Player Matchup

Ra
Ra
DawnShaker
Ra
Level 97
God Stats
20W - 20L
1,588 SR
Queue Stats
392W - 384L
1,633 Elo+
Solo
Xing Tian
Xing Tian
DiheNorq
Xing Tian
Level 69
God Stats
6W - 3L
1,664 SR
Queue Stats
333W - 316L
1,593 Elo+
Party 1
Thanatos
Thanatos
N1ki6
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Paraplegik
Anhur
Level 154
God Stats
21W - 8L
1,677 SR
Queue Stats
171W - 156L
1,623 Elo+
Solo
Tyr
Tyr
ivangago
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 115
1,586 SR
1,570 Elo+

VS

Team Averages
Level 109
1,633 SR
1,647 Elo+
Thor
Thor
Dalegendofmen
Thor
Level 127
God Stats
8W - 7L
1,686 SR
Queue Stats
204W - 182L
1,637 Elo+
Solo
Ra
Ra
JonteLITO
Ra
Level 116
God Stats
3W - 5L
1,374 SR
Queue Stats
209W - 184L
1,628 Elo+
Solo
Tsukuyomi
Tsukuyomi
JorSenpai
Tsukuyomi
Level 61
God Stats
18W - 5L
1,875 SR
Queue Stats
207W - 180L
1,639 Elo+
Solo
Athena
Athena
Krematos
Athena
Level 154
God Stats
10W - 10L
1,562 SR
Queue Stats
49W - 46L
1,651 Elo+
Solo
Anhur
Anhur
QuantumDox
Anhur
Level 87
God Stats
12W - 9L
1,667 SR
Queue Stats
25W - 15L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
8,702
483
4,671
7,240
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
DiheNorq
Xing Tian
11
3 / 3 / 2
7,599
422
7,414
16,668
11,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
N1ki6
Thanatos
13
3 / 6 / 0
8,010
445
6,869
12,620
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
15
2 / 6 / 5
9,336
519
10,949
13,356
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 3 / 2
9,104
506
7,866
15,811
11,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 6
11,201
622
12,320
12,104
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 1 / 4
8,465
470
4,690
9,651
6,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
JorSenpai
Tsukuyomi
18
3 / 0 / 4
10,545
586
10,494
13,165
6,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
Krematos
Athena
16
5 / 2 / 8
10,062
559
10,117
13,805
6,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
16
2 / 4 / 7
9,634
535
10,374
10,502
3,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
9
Kills
22
22
Deaths
9
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
2
6
6
L
1
4
2
0.5
L
Xing Tian
DiheNorq
Xing Tian
3
3
2
1.33
W
3
1
4
5
W
Tsukuyomi
JorSenpai
Tsukuyomi
3
0
4
5
W
Athena
Krematos
Athena
5
2
8
4.5
L
Thanatos
N1ki6
Thanatos
3
6
0
0.5
L
Anhur
2
6
5
0.75
W
Anhur
2
4
7
1.38
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,769
Damage
47,995
65,695
Taken
59,227
33,992
Mitigated
27,512
23,455
Healing
20,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,320
2,573
0
3,806
12,104
4,496
2,302
2,757
9,219
0
76,440
L
4,671
644
1,218
2,047
7,240
2,538
0
2,347
4,805
58,052
0
L
Xing Tian
DiheNorq
Xing Tian
7,414
510
0
1,116
16,668
11,153
0
5,362
11,094
24,669
0
W
4,690
1,073
2,842
3,521
9,651
6,186
371
1,882
7,745
37,922
0
W
Tsukuyomi
JorSenpai
Tsukuyomi
10,494
2,382
0
6,529
13,165
6,747
0
1,427
11,672
0
79,592
W
Athena
Krematos
Athena
10,117
3,314
0
1,317
13,805
6,971
0
4,855
8,642
60,049
0
L
Thanatos
N1ki6
Thanatos
6,869
1,010
0
8,959
12,620
4,404
0
2,284
10,200
0
46,312
L
Anhur
10,949
5,068
0
2,622
13,356
4,545
0
2,395
10,867
0
70,149
W
Anhur
10,374
4,518
0
2,435
10,502
3,112
1,999
610
9,864
0
63,855
L
7,866
741
0
7,493
15,811
11,352
315
1,769
13,922
0
68,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,751
Gold Earned
49,907
526
Minions Killed
566
0
Camps Cleared
0
1,711,774
Distance Traveled
1,742,003
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,201
622
125
7
0
344,529
3
L
Ra
8,702
483
126
7
0
362,931
8
L
Xing Tian
7,599
422
43
2
0
376,794
5
W
Ra
8,465
470
57
3
0
327,040
4
W
Tsukuyomi
10,545
586
153
9
0
372,581
4
W
Athena
10,062
559
117
7
0
394,044
10
L
Thanatos
8,010
445
89
5
0
329,997
0
L
Anhur
9,336
519
126
7
0
295,476
4
W
Anhur
9,634
535
114
6
0
303,809
0
L
Tyr
9,104
506
142
8
0
346,576
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role