Player Matchup

Loki
Loki
Aye Lias 420
Loki
Level 21
God Stats
8W - 5L
1,518 SR
Queue Stats
11W - 8L
1,497 Elo+
Solo
Ravana
Ravana
Drac444
Ravana
Level 32
God Stats
12W - 8L
1,714 SR
Queue Stats
205W - 203L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
Sapisvr
Danzaburou
Level 7
God Stats
4W - 4L
1,543 SR
Queue Stats
11W - 10L
1,356 Elo+
Party 1
Guan Yu
Guan Yu
Triicky_Miitch
Guan Yu
Level 15
God Stats
1W - 2L
1,187 SR
Queue Stats
15W - 23L
1,366 Elo+
Solo
Athena
Athena
Troyner
Athena
Level 28
God Stats
2W - 1L
1,519 SR
Queue Stats
96W - 104L
1,419 Elo+
Solo
Team Averages
Level 21
1,496 SR
1,447 Elo+

VS

Team Averages
Level 21
1,450 SR
1,473 Elo+
Mulan
Mulan
GarittTheGreat
Mulan
Level 24
God Stats
24W - 24L
1,452 SR
Queue Stats
70W - 71L
1,484 Elo+
Party 2
Discordia
Discordia
coolindz
Discordia
Level 16
God Stats
0W - 1L
1,303 SR
Queue Stats
2W - 4L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
evilteddy02
Tsukuyomi
Level 21
God Stats
2W - 3L
1,409 SR
Queue Stats
77W - 83L
1,412 Elo+
Party 2
Yemoja
Yemoja
rentandrum
Yemoja
Level 20
God Stats
5W - 4L
1,500 SR
Queue Stats
207W - 184L
1,525 Elo+
Solo
Tiamat
Tiamat
xfallen05
Tiamat
Level 23
God Stats
1W - 2L
1,588 SR
Queue Stats
120W - 118L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 10
19,016
528
17,907
25,645
12,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Drac444
Ravana
20
21 / 4 / 11
20,704
575
50,236
38,881
23,367
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Sapisvr
Danzaburou
20
5 / 10 / 6
16,493
458
14,234
23,415
9,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 1 / 4
11,925
331
1,562
8,089
5,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Troyner
Athena
19
2 / 14 / 13
14,787
411
13,254
55,573
42,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 4
17,468
485
16,714
34,474
51,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
coolindz
Discordia
10
0 / 12 / 0
10,379
288
389
10,619
2,742
Tsukuyomi
evilteddy02
Tsukuyomi
20
14 / 10 / 6
16,954
471
40,160
38,810
16,228
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
rentandrum
Yemoja
20
8 / 3 / 8
15,156
421
17,370
20,421
22,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
xfallen05
Tiamat
20
6 / 7 / 9
18,269
507
33,405
31,127
39,767
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
60
40
Kills
33
35
Deaths
42
44
Assists
27
Player
Kills
Deaths
Assists
KDA
W
10
6
10
2.5
W
Ravana
Drac444
Ravana
21
4
11
6.63
L
5
10
4
0.7
W
Danzaburou
Sapisvr
Danzaburou
5
10
6
0.8
W
2
1
4
4
W
Athena
Troyner
Athena
2
14
13
0.61
L
Discordia
coolindz
Discordia
0
12
0
0
L
Tsukuyomi
evilteddy02
Tsukuyomi
14
10
6
1.7
L
Yemoja
rentandrum
Yemoja
8
3
8
4
L
Tiamat
xfallen05
Tiamat
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,193
Damage
108,038
151,603
Taken
135,451
92,712
Mitigated
132,506
39,561
Healing
36,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,907
5,820
0
3,358
25,645
12,001
4,967
5,567
19,931
0
119,936
W
Ravana
Drac444
Ravana
50,236
17,868
0
17,280
38,881
23,367
971
15,404
22,839
0
202,908
L
16,714
2,588
699
8,800
34,474
51,688
2,361
3,224
30,318
0
124,175
W
Danzaburou
Sapisvr
Danzaburou
14,234
7,158
0
3,474
23,415
9,138
1,243
10,822
12,525
0
88,049
W
1,562
54
537
2,452
8,089
5,701
332
4,205
3,612
0
23,722
W
Athena
Troyner
Athena
13,254
2,843
0
12,460
55,573
42,505
553
21,866
32,892
52,581
0
L
Discordia
coolindz
Discordia
389
389
0
0
10,619
2,742
0
1,012
9,527
4,287
0
L
Tsukuyomi
evilteddy02
Tsukuyomi
40,160
11,669
0
14,628
38,810
16,228
1,372
6,489
31,649
0
106,417
L
Yemoja
rentandrum
Yemoja
17,370
4,002
1,153
1,139
20,421
22,081
728
3,247
16,320
61,482
0
L
Tiamat
xfallen05
Tiamat
33,405
5,065
0
10,531
31,127
39,767
4,199
4,614
25,805
123,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,925
Gold Earned
78,226
712
Minions Killed
588
0
Camps Cleared
0
2,954,750
Distance Traveled
2,755,774
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
19,016
528
201
6
0
655,239
0
W
Ravana
20,704
575
238
7
0
727,919
5
L
Mulan
17,468
485
203
6
0
622,931
0
W
Danzaburou
16,493
458
152
4
0
629,939
0
W
Guan Yu
11,925
331
54
2
0
287,908
1
W
Athena
14,787
411
67
2
0
653,745
2
L
Discordia
10,379
288
6
0
0
296,784
1
L
Tsukuyomi
16,954
471
88
2
0
727,846
5
L
Yemoja
15,156
421
74
2
0
470,871
2
L
Tiamat
18,269
507
217
6
0
637,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role