575
97
5
0
248,564
4
L
Yemoja
10,989
611
45
3
0
324,233
3
W
Aphrodite
11,281
627
56
3
0
327,344
1
W
Ah Muzen Cab
13,931
774
111
6
0
352,993
4
L
Agni
10,512
584
52
3
0
311,991
2
W
Chaac
11,450
636
42
2
0
335,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role