Player Matchup

Odin
Odin
GaJuAr
Odin
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
MaestroFox
Loki
Level 4
God Stats
1W - 1L
1,303 SR
Queue Stats
2W - 5L
1,062 Elo+
Solo
Cthulhu
Cthulhu
MiazJJ
Cthulhu
Level 16
God Stats
19W - 16L
1,608 SR
Queue Stats
38W - 41L
1,384 Elo+
Party 2
Artemis
Artemis
Payorision25
Artemis
Level 26
God Stats
2W - 0L
1,808 SR
Queue Stats
47W - 19L
1,661 Elo+
Solo
Baba Yaga
Baba Yaga
maffioso5
Baba Yaga
Level 27
God Stats
6W - 7L
1,804 SR
Queue Stats
42W - 43L
1,496 Elo+
Solo
Team Averages
Level 17
1,605 SR
1,420 Elo+

VS

Team Averages
Level 16
1,517 SR
1,421 Elo+
Bellona
Bellona
ArminCrieg1
Bellona
Level 17
God Stats
4W - 5L
1,491 SR
Queue Stats
168W - 164L
1,312 Elo+
Party 1
Susano
Susano
InterMissionn
Susano
Level 6
God Stats
2W - 2L
1,405 SR
Queue Stats
92W - 82L
1,687 Elo+
Party 1
Nox
Nox
Malvas
Nox
Level 20
God Stats
6W - 10L
1,511 SR
Queue Stats
99W - 115L
1,439 Elo+
Solo
Cthulhu
Cthulhu
SpiderMunch
Cthulhu
Level 25
God Stats
37W - 19L
1,641 SR
Queue Stats
116W - 85L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Woradx
Ah Puch
Level 12
God Stats
4W - 9L
1,538 SR
Queue Stats
157W - 137L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
GaJuAr
Odin
18
5 / 1 / 9
10,712
510
10,929
11,319
10,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 3 / 1
10,720
510
3,371
16,550
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
MiazJJ
Cthulhu
15
3 / 4 / 13
9,899
471
9,139
12,869
8,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Payorision25
Artemis
19
9 / 3 / 3
12,220
582
18,215
14,193
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
maffioso5
Baba Yaga
18
8 / 4 / 5
11,049
526
13,318
12,160
5,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArminCrieg1
Bellona
12
1 / 6 / 3
7,691
366
3,928
15,303
10,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 7 / 5
7,906
376
3,674
13,097
4,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nox
Malvas
Nox
15
1 / 6 / 3
9,375
446
5,095
10,392
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
SpiderMunch
Cthulhu
16
6 / 5 / 3
10,125
482
15,018
23,966
13,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Woradx
Ah Puch
16
7 / 4 / 2
10,319
491
11,041
12,951
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
28
Kills
15
15
Deaths
28
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
ArminCrieg1
Bellona
1
6
3
0.42
W
Odin
GaJuAr
Odin
5
1
9
9.5
L
0
7
5
0.36
W
3
3
1
1.17
L
Nox
Malvas
Nox
1
6
3
0.42
W
Cthulhu
MiazJJ
Cthulhu
3
4
13
2.38
W
Artemis
Payorision25
Artemis
9
3
3
3.5
L
Cthulhu
SpiderMunch
Cthulhu
6
5
3
1.5
L
Ah Puch
Woradx
Ah Puch
7
4
2
2
W
Baba Yaga
maffioso5
Baba Yaga
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,972
Damage
38,756
67,091
Taken
75,709
35,247
Mitigated
37,822
15,269
Healing
16,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ArminCrieg1
Bellona
3,928
775
0
3,541
15,303
10,412
92
2,675
12,316
0
19,933
W
Odin
GaJuAr
Odin
10,929
3,100
0
345
11,319
10,792
1,365
6,518
4,559
53
42,449
L
3,674
1,051
0
2,425
13,097
4,758
0
4,113
8,675
0
39,390
W
3,371
916
0
6,220
16,550
5,331
0
2,693
13,857
0
88,068
L
Nox
Malvas
Nox
5,095
585
0
170
10,392
3,891
503
4,332
5,644
38,471
0
W
Cthulhu
MiazJJ
Cthulhu
9,139
818
523
965
12,869
8,260
0
7,921
4,868
32,349
0
W
Artemis
Payorision25
Artemis
18,215
11,317
0
4,194
14,193
5,729
852
6,729
7,402
0
92,565
L
Cthulhu
SpiderMunch
Cthulhu
15,018
1,044
196
8,029
23,966
13,641
585
6,553
16,906
70,452
0
L
Ah Puch
Woradx
Ah Puch
11,041
759
0
2,062
12,951
5,120
151
3,431
9,212
63,359
0
W
Baba Yaga
maffioso5
Baba Yaga
13,318
371
0
3,022
12,160
5,135
438
6,853
5,251
69,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,600
Gold Earned
45,416
506
Minions Killed
422
0
Camps Cleared
0
1,888,219
Distance Traveled
1,802,249
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,691
366
33
2
0
388,119
1
W
Odin
10,712
510
63
3
0
380,942
2
L
Susano
7,906
376
75
4
0
333,550
0
W
Loki
10,720
510
123
6
0
405,880
0
L
Nox
9,375
446
89
4
0
326,033
4
W
Cthulhu
9,899
471
50
2
0
428,125
2
W
Artemis
12,220
582
150
7
0
315,290
2
L
Cthulhu
10,125
482
108
5
0
397,114
0
L
Ah Puch
10,319
491
117
6
0
357,433
0
W
Baba Yaga
11,049
526
120
6
0
357,982
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role