Player Matchup

Merlin
Merlin
Gabuscus360
Merlin
Level 26
God Stats
4W - 2L
1,583 SR
Queue Stats
12W - 11L
1,379 Elo+
Party 1
Serqet
Serqet
GodTierMomier
Serqet
Level 105
God Stats
0W - 2L
1,583 SR
Queue Stats
255W - 241L
1,598 Elo+
Party 1
Cabrakan
Cabrakan
KevinHMpro
Cabrakan
Level 28
God Stats
3W - 10L
1,286 SR
Queue Stats
108W - 103L
1,601 Elo+
Party 2
Awilix
Awilix
itsBDENERGY
Awilix
Level 36
God Stats
8W - 25L
1,499 SR
Queue Stats
443W - 408L
1,515 Elo+
Party 1
Olorun
Olorun
lalanchas
Olorun
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
207W - 218L
1,544 Elo+
Party 2
Team Averages
Level 63
1,490 SR
1,527 Elo+

VS

Team Averages
Level 67
1,522 SR
1,479 Elo+
Sun Wukong
Sun Wukong
CrazyFarisss
Sun Wukong
Level 44
God Stats
4W - 10L
1,500 SR
Queue Stats
361W - 306L
1,533 Elo+
Solo
Ymir
Ymir
GingerShankster
Ymir
Level 60
God Stats
1W - 0L
1,618 SR
Queue Stats
2W - 2L
1,451 Elo+
Party 3
Danzaburou
Danzaburou
PownOtto
Danzaburou
Level 7
God Stats
6W - 10L
1,408 SR
Queue Stats
13W - 16L
1,383 Elo+
Party 3
Poseidon
Poseidon
SirGarebearian
Poseidon
Level 117
God Stats
14W - 13L
1,473 SR
Queue Stats
672W - 698L
1,439 Elo+
Party 3
Fenrir
Fenrir
zappapotamus
Fenrir
Level 106
God Stats
62W - 58L
1,611 SR
Queue Stats
430W - 439L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 6 / 0
10,134
422
7,574
11,016
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 4 / 7
10,786
449
6,575
18,026
17,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
KevinHMpro
Cabrakan
18
2 / 5 / 5
11,691
487
12,438
14,644
13,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
20
3 / 5 / 5
12,409
517
7,260
16,037
6,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
lalanchas
Olorun
19
6 / 5 / 7
12,882
537
12,798
16,713
7,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrazyFarisss
Sun Wukong
18
2 / 4 / 8
12,092
504
8,338
19,882
12,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 5 / 9
10,612
442
6,160
14,133
12,814
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
PownOtto
Danzaburou
15
1 / 4 / 5
10,722
447
5,415
11,981
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
20
12 / 3 / 6
14,706
613
17,629
11,495
4,183
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
20
7 / 1 / 14
13,189
550
15,514
16,074
9,543
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
16
Kills
24
25
Deaths
17
24
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CrazyFarisss
Sun Wukong
2
4
8
1.5
L
Merlin
1
6
0
0.17
W
2
5
9
1.3
L
4
4
7
1.88
L
Cabrakan
KevinHMpro
Cabrakan
2
5
5
0.9
W
Danzaburou
PownOtto
Danzaburou
1
4
5
0.88
W
Poseidon
12
3
6
5
L
Awilix
3
5
5
1.1
L
Olorun
lalanchas
Olorun
6
5
7
1.9
W
Fenrir
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,645
Damage
53,056
76,436
Taken
73,565
48,372
Mitigated
43,359
18,630
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CrazyFarisss
Sun Wukong
8,338
1,705
0
5,808
19,882
12,791
2,845
8,909
10,925
81
78,920
L
Merlin
7,574
638
0
30
11,016
3,446
0
5,749
5,031
55,688
0
W
6,160
602
0
160
14,133
12,814
236
6,351
7,485
29,028
0
L
6,575
1,644
0
1,523
18,026
17,284
0
5,156
12,591
0
27,817
L
Cabrakan
KevinHMpro
Cabrakan
12,438
1,356
0
3,406
14,644
13,908
482
2,564
11,964
66,975
0
W
Danzaburou
PownOtto
Danzaburou
5,415
1,347
0
3,104
11,981
4,028
1,244
4,789
6,511
0
53,686
W
Poseidon
17,629
2,792
443
2,077
11,495
4,183
1,205
6,282
5,025
124,609
0
L
Awilix
7,260
3,058
0
6,166
16,037
6,702
810
3,844
12,101
0
95,060
L
Olorun
lalanchas
Olorun
12,798
6,527
851
6,654
16,713
7,032
2,114
5,630
10,879
101,395
0
W
Fenrir
15,514
3,005
0
1,543
16,074
9,543
0
5,874
9,815
0
91,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,902
Gold Earned
61,321
621
Minions Killed
612
0
Camps Cleared
0
2,222,465
Distance Traveled
2,241,408
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,092
504
142
6
0
420,066
6
L
Merlin
10,134
422
109
5
0
430,796
5
W
Ymir
10,612
442
42
2
0
445,844
5
L
Serqet
10,786
449
32
1
0
488,289
7
L
Cabrakan
11,691
487
132
6
0
398,205
3
W
Danzaburou
10,722
447
109
5
0
401,680
11
W
Poseidon
14,706
613
190
8
0
440,237
9
L
Awilix
12,409
517
162
7
0
507,902
3
L
Olorun
12,882
537
186
8
0
397,273
8
W
Fenrir
13,189
550
129
5
0
533,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role