Player Matchup

King Arthur
King Arthur
Borderofsanity
King Arthur
Level 109
God Stats
1W - 3L
1,374 SR
Queue Stats
17W - 20L
1,419 Elo+
Solo
Danzaburou
Danzaburou
LewlewIsAbot
Danzaburou
Level 38
God Stats
9W - 8L
1,593 SR
Queue Stats
35W - 50L
1,522 Elo+
Party 1
Ra
Ra
NinjaSqurriel005
Ra
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
WhereIsTheTeam
Fenrir
Level 59
God Stats
1W - 1L
1,604 SR
Queue Stats
52W - 64L
1,480 Elo+
Party 1
Janus
Janus
timmymajic0800
Janus
Level 146
God Stats
3W - 2L
1,654 SR
Queue Stats
65W - 57L
1,515 Elo+
Party 1
Team Averages
Level 83
1,545 SR
1,487 Elo+

VS

Team Averages
Level 60
1,536 SR
1,402 Elo+
Khepri
Khepri
Jolfudr
Khepri
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 168L
1,348 Elo+
Party 3
King Arthur
King Arthur
MrminetZ
King Arthur
Level 54
God Stats
13W - 21L
1,486 SR
Queue Stats
92W - 117L
1,333 Elo+
Party 3
Ymir
Ymir
POEZURDADDY
Ymir
Level 28
God Stats
11W - 20L
1,578 SR
Queue Stats
11W - 20L
1,451 Elo+
Party 2
Serqet
Serqet
XJamieTheProX
Serqet
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 91L
1,418 Elo+
Party 2
Ra
Ra
corran617
Ra
Level 146
God Stats
4W - 7L
1,615 SR
Queue Stats
162W - 182L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Borderofsanity
King Arthur
15
3 / 0 / 18
9,387
939
6,592
11,971
10,636
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
LewlewIsAbot
Danzaburou
16
6 / 2 / 8
10,087
1,009
9,042
8,114
3,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
5 / 3 / 10
9,234
923
9,152
6,891
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
11 / 2 / 9
10,850
1,085
12,591
8,403
3,526
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
5 / 2 / 8
9,298
930
9,291
6,122
2,032
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Jolfudr
Khepri
12
2 / 6 / 5
7,692
769
3,659
13,764
14,966
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
MrminetZ
King Arthur
15
4 / 7 / 4
9,560
956
6,142
9,642
5,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 4
7,409
741
3,333
9,737
5,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
0 / 8 / 5
6,837
684
5,708
10,114
4,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 5 / 3
9,386
939
12,795
11,288
5,642
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
30
Kills
9
9
Deaths
30
53
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Borderofsanity
King Arthur
3
0
18
12
L
Khepri
Jolfudr
Khepri
2
6
5
0.75
W
Danzaburou
LewlewIsAbot
Danzaburou
6
2
8
5
L
King Arthur
MrminetZ
King Arthur
4
7
4
0.86
W
5
3
10
3.33
L
0
4
4
0.5
W
11
2
9
7.75
L
0
8
5
0.31
L
3
5
3
0.9
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,668
Damage
31,637
41,501
Taken
54,545
22,320
Mitigated
35,316
9,160
Healing
3,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Borderofsanity
King Arthur
6,592
957
0
863
11,971
10,636
303
5,195
6,512
0
18,314
L
Khepri
Jolfudr
Khepri
3,659
683
0
0
13,764
14,966
104
5,429
8,051
7,160
0
W
Danzaburou
LewlewIsAbot
Danzaburou
9,042
4,813
0
1,945
8,114
3,301
1,495
4,529
3,585
0
29,058
L
King Arthur
MrminetZ
King Arthur
6,142
1,161
0
0
9,642
5,057
120
2,350
7,061
0
22,227
W
9,152
1,151
845
2,138
6,891
2,825
30
3,125
3,586
27,605
0
L
3,333
160
0
0
9,737
5,610
0
4,345
5,135
13,893
0
W
12,591
2,851
0
1,978
8,403
3,526
380
4,014
4,389
0
26,096
L
5,708
1,013
0
0
10,114
4,041
0
2,981
7,058
0
8,403
L
12,795
387
784
2,791
11,288
5,642
1
2,413
8,797
41,090
0
W
9,291
100
0
1,391
6,122
2,032
388
3,329
2,625
42,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,856
Gold Earned
40,884
259
Minions Killed
159
11
Camps Cleared
3
980,161
Distance Traveled
919,229
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,387
939
12
1
0
212,784
1
L
Khepri
7,692
769
4
0
0
195,125
0
W
Danzaburou
10,087
1,009
49
5
0
162,930
1
L
King Arthur
9,560
956
52
5
0
169,306
0
W
Ra
9,234
923
48
5
2
198,268
0
L
Ymir
7,409
741
17
2
0
181,261
1
W
Fenrir
10,850
1,085
34
3
6
193,899
0
L
Serqet
6,837
684
10
1
0
184,991
0
L
Ra
9,386
939
76
8
3
188,546
0
W
Janus
9,298
930
116
12
3
212,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role