Player Matchup

Chiron
Chiron
Bronze III
ChandalElRosa
Chiron
Bronze III
Level 58
God Stats
4W - 4L
1,500 SR
Queue Stats
191W - 166L
1,530 MMR
Solo
Chronos
Chronos
Gold II
Dicedrackich
Chronos
Gold II
Level 106
God Stats
10W - 10L
1,636 SR
Queue Stats
65W - 60L
1,534 MMR
Party 1
Athena
Athena
Gold I
JustBePure
Athena
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Gold I
SilentKill04
Jormungandr
Gold I
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 178L
1,534 MMR
Solo
Anubis
Anubis
Gold III
masinemasina
Anubis
Gold III
Level 116
God Stats
12W - 3L
1,841 SR
Queue Stats
284W - 266L
1,521 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,595 SR
1,524 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,551 SR
1,548 MMR
Danzaburou
Danzaburou
Gold IV
FreeZ11
Danzaburou
Gold IV
Level 140
God Stats
8W - 7L
1,619 SR
Queue Stats
61W - 43L
1,708 MMR
Party 2
Baba Yaga
Baba Yaga
Silver I
Gamaouas
Baba Yaga
Silver I
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,492 MMR
Solo
King Arthur
King Arthur
Silver II
LordBapple
King Arthur
Silver II
Level 80
God Stats
0W - 1L
1,636 SR
Queue Stats
26W - 28L
1,533 MMR
Solo
Ganesha
Ganesha
Silver I
Splitii
Ganesha
Silver I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Gold V
ƒeswa
Thor
Gold V
Level 108
God Stats
14W - 10L
1,500 SR
Queue Stats
154W - 148L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
6,655
605
5,010
7,368
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Dicedrackich
Chronos
12
2 / 0 / 2
6,684
608
3,603
3,225
1,014
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
JustBePure
Athena
9
1 / 2 / 6
5,770
525
3,076
7,345
3,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jormungandr
SilentKill04
Jormungandr
12
3 / 0 / 2
7,002
637
7,424
6,521
5,217
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
11
3 / 1 / 4
6,379
580
7,367
5,350
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
ApolloGuan YuTiamatTsukuyomiSet

VS

Bans
JanusThanatosScyllaNemesisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FreeZ11
Danzaburou
11
2 / 1 / 1
6,312
574
3,319
4,697
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Gamaouas
Baba Yaga
9
0 / 3 / 2
5,030
457
2,722
5,762
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
LordBapple
King Arthur
10
1 / 3 / 0
5,588
508
2,789
12,250
4,503
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ganesha
Splitii
Ganesha
8
0 / 2 / 3
5,356
487
4,579
7,527
2,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thor
ƒeswa
Thor
10
0 / 5 / 0
5,346
486
1,627
9,334
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
3
3
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Chronos
Dicedrackich
Chronos
2
0
2
3
L
Danzaburou
FreeZ11
Danzaburou
2
1
1
2.5
L
Baba Yaga
Gamaouas
Baba Yaga
0
3
2
0.33
W
Athena
JustBePure
Athena
1
2
6
2
L
King Arthur
LordBapple
King Arthur
1
3
0
0.33
W
Jormungandr
SilentKill04
Jormungandr
3
0
2
4
L
Ganesha
Splitii
Ganesha
0
2
3
0.75
W
Anubis
3
1
4
5
L
Thor
ƒeswa
Thor
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,480
Damage
15,036
29,809
Taken
39,570
13,933
Mitigated
12,628
9,835
Healing
11,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,010
2,700
359
1,816
7,368
2,292
49
342
6,960
0
41,386
W
Chronos
Dicedrackich
Chronos
3,603
1,128
0
729
3,225
1,014
0
502
2,723
45,452
0
L
Danzaburou
FreeZ11
Danzaburou
3,319
1,521
0
2,383
4,697
1,202
0
2,627
2,028
0
34,090
L
Baba Yaga
Gamaouas
Baba Yaga
2,722
362
0
1,636
5,762
1,553
0
3,739
1,829
22,804
0
W
Athena
JustBePure
Athena
3,076
1,740
0
1,171
7,345
3,281
0
2,635
4,710
12,940
0
L
King Arthur
LordBapple
King Arthur
2,789
48
0
3,220
12,250
4,503
120
6,378
5,872
0
32,403
W
Jormungandr
SilentKill04
Jormungandr
7,424
3,127
0
2,771
6,521
5,217
0
165
6,356
43,298
0
L
Ganesha
Splitii
Ganesha
4,579
428
0
1,611
7,527
2,789
0
5,229
2,144
14,736
0
W
Anubis
7,367
466
0
2,989
5,350
2,129
533
3,289
1,759
38,369
0
L
Thor
ƒeswa
Thor
1,627
554
0
2,840
9,334
2,581
0
2,939
6,227
0
28,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,490
Gold Earned
27,632
366
Minions Killed
290
0
Camps Cleared
0
1,089,012
Distance Traveled
1,035,063
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,655
605
72
7
0
223,431
4
W
Chronos
6,684
608
89
8
0
223,156
4
L
Danzaburou
6,312
574
91
8
0
192,881
2
L
Baba Yaga
5,030
457
57
5
0
204,398
2
W
Athena
5,770
525
23
2
0
235,387
1
L
King Arthur
5,588
508
66
6
0
199,315
0
W
Jormungandr
7,002
637
90
8
0
202,149
0
L
Ganesha
5,356
487
2
0
0
232,575
3
W
Anubis
6,379
580
92
8
0
204,889
4
L
Thor
5,346
486
74
7
0
205,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role