Player Matchup

Khepri
Khepri
FlaW Turtle
Khepri
Level 92
God Stats
10W - 4L
1,865 SR
Queue Stats
212W - 192L
1,610 Elo+
Party 2
Fenrir
Fenrir
FlaW Zippy
Fenrir
Level 86
God Stats
3W - 6L
1,274 SR
Queue Stats
49W - 41L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
SilenceXV
Baron Samedi
Level 27
God Stats
9W - 3L
1,085 SR
Queue Stats
29W - 29L
1,567 Elo+
Party 2
Team Averages
Level 68
1,408 SR
1,561 Elo+

VS

Team Averages
Level 79
1,430 SR
1,289 Elo+
Amaterasu
Amaterasu
TesteroLinkin
Amaterasu
Level 29
God Stats
0W - 3L
1,250 SR
Queue Stats
1W - 6L
1,052 Elo+
Party 1
Skadi
Skadi
Zeus_The_Kidd
Skadi
Level 104
God Stats
1W - 2L
1,325 SR
Queue Stats
89W - 119L
1,350 Elo+
Party 1
Merlin
Merlin
shino_rida
Merlin
Level 104
God Stats
2W - 1L
1,715 SR
Queue Stats
45W - 49L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
3 / 0 / 19
11,230
802
8,211
5,099
4,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
FlaW Zippy
Fenrir
15
15 / 3 / 4
11,838
846
14,383
12,340
5,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
SilenceXV
Baron Samedi
13
4 / 2 / 15
10,153
725
8,461
8,557
4,632
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
TesteroLinkin
Amaterasu
10
1 / 7 / 3
7,960
569
3,380
15,438
7,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
4 / 7 / 1
9,113
651
7,706
10,939
3,019
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
shino_rida
Merlin
10
0 / 8 / 4
7,949
568
4,882
10,156
2,636
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
22
Kills
5
5
Deaths
22
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
0
19
12.5
W
Fenrir
FlaW Zippy
Fenrir
15
3
4
5.67
W
Baron Samedi
SilenceXV
Baron Samedi
4
2
15
5.75
L
Amaterasu
TesteroLinkin
Amaterasu
1
7
3
0.36
L
4
7
1
0.64
L
Merlin
shino_rida
Merlin
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,055
Damage
15,968
25,996
Taken
36,533
14,091
Mitigated
13,433
11,200
Healing
4,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
8,211
211
1,151
1,945
5,099
4,123
537
1,497
3,602
39,709
0
W
Fenrir
FlaW Zippy
Fenrir
14,383
4,413
0
3,326
12,340
5,336
786
2,149
10,191
0
47,702
W
Baron Samedi
SilenceXV
Baron Samedi
8,461
543
1,385
3,393
8,557
4,632
1,190
1,709
6,848
33,275
0
L
Amaterasu
TesteroLinkin
Amaterasu
3,380
1,880
0
4,012
15,438
7,778
0
6,575
8,863
0
17,416
L
7,706
3,460
0
0
10,939
3,019
0
6,223
4,716
0
27,966
L
Merlin
shino_rida
Merlin
4,882
921
0
490
10,156
2,636
0
4,065
6,091
29,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,221
Gold Earned
25,022
153
Minions Killed
123
0
Camps Cleared
0
710,844
Distance Traveled
617,136
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,230
802
48
3
0
250,894
1
W
Fenrir
11,838
846
44
3
0
252,159
1
W
Baron Samedi
10,153
725
61
4
0
207,791
1
L
Amaterasu
7,960
569
27
2
0
222,291
4
L
Skadi
9,113
651
40
3
0
200,888
3
L
Merlin
7,949
568
56
4
0
193,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role