Player Matchup

Merlin
Merlin
Gabsgoes
Merlin
Level 15
God Stats
3W - 3L
1,203 SR
Queue Stats
38W - 40L
1,403 Elo+
Solo
Artio
Artio
Meritina
Artio
Level 22
God Stats
6W - 2L
1,840 SR
Queue Stats
179W - 198L
1,378 Elo+
Solo
Terra
Terra
N 4 M E D 07
Terra
Level 24
God Stats
12W - 12L
1,566 SR
Queue Stats
260W - 293L
1,444 Elo+
Solo
Cernunnos
Cernunnos
NYNJ4
Cernunnos
Level 16
God Stats
121W - 125L
1,558 SR
Queue Stats
273W - 326L
1,434 Elo+
Solo
Thanatos
Thanatos
teddy12224
Thanatos
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 19
1,533 SR
1,432 Elo+

VS

Team Averages
Level 16
1,384 SR
1,393 Elo+
Zeus
Zeus
Arthur_m157
Zeus
Level 5
God Stats
0W - 3L
1,264 SR
Queue Stats
4W - 12L
1,228 Elo+
Solo
Guan Yu
Guan Yu
DPGMM
Guan Yu
Level 22
God Stats
0W - 3L
1,164 SR
Queue Stats
47W - 73L
1,326 Elo+
Solo
Neith
Neith
Svendhall
Neith
Level 16
God Stats
59W - 54L
1,490 SR
Queue Stats
200W - 226L
1,412 Elo+
Solo
Cthulhu
Cthulhu
kaothick
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
matyJAH
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gabsgoes
Merlin
20
8 / 7 / 14
14,248
1,096
27,309
16,135
6,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
Meritina
Artio
20
4 / 3 / 17
13,275
1,021
7,345
16,895
22,447
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
6 / 6 / 12
12,877
991
12,758
23,728
11,120
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
NYNJ4
Cernunnos
20
11 / 3 / 15
14,154
1,089
33,047
16,730
6,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
teddy12224
Thanatos
20
10 / 3 / 14
14,522
1,117
24,179
17,702
8,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 9
11,541
888
12,298
13,631
4,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
DPGMM
Guan Yu
18
2 / 11 / 11
12,212
939
12,201
25,887
25,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Svendhall
Neith
19
5 / 6 / 8
13,403
1,031
15,842
17,384
6,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
kaothick
Cthulhu
20
11 / 4 / 10
14,915
1,147
27,537
35,508
29,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 13 / 16
12,883
991
15,958
20,119
7,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
76
39
Kills
22
22
Deaths
39
72
Assists
54
Player
Kills
Deaths
Assists
KDA
L
1
5
9
1.1
L
Guan Yu
DPGMM
Guan Yu
2
11
11
0.68
W
Merlin
Gabsgoes
Merlin
8
7
14
2.14
W
Artio
Meritina
Artio
4
3
17
4.17
W
6
6
12
2
W
Cernunnos
NYNJ4
Cernunnos
11
3
15
6.17
L
Neith
Svendhall
Neith
5
6
8
1.5
L
Cthulhu
kaothick
Cthulhu
11
4
10
4
L
3
13
16
0.85
W
Thanatos
teddy12224
Thanatos
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,638
Damage
83,836
91,190
Taken
112,529
54,855
Mitigated
73,950
20,373
Healing
9,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,298
0
0
0
13,631
4,643
0
6,964
6,667
29,924
0
L
Guan Yu
DPGMM
Guan Yu
12,201
5,209
981
1,054
25,887
25,376
0
10,048
15,839
0
26,525
W
Merlin
Gabsgoes
Merlin
27,309
3,466
261
1,017
16,135
6,884
0
8,728
7,407
64,638
0
W
Artio
Meritina
Artio
7,345
1,823
361
488
16,895
22,447
0
9,569
7,326
16,398
0
W
12,758
1,790
4,642
4,661
23,728
11,120
0
14,973
8,755
22,628
0
W
Cernunnos
NYNJ4
Cernunnos
33,047
15,179
0
1,786
16,730
6,375
0
12,080
4,650
0
52,093
L
Neith
Svendhall
Neith
15,842
8,850
0
2,245
17,384
6,267
0
8,039
9,345
0
33,237
L
Cthulhu
kaothick
Cthulhu
27,537
2,632
557
2,948
35,508
29,972
0
11,191
24,109
46,214
0
L
15,958
2,581
851
449
20,119
7,692
0
10,939
9,157
30,492
0
W
Thanatos
teddy12224
Thanatos
24,179
13,219
0
7,157
17,702
8,029
0
10,443
7,259
0
48,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,076
Gold Earned
64,954
221
Minions Killed
197
6
Camps Cleared
4
1,192,191
Distance Traveled
1,090,729
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,541
888
41
3
0
239,536
0
L
Guan Yu
12,212
939
27
2
1
212,614
1
W
Merlin
14,248
1,096
88
7
2
189,013
0
W
Artio
13,275
1,021
21
2
0
273,528
1
W
Terra
12,877
991
25
2
1
222,708
1
W
Cernunnos
14,154
1,089
47
4
0
247,667
0
L
Neith
13,403
1,031
55
4
2
190,515
0
L
Cthulhu
14,915
1,147
45
3
1
269,744
0
L
Ra
12,883
991
29
2
0
178,320
0
W
Thanatos
14,522
1,117
40
3
3
259,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role