Player Matchup

Thanatos
Thanatos
Aoi Mizumi
Thanatos
Level 68
God Stats
42W - 34L
1,613 SR
Queue Stats
188W - 188L
1,503 Elo+
Party 2
Janus
Janus
Gnat IV
Janus
Level 123
God Stats
0W - 1L
1,525 SR
Queue Stats
173W - 90L
1,650 Elo+
Party 2
Cerberus
Cerberus
ZO0MLowKey
Cerberus
Level 27
God Stats
0W - 1L
1,619 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 73
1,585 SR
1,551 Elo+

VS

Team Averages
Level 53
1,634 SR
1,415 Elo+
Fenrir
Fenrir
Firefighter840
Fenrir
Level 86
God Stats
9W - 6L
1,560 SR
Queue Stats
58W - 70L
1,432 Elo+
Party 1
Ares
Ares
Marichal9809
Ares
Level 26
God Stats
18W - 23L
1,441 SR
Queue Stats
20W - 26L
1,386 Elo+
Party 1
Ah Puch
Ah Puch
kennyboy270
Ah Puch
Level 46
God Stats
13W - 4L
1,899 SR
Queue Stats
57W - 69L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aoi Mizumi
Thanatos
14
3 / 9 / 0
10,396
612
6,696
17,232
10,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Gnat IV
Janus
15
2 / 4 / 5
10,801
635
10,435
9,178
3,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
ZO0MLowKey
Cerberus
12
2 / 11 / 2
9,897
582
7,709
21,097
8,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 1 / 6
13,812
812
13,324
13,595
10,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 17
11,422
672
4,798
12,324
9,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
kennyboy270
Ah Puch
16
7 / 4 / 10
12,143
714
24,035
11,800
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
7
Kills
24
24
Deaths
7
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Aoi Mizumi
Thanatos
3
9
0
0.33
W
15
1
6
18
L
Janus
Gnat IV
Janus
2
4
5
1.13
W
2
2
17
5.25
L
Cerberus
ZO0MLowKey
Cerberus
2
11
2
0.27
W
Ah Puch
kennyboy270
Ah Puch
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,840
Damage
42,157
47,507
Taken
37,719
22,175
Mitigated
23,501
8,866
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Aoi Mizumi
Thanatos
6,696
981
0
7,943
17,232
10,726
0
6,038
11,194
0
31,791
W
13,324
3,421
0
4,989
13,595
10,317
1,467
5,722
7,653
0
62,122
L
Janus
Gnat IV
Janus
10,435
0
0
0
9,178
3,315
0
6,078
3,100
62,044
0
W
4,798
0
0
490
12,324
9,248
687
6,802
5,280
24,369
0
L
Cerberus
ZO0MLowKey
Cerberus
7,709
232
0
923
21,097
8,134
0
16,797
4,300
25,805
0
W
Ah Puch
kennyboy270
Ah Puch
24,035
1,024
243
1,306
11,800
3,936
1,082
5,148
6,590
74,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,094
Gold Earned
37,377
176
Minions Killed
198
0
Camps Cleared
0
809,981
Distance Traveled
951,982
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,396
612
49
3
0
276,789
5
W
Fenrir
13,812
812
70
4
0
351,155
2
L
Janus
10,801
635
87
5
0
273,127
3
W
Ares
11,422
672
21
1
0
331,141
4
L
Cerberus
9,897
582
40
2
0
260,065
1
W
Ah Puch
12,143
714
107
6
0
269,686
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role