Player Matchup

Odin
Odin
HickoryRocher8
Odin
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 210L
1,513 Elo+
Party 2
Loki
Loki
Jawto
Loki
Level 28
God Stats
7W - 7L
1,500 SR
Queue Stats
100W - 94L
1,510 Elo+
Party 3
Ra
Ra
Laze 9E
Ra
Level 28
God Stats
4W - 5L
1,298 SR
Queue Stats
211W - 196L
1,547 Elo+
Party 2
Chronos
Chronos
Sonakooo
Chronos
Level 85
God Stats
2W - 5L
1,168 SR
Queue Stats
113W - 96L
1,520 Elo+
Party 3
Aphrodite
Aphrodite
sarahpunkt
Aphrodite
Level 6
God Stats
23W - 14L
1,662 SR
Queue Stats
23W - 18L
1,521 Elo+
Party 3
Team Averages
Level 35
1,426 SR
1,522 Elo+

VS

Team Averages
Level 13
1,548 SR
1,433 Elo+
Tiamat
Tiamat
FreshXeno
Tiamat
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
231W - 250L
1,281 Elo+
Party 1
Artemis
Artemis
Nuuubiii
Artemis
Level 14
God Stats
2W - 1L
1,716 SR
Queue Stats
67W - 56L
1,375 Elo+
Solo
Guan Yu
Guan Yu
Pavel7146
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,627 Elo+
Solo
Ymir
Ymir
TyrenFox
Ymir
Level 14
God Stats
28W - 19L
1,610 SR
Queue Stats
35W - 28L
1,461 Elo+
Party 1
Arachne
Arachne
WILD_Jann
Arachne
Level 27
God Stats
20W - 12L
1,413 SR
Queue Stats
63W - 74L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 7
10,827
471
8,153
15,719
18,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Jawto
Loki
20
8 / 3 / 3
13,469
586
11,100
18,598
7,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 2 / 6
11,913
518
16,742
12,487
7,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
Sonakooo
Chronos
18
4 / 3 / 6
12,233
532
22,020
21,840
8,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
sarahpunkt
Aphrodite
16
1 / 4 / 7
10,723
466
2,124
10,752
5,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FreshXeno
Tiamat
14
1 / 7 / 4
9,007
392
4,250
13,102
5,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Nuuubiii
Artemis
17
2 / 5 / 6
10,572
460
20,597
21,026
8,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
Pavel7146
Guan Yu
1
0 / 0 / 0
5,799
252
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
15
4 / 3 / 5
10,158
442
14,047
17,906
16,715
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
WILD_Jann
Arachne
17
8 / 5 / 2
11,676
508
16,294
24,294
9,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
19
Kills
15
15
Deaths
20
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
FreshXeno
Tiamat
1
7
4
0.43
W
1
3
7
1.5
W
Loki
Jawto
Loki
8
3
3
3.17
W
5
2
6
4
L
Artemis
Nuuubiii
Artemis
2
5
6
1
L
Guan Yu
Pavel7146
Guan Yu
0
0
0
0
W
Chronos
Sonakooo
Chronos
4
3
6
2.33
L
Ymir
4
3
5
2.17
L
Arachne
WILD_Jann
Arachne
8
5
2
1.8
W
Aphrodite
sarahpunkt
Aphrodite
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,139
Damage
55,188
79,396
Taken
76,328
46,970
Mitigated
40,703
32,766
Healing
13,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
FreshXeno
Tiamat
4,250
1,168
0
1,846
13,102
5,708
864
7,758
4,993
33,291
0
W
8,153
2,995
0
644
15,719
18,334
1,999
2,719
12,890
0
42,974
W
Loki
Jawto
Loki
11,100
3,145
0
7,104
18,598
7,541
2,492
1,032
17,526
0
106,180
W
16,742
2,545
2,602
4,998
12,487
7,306
2,360
4,050
8,271
85,031
0
L
Artemis
Nuuubiii
Artemis
20,597
10,332
0
7,858
21,026
8,582
0
8,546
12,052
0
72,391
L
Guan Yu
Pavel7146
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
Sonakooo
Chronos
22,020
7,986
0
8,106
21,840
8,464
3,633
6,532
15,266
105,377
0
L
Ymir
14,047
1,326
0
1,707
17,906
16,715
0
11,607
5,927
47,172
0
L
Arachne
WILD_Jann
Arachne
16,294
12,318
0
2,304
24,294
9,698
179
11,957
11,978
0
67,598
W
Aphrodite
sarahpunkt
Aphrodite
2,124
443
4,419
4,893
10,752
5,325
741
3,524
7,146
21,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,165
Gold Earned
47,212
590
Minions Killed
343
0
Camps Cleared
0
2,110,655
Distance Traveled
1,637,252
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,007
392
59
3
0
354,828
5
W
Odin
10,827
471
71
3
0
448,503
2
W
Loki
13,469
586
166
7
0
439,811
2
W
Ra
11,913
518
132
6
0
460,490
3
L
Artemis
10,572
460
118
5
0
371,849
5
L
Guan Yu
5,799
252
0
0
0
0
0
W
Chronos
12,233
532
171
7
0
404,247
1
L
Ymir
10,158
442
64
3
0
452,765
9
L
Arachne
11,676
508
102
4
0
457,810
1
W
Aphrodite
10,723
466
50
2
0
357,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role