Player Matchup

Skadi
Skadi
PIZZA5LAYER420
Skadi
Level 104
God Stats
4W - 5L
1,680 SR
Queue Stats
29W - 22L
1,731 Elo+
Party 1
Set
Set
Papagino10
Set
Level 101
God Stats
16W - 16L
1,469 SR
Queue Stats
996W - 976L
1,604 Elo+
Party 1
Chang'e
Chang'e
SlyFurFox
Chang'e
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 78L
1,609 Elo+
Party 1
Sylvanus
Sylvanus
Snovy_Franz
Sylvanus
Level 160
God Stats
126W - 88L
1,668 SR
Queue Stats
245W - 176L
1,623 Elo+
Party 1
Baba Yaga
Baba Yaga
Vznh
Baba Yaga
Level 98
God Stats
0W - 2L
1,825 SR
Queue Stats
221W - 125L
1,701 Elo+
Party 1
Team Averages
Level 121
1,628 SR
1,654 Elo+

VS

Team Averages
Level 121
1,655 SR
1,610 Elo+
Neith
Neith
FatalSmiles
Neith
Level 142
God Stats
8W - 9L
1,938 SR
Queue Stats
132W - 108L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KaiserKaiju
Nu Wa
Level 108
God Stats
12W - 8L
1,590 SR
Queue Stats
324W - 326L
1,570 Elo+
Solo
Ares
Ares
KeepCoolguy
Ares
Level 105
God Stats
9W - 16L
1,581 SR
Queue Stats
123W - 144L
1,538 Elo+
Solo
Athena
Athena
masterofpope
Athena
Level 109
God Stats
6W - 1L
1,852 SR
Queue Stats
155W - 142L
1,862 Elo+
Solo
Danzaburou
Danzaburou
mimn
Danzaburou
Level 143
God Stats
2W - 1L
1,314 SR
Queue Stats
296W - 288L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 5
7,509
501
5,265
8,689
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 4 / 3
8,659
577
6,586
11,492
4,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
SlyFurFox
Chang'e
13
0 / 1 / 0
7,237
482
2,794
6,486
3,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
Snovy_Franz
Sylvanus
13
4 / 6 / 3
7,513
501
9,059
12,984
6,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
Vznh
Baba Yaga
13
0 / 5 / 2
7,623
508
7,959
9,222
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
8,944
596
10,121
9,118
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 3 / 7
7,936
529
5,204
7,690
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 4 / 10
8,396
560
7,464
10,222
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
16
9 / 1 / 6
9,669
645
9,312
11,200
4,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
mimn
Danzaburou
13
3 / 2 / 7
8,134
542
4,020
9,898
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
11
Kills
21
22
Deaths
11
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
3
3
7
2.17
W
4
4
10
2.25
L
2
6
5
0.75
L
5
4
3
1.63
L
Chang'e
SlyFurFox
Chang'e
0
1
0
0
L
Sylvanus
Snovy_Franz
Sylvanus
4
6
3
0.92
L
Baba Yaga
Vznh
Baba Yaga
0
5
2
0.2
W
Athena
9
1
6
12
W
Danzaburou
mimn
Danzaburou
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,663
Damage
36,121
48,873
Taken
48,128
21,053
Mitigated
20,058
13,798
Healing
12,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,121
4,634
0
4,092
9,118
3,684
2,128
3,787
5,075
0
63,023
W
5,204
1,281
0
1,130
7,690
2,731
189
4,655
2,791
41,159
0
W
7,464
239
0
1,678
10,222
5,945
175
2,848
7,275
23,695
0
L
5,265
2,213
0
340
8,689
3,210
668
5,353
3,320
0
36,162
L
6,586
3,326
0
4,065
11,492
4,732
0
5,855
5,511
0
45,498
L
Chang'e
SlyFurFox
Chang'e
2,794
323
0
3,241
6,486
3,009
672
392
6,024
40,225
0
L
Sylvanus
Snovy_Franz
Sylvanus
9,059
2,439
839
3,440
12,984
6,504
288
5,080
7,758
34,720
6,235
L
Baba Yaga
Vznh
Baba Yaga
7,959
145
0
1,873
9,222
3,598
332
4,791
4,280
47,831
0
W
Athena
9,312
1,805
0
1,273
11,200
4,699
0
4,150
6,924
59,792
0
W
Danzaburou
mimn
Danzaburou
4,020
1,373
0
4,521
9,898
2,999
796
3,075
6,817
0
46,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,541
Gold Earned
43,079
388
Minions Killed
417
0
Camps Cleared
0
1,327,320
Distance Traveled
1,409,701
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,944
596
125
8
0
243,916
3
W
Nu Wa
7,936
529
81
5
0
273,520
4
W
Ares
8,396
560
25
2
0
284,376
6
L
Skadi
7,509
501
62
4
0
271,928
1
L
Set
8,659
577
81
5
0
308,853
2
L
Chang'e
7,237
482
84
6
0
249,262
4
L
Sylvanus
7,513
501
55
4
0
248,501
1
L
Baba Yaga
7,623
508
106
7
0
248,776
3
W
Athena
9,669
645
105
7
0
339,910
1
W
Danzaburou
8,134
542
81
5
0
267,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role