Player Matchup

Ah Puch
Ah Puch
BysaasukeGamet
Ah Puch
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
EnderShock00
Fenrir
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 17L
1,498 Elo+
Solo
Chronos
Chronos
KyllLordBR
Chronos
Level 8
God Stats
3W - 8L
1,636 SR
Queue Stats
39W - 39L
1,523 Elo+
Party 1
Guan Yu
Guan Yu
Paulomanhoef1989
Guan Yu
Level 13
God Stats
2W - 0L
1,704 SR
Queue Stats
10W - 7L
1,494 Elo+
Solo
Ra
Ra
franklinferna103
Ra
Level 29
God Stats
1W - 1L
1,238 SR
Queue Stats
114W - 114L
1,398 Elo+
Solo
Team Averages
Level 21
1,516 SR
1,483 Elo+

VS

Team Averages
Level 25
1,636 SR
1,396 Elo+
Zeus
Zeus
Abilitty
Zeus
Level 29
God Stats
2W - 12L
1,397 SR
Queue Stats
132W - 142L
1,356 Elo+
Solo
Zhong Kui
Zhong Kui
AlchemisT7735
Zhong Kui
Level 24
God Stats
11W - 5L
1,846 SR
Queue Stats
127W - 150L
1,368 Elo+
Solo
Bakasura
Bakasura
Broyser
Bakasura
Level 17
God Stats
1W - 1L
1,748 SR
Queue Stats
12W - 9L
1,516 Elo+
Solo
Danzaburou
Danzaburou
RuLeD_bY_Gabriel
Danzaburou
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 69L
1,384 Elo+
Solo
Chaac
Chaac
Tchambers-SE
Chaac
Level 28
God Stats
1W - 1L
1,689 SR
Queue Stats
50W - 53L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 6
9,707
571
11,815
8,857
3,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
13
6 / 4 / 2
8,837
520
5,102
12,918
5,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
KyllLordBR
Chronos
16
6 / 3 / 9
9,751
574
11,825
13,667
5,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 4 / 1
7,883
464
2,575
9,159
6,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 6 / 4
8,544
503
7,066
11,491
7,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
7 / 9 / 1
8,986
529
9,144
11,751
3,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
AlchemisT7735
Zhong Kui
14
7 / 4 / 2
10,133
596
12,638
14,257
10,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Broyser
Bakasura
14
5 / 4 / 2
9,218
542
7,111
10,435
4,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
RuLeD_bY_Gabriel
Danzaburou
12
1 / 7 / 0
7,500
441
1,605
9,233
2,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 4 / 5
7,994
470
6,794
11,638
7,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
26
Kills
21
21
Deaths
28
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
7
9
1
0.83
L
Zhong Kui
AlchemisT7735
Zhong Kui
7
4
2
2
L
Bakasura
Broyser
Bakasura
5
4
2
1.5
W
9
4
6
3
W
Fenrir
6
4
2
1.75
W
Chronos
KyllLordBR
Chronos
6
3
9
3.5
W
1
4
1
0.38
L
Danzaburou
RuLeD_bY_Gabriel
Danzaburou
1
7
0
0.14
L
1
4
5
0.88
W
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,383
Damage
37,292
56,092
Taken
57,314
28,098
Mitigated
29,281
14,706
Healing
10,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
9,144
1,809
231
1,056
11,751
3,545
325
5,337
6,414
39,802
0
L
Zhong Kui
AlchemisT7735
Zhong Kui
12,638
1,612
0
4,683
14,257
10,876
1,624
6,465
7,617
50,479
0
L
Bakasura
Broyser
Bakasura
7,111
4,081
0
2,805
10,435
4,193
1,687
3,883
6,527
0
52,039
W
11,815
1,527
0
2,529
8,857
3,230
693
4,184
4,563
53,513
0
W
Fenrir
5,102
887
0
4,251
12,918
5,951
0
5,358
7,560
0
32,531
W
Chronos
KyllLordBR
Chronos
11,825
3,862
0
4,346
13,667
5,143
2,005
4,522
9,005
57,144
0
W
2,575
624
240
1,804
9,159
6,557
602
2,881
5,648
0
32,281
L
Danzaburou
RuLeD_bY_Gabriel
Danzaburou
1,605
471
0
1,025
9,233
2,915
798
8,010
1,223
0
27,390
L
6,794
618
0
934
11,638
7,752
0
7,011
4,627
9,908
24,139
W
7,066
920
50
1,486
11,491
7,217
324
6,507
4,709
46,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,722
Gold Earned
43,831
380
Minions Killed
385
0
Camps Cleared
0
1,569,614
Distance Traveled
1,379,209
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,986
529
72
4
0
267,019
1
L
Zhong Kui
10,133
596
86
5
0
261,694
0
L
Bakasura
9,218
542
108
6
0
325,972
9
W
Ah Puch
9,707
571
87
5
0
281,289
0
W
Fenrir
8,837
520
53
3
0
311,253
0
W
Chronos
9,751
574
91
5
0
314,867
1
W
Guan Yu
7,883
464
66
4
0
334,082
3
L
Danzaburou
7,500
441
60
4
0
247,969
0
L
Chaac
7,994
470
59
3
0
276,555
0
W
Ra
8,544
503
83
5
0
328,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role