Player Matchup

Bellona
Bellona
Jeite08
Bellona
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 32L
1,364 Elo+
Party 1
Tiamat
Tiamat
LuxNeverSleeps
Tiamat
Level 64
God Stats
2W - 4L
1,447 SR
Queue Stats
4W - 15L
1,335 Elo+
Party 1
Arachne
Arachne
bad_punz69
Arachne
Level 29
God Stats
13W - 14L
1,497 SR
Queue Stats
18W - 27L
1,305 Elo+
Party 1
Team Averages
Level 45
1,481 SR
1,335 Elo+

VS

Team Averages
Level 53
1,490 SR
1,402 Elo+
Khepri
Khepri
Dishoriking
Khepri
Level 125
God Stats
4W - 3L
1,439 SR
Queue Stats
53W - 63L
1,334 Elo+
Party 2
Heimdallr
Heimdallr
ElitePMC_63
Heimdallr
Level 6
God Stats
13W - 10L
1,565 SR
Queue Stats
136W - 126L
1,494 Elo+
Party 2
Eset
Eset
JeoPR19
Eset
Level 27
God Stats
12W - 14L
1,467 SR
Queue Stats
181W - 177L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jeite08
Bellona
10
0 / 6 / 1
7,519
537
4,567
15,631
7,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 3 / 1
8,422
602
8,082
12,272
8,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
bad_punz69
Arachne
11
1 / 6 / 1
8,223
587
1,733
11,993
3,878
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
2 / 0 / 10
9,141
653
5,305
5,120
3,647
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
ElitePMC_63
Heimdallr
13
8 / 2 / 7
10,449
746
16,285
9,745
5,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
JeoPR19
Eset
14
5 / 0 / 7
9,697
693
10,146
7,864
3,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
15
15
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
0
10
7
W
Heimdallr
ElitePMC_63
Heimdallr
8
2
7
5.75
L
Bellona
Jeite08
Bellona
0
6
1
0.08
W
Eset
JeoPR19
Eset
5
0
7
8.5
L
1
3
1
0.5
L
Arachne
bad_punz69
Arachne
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,382
Damage
31,736
39,896
Taken
22,729
19,366
Mitigated
12,050
5,263
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
5,305
832
294
1,000
5,120
3,647
306
1,978
3,142
15,624
0
W
Heimdallr
ElitePMC_63
Heimdallr
16,285
7,555
0
590
9,745
5,224
1,351
3,158
6,587
0
51,604
L
Bellona
Jeite08
Bellona
4,567
1,003
409
936
15,631
7,444
0
3,956
11,675
0
23,866
W
Eset
JeoPR19
Eset
10,146
1,183
1,164
2,863
7,864
3,179
441
2,866
4,998
37,560
0
L
8,082
790
0
1,718
12,272
8,044
0
5,768
6,504
30,184
596
L
Arachne
bad_punz69
Arachne
1,733
913
874
1,326
11,993
3,878
0
5,727
6,265
0
8,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,164
Gold Earned
29,287
88
Minions Killed
148
0
Camps Cleared
0
768,165
Distance Traveled
741,854
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,141
653
21
2
0
245,618
1
W
Heimdallr
10,449
746
79
6
0
223,665
1
L
Bellona
7,519
537
36
3
0
260,629
0
W
Eset
9,697
693
48
3
0
272,571
0
L
Tiamat
8,422
602
33
2
0
238,485
0
L
Arachne
8,223
587
19
1
0
269,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role