Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Epic CLUTCH x
Awilix
Level 123
God Stats
27W - 13L
1,653 SR
Queue Stats
105W - 91L
1,520 Elo+
Solo
Tyr
Tyr
KSI KanekiCrow
Tyr
Level 124
God Stats
6W - 2L
1,776 SR
Queue Stats
215W - 208L
1,569 Elo+
Party 1
Ra
Ra
MrEmpanadaS2
Ra
Level 126
God Stats
8W - 6L
1,475 SR
Queue Stats
113W - 103L
1,526 Elo+
Solo
Tiamat
Tiamat
bald_murse
Tiamat
Level 109
God Stats
34W - 35L
1,552 SR
Queue Stats
739W - 746L
1,534 Elo+
Solo
Team Averages
Level 114
1,591 SR
1,530 Elo+

VS

Team Averages
Level 105
1,570 SR
1,552 Elo+
Nox
Nox
CosmicCrusadah
Nox
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
469W - 430L
1,584 Elo+
Party 2
Discordia
Discordia
King_Leonidas179
Discordia
Level 89
God Stats
9W - 11L
1,534 SR
Queue Stats
224W - 212L
1,520 Elo+
Party 2
Loki
Loki
Tear Prophecy
Loki
Level 124
God Stats
3W - 7L
1,396 SR
Queue Stats
416W - 419L
1,545 Elo+
Solo
Xbalanque
Xbalanque
bloodyplume445
Xbalanque
Level 64
God Stats
30W - 27L
1,798 SR
Queue Stats
127W - 126L
1,593 Elo+
Party 2
Fenrir
Fenrir
lmperial Otter
Fenrir
Level 89
God Stats
14W - 10L
1,623 SR
Queue Stats
25W - 28L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 2 / 1
5,950
595
1,496
5,479
1,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
7 / 1 / 2
6,458
646
5,874
5,133
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 2 / 1
5,736
574
2,359
7,311
3,887
Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
3 / 0 / 3
6,994
699
5,242
5,690
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
bald_murse
Tiamat
11
1 / 0 / 6
6,148
615
3,013
5,380
5,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 2
5,801
580
2,763
3,425
1,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
10
0 / 5 / 0
5,434
543
1,925
5,473
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 4 / 1
5,040
504
3,212
7,294
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
bloodyplume445
Xbalanque
10
2 / 1 / 0
5,896
590
3,308
4,587
904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
4,789
479
3,305
7,253
3,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
5
5
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
2
1
0.25
L
2
1
2
3
W
7
1
2
8
W
3
2
1
1.75
L
Discordia
0
5
0
0
W
3
0
3
4.5
L
1
4
1
0.38
W
Tiamat
bald_murse
Tiamat
1
0
6
4
L
Xbalanque
bloodyplume445
Xbalanque
2
1
0
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,984
Damage
14,513
28,993
Taken
28,032
14,110
Mitigated
9,441
14,112
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
1,496
596
0
1,853
5,479
1,503
0
636
4,843
0
29,705
L
2,763
420
0
621
3,425
1,888
0
1,049
2,336
17,800
0
W
5,874
1,985
0
1,648
5,133
1,611
0
996
4,083
0
26,481
W
2,359
103
0
2,246
7,311
3,887
0
1,335
5,936
0
20,850
L
Discordia
1,925
191
0
663
5,473
1,525
0
1,643
3,690
29,712
0
W
5,242
580
196
4,337
5,690
1,947
196
0
5,690
43,125
0
L
3,212
684
0
2,380
7,294
1,866
0
1,447
5,799
0
23,718
W
Tiamat
bald_murse
Tiamat
3,013
556
0
3,832
5,380
5,162
144
1,397
3,753
31,918
0
L
Xbalanque
bloodyplume445
Xbalanque
3,308
1,196
0
1,993
4,587
904
0
0
4,587
0
27,342
L
3,305
1,179
0
1,923
7,253
3,258
0
3,863
3,365
0
18,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,286
Gold Earned
26,960
324
Minions Killed
246
0
Camps Cleared
0
1,037,132
Distance Traveled
1,012,909
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,950
595
72
7
0
184,539
2
L
Nox
5,801
580
30
3
0
192,649
4
W
Awilix
6,458
646
54
5
0
228,211
2
W
Tyr
5,736
574
33
3
0
225,395
3
L
Discordia
5,434
543
70
7
0
171,217
3
W
Ra
6,994
699
97
10
0
210,068
5
L
Loki
5,040
504
51
5
0
231,772
0
W
Tiamat
6,148
615
68
7
0
188,919
4
L
Xbalanque
5,896
590
63
6
0
195,490
2
L
Fenrir
4,789
479
32
3
0
221,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role