Player Matchup

Ares
Ares
Kenvas04
Ares
Level 29
God Stats
1W - 1L
1,132 SR
Queue Stats
92W - 124L
1,445 Elo+
Solo
Poseidon
Poseidon
NICO_DCS_
Poseidon
Level 28
God Stats
1W - 1L
1,687 SR
Queue Stats
3W - 2L
1,574 Elo+
Party 2
Ao Kuang
Ao Kuang
RYalonso
Ao Kuang
Level 29
God Stats
1W - 1L
1,890 SR
Queue Stats
68W - 52L
1,668 Elo+
Party 2
Erlang Shen
Erlang Shen
Toxemic123
Erlang Shen
Level 25
God Stats
4W - 2L
1,867 SR
Queue Stats
71W - 56L
1,648 Elo+
Party 2
Izanami
Izanami
tatavar
Izanami
Level 26
God Stats
25W - 19L
1,545 SR
Queue Stats
69W - 70L
1,439 Elo+
Solo
Team Averages
Level 27
1,624 SR
1,555 Elo+

VS

Team Averages
Level 29
1,588 SR
1,557 Elo+
Nu Wa
Nu Wa
Guildgate
Nu Wa
Level 32
God Stats
8W - 3L
1,671 SR
Queue Stats
207W - 240L
1,481 Elo+
Party 1
Kuzenbo
Kuzenbo
HarryLawsoon
Kuzenbo
Level 29
God Stats
9W - 10L
1,462 SR
Queue Stats
192W - 241L
1,530 Elo+
Party 1
Ne Zha
Ne Zha
MARIOCICLISTA
Ne Zha
Level 27
God Stats
2W - 0L
1,753 SR
Queue Stats
10W - 3L
1,805 Elo+
Solo
Skadi
Skadi
Omegape123
Skadi
Level 29
God Stats
12W - 8L
1,451 SR
Queue Stats
158W - 201L
1,482 Elo+
Party 1
Pele
Pele
Zetsokuro
Pele
Level 29
God Stats
10W - 6L
1,601 SR
Queue Stats
201W - 219L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 6 / 9
9,991
416
5,424
18,614
16,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
NICO_DCS_
Poseidon
14
1 / 9 / 5
9,160
382
8,465
12,715
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
RYalonso
Ao Kuang
18
8 / 7 / 3
12,184
508
14,412
24,789
8,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Toxemic123
Erlang Shen
16
6 / 11 / 3
10,712
446
11,300
24,830
15,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
tatavar
Izanami
18
2 / 6 / 5
11,167
465
14,679
17,021
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Guildgate
Nu Wa
20
9 / 1 / 13
14,020
584
23,110
9,587
4,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Kuzenbo
HarryLawsoon
Kuzenbo
17
3 / 3 / 19
12,435
518
8,075
18,467
23,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
7 / 6 / 15
12,646
527
15,801
19,800
8,266
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
18
4 / 6 / 9
12,102
504
12,445
15,502
5,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
20
16 / 3 / 15
14,594
608
18,722
16,850
10,318
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
110
19
Kills
39
39
Deaths
19
25
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Guildgate
Nu Wa
9
1
13
15.5
W
Kuzenbo
HarryLawsoon
Kuzenbo
3
3
19
4.17
L
Ares
2
6
9
1.08
W
7
6
15
2.42
L
Poseidon
NICO_DCS_
Poseidon
1
9
5
0.39
W
Skadi
4
6
9
1.42
L
Ao Kuang
RYalonso
Ao Kuang
8
7
3
1.36
L
Erlang Shen
Toxemic123
Erlang Shen
6
11
3
0.68
W
Pele
16
3
15
7.83
L
Izanami
tatavar
Izanami
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,280
Damage
78,153
97,969
Taken
80,206
50,251
Mitigated
52,043
20,025
Healing
25,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Guildgate
Nu Wa
23,110
5,214
0
1,976
9,587
4,174
1,632
4,360
5,091
105,934
0
W
Kuzenbo
HarryLawsoon
Kuzenbo
8,075
2,483
0
5,743
18,467
23,911
351
6,589
11,675
27,868
0
L
Ares
5,424
938
0
2,028
18,614
16,182
0
5,392
13,136
15,454
0
W
15,801
6,538
0
8,002
19,800
8,266
49
6,796
12,892
0
75,998
L
Poseidon
NICO_DCS_
Poseidon
8,465
316
0
0
12,715
3,948
0
4,008
8,707
41,613
0
W
Skadi
12,445
5,857
0
4,464
15,502
5,374
814
5,651
9,665
0
86,220
L
Ao Kuang
RYalonso
Ao Kuang
14,412
3,971
0
10,031
24,789
8,825
504
7,568
17,221
68,335
0
L
Erlang Shen
Toxemic123
Erlang Shen
11,300
5,613
0
4,485
24,830
15,824
326
8,738
16,012
0
59,367
W
Pele
18,722
5,568
0
5,009
16,850
10,318
1,114
7,206
9,592
0
101,360
L
Izanami
tatavar
Izanami
14,679
9,445
271
3,210
17,021
5,472
680
5,479
11,542
0
120,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,214
Gold Earned
65,797
487
Minions Killed
539
0
Camps Cleared
0
2,003,506
Distance Traveled
2,302,076
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,020
584
170
7
0
456,039
8
W
Kuzenbo
12,435
518
28
1
0
494,541
4
L
Ares
9,991
416
22
1
0
432,325
19
W
Ne Zha
12,646
527
89
4
0
442,200
2
L
Poseidon
9,160
382
87
4
0
397,762
0
W
Skadi
12,102
504
134
6
0
424,594
1
L
Ao Kuang
12,184
508
90
4
0
419,829
5
L
Erlang Shen
10,712
446
85
4
0
377,974
1
W
Pele
14,594
608
118
5
0
484,702
2
L
Izanami
11,167
465
203
8
0
375,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role