Player Matchup

Janus
Janus
Abbout
Janus
Level 29
God Stats
7W - 4L
1,591 SR
Queue Stats
125W - 110L
1,573 Elo+
Solo
Bacchus
Bacchus
Anubiskta
Bacchus
Level 29
God Stats
1W - 4L
1,314 SR
Queue Stats
82W - 87L
1,482 Elo+
Solo
Hun Batz
Hun Batz
BanSmiteAcc
Hun Batz
Level 27
God Stats
9W - 8L
1,540 SR
Queue Stats
127W - 139L
1,509 Elo+
Solo
Artemis
Artemis
Dlaww
Artemis
Level 14
God Stats
4W - 3L
1,440 SR
Queue Stats
64W - 70L
1,452 Elo+
Solo
Nu Wa
Nu Wa
Lordarkling
Nu Wa
Level 15
God Stats
18W - 20L
1,523 SR
Queue Stats
26W - 39L
1,473 Elo+
Solo
Team Averages
Level 23
1,481 SR
1,498 Elo+

VS

Team Averages
Level 23
1,552 SR
1,446 Elo+
Sobek
Sobek
Beemto
Sobek
Level 29
God Stats
2W - 0L
1,530 SR
Queue Stats
41W - 28L
1,595 Elo+
Solo
Tsukuyomi
Tsukuyomi
HídeOnBush
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
japacwbr
Baba Yaga
Level 17
God Stats
23W - 19L
1,554 SR
Queue Stats
31W - 33L
1,314 Elo+
Party 1
Merlin
Merlin
llRedNinell
Merlin
Level 28
God Stats
5W - 1L
1,885 SR
Queue Stats
110W - 84L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
raulzortea
Zhong Kui
Level 13
God Stats
12W - 17L
1,291 SR
Queue Stats
24W - 28L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Abbout
Janus
15
1 / 4 / 2
8,723
436
10,241
12,122
5,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Anubiskta
Bacchus
13
3 / 3 / 9
8,042
402
5,765
12,674
10,643
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
BanSmiteAcc
Hun Batz
15
3 / 4 / 2
9,291
465
5,758
12,235
4,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Dlaww
Artemis
16
9 / 5 / 4
10,227
511
13,693
13,329
5,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 7 / 4
7,992
400
8,443
11,573
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Beemto
Sobek
18
2 / 0 / 4
10,750
538
7,823
15,957
12,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
HídeOnBush
Tsukuyomi
19
7 / 2 / 5
11,632
582
8,663
15,489
6,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
japacwbr
Baba Yaga
14
0 / 6 / 3
8,376
419
6,925
9,455
3,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
20
13 / 2 / 3
12,897
645
18,907
12,099
4,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
raulzortea
Zhong Kui
12
1 / 7 / 2
7,809
390
3,473
13,354
8,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
17
Kills
23
23
Deaths
17
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
Abbout
Janus
1
4
2
0.5
L
Bacchus
Anubiskta
Bacchus
3
3
9
2.5
L
Hun Batz
BanSmiteAcc
Hun Batz
3
4
2
1
W
Sobek
Beemto
Sobek
2
0
4
4
L
Artemis
Dlaww
Artemis
9
5
4
2.2
W
Tsukuyomi
HídeOnBush
Tsukuyomi
7
2
5
4.75
L
1
7
4
0.43
W
Baba Yaga
japacwbr
Baba Yaga
0
6
3
0.25
W
Merlin
13
2
3
7.25
W
Zhong Kui
raulzortea
Zhong Kui
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,900
Damage
45,791
61,933
Taken
66,354
30,083
Mitigated
35,337
13,484
Healing
21,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Abbout
Janus
10,241
225
0
4,068
12,122
5,338
434
6,598
4,961
64,125
0
L
Bacchus
Anubiskta
Bacchus
5,765
701
0
980
12,674
10,643
719
7,371
5,140
15,490
0
L
Hun Batz
BanSmiteAcc
Hun Batz
5,758
1,088
0
3,037
12,235
4,681
0
6,298
5,706
0
60,457
W
Sobek
Beemto
Sobek
7,823
685
0
8,166
15,957
12,661
1,210
8,515
6,727
50,496
0
L
Artemis
Dlaww
Artemis
13,693
5,425
0
2,901
13,329
5,705
735
6,933
6,242
0
73,234
W
Tsukuyomi
HídeOnBush
Tsukuyomi
8,663
1,476
0
6,653
15,489
6,765
0
2,453
12,797
0
89,639
L
8,443
441
0
2,498
11,573
3,716
0
8,075
2,946
35,163
0
W
Baba Yaga
japacwbr
Baba Yaga
6,925
844
0
2,022
9,455
3,108
1,476
3,872
5,402
40,789
0
W
Merlin
18,907
1,909
0
4,235
12,099
4,683
1,616
3,939
7,744
91,183
0
W
Zhong Kui
raulzortea
Zhong Kui
3,473
678
0
68
13,354
8,120
1,788
3,969
9,235
16,596
2,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,275
Gold Earned
51,464
444
Minions Killed
476
0
Camps Cleared
0
1,705,116
Distance Traveled
1,787,421
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,723
436
108
5
0
339,453
2
L
Bacchus
8,042
402
24
1
0
325,035
2
L
Hun Batz
9,291
465
122
6
0
377,819
11
W
Sobek
10,750
538
93
5
0
393,832
7
L
Artemis
10,227
511
115
6
0
299,688
3
W
Tsukuyomi
11,632
582
128
6
0
416,768
8
L
Nu Wa
7,992
400
75
4
0
363,121
1
W
Baba Yaga
8,376
419
57
3
0
347,625
0
W
Merlin
12,897
645
158
8
0
361,465
5
W
Zhong Kui
7,809
390
40
2
0
267,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role