Player Matchup

Tyr
Tyr
Gylgard
Tyr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,459 Elo+
Party 1
Zhong Kui
Zhong Kui
IRekNoobz
Zhong Kui
Level 134
God Stats
0W - 1L
1,374 SR
Queue Stats
168W - 185L
1,540 Elo+
Party 1
Fenrir
Fenrir
savvasgia99
Fenrir
Level 96
God Stats
8W - 6L
1,405 SR
Queue Stats
174W - 169L
1,520 Elo+
Party 1
Team Averages
Level 87
1,427 SR
1,506 Elo+

VS

Team Averages
Level 81
1,405 SR
1,508 Elo+
Odin
Odin
Apocalypoc
Odin
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 56L
1,524 Elo+
Party 2
Freya
Freya
Beartoast
Freya
Level 69
God Stats
6W - 3L
1,215 SR
Queue Stats
86W - 46L
1,501 Elo+
Party 2
Bakasura
Bakasura
ultimatezoom
Bakasura
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
10
1 / 5 / 2
7,530
579
3,040
9,359
7,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
IRekNoobz
Zhong Kui
12
2 / 5 / 1
8,207
631
10,765
10,370
6,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
10
0 / 7 / 2
7,302
562
2,945
11,189
4,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 12
9,414
724
8,680
7,077
5,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
Beartoast
Freya
14
10 / 0 / 5
10,192
784
9,791
8,195
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
ultimatezoom
Bakasura
12
3 / 3 / 8
9,269
713
6,852
7,433
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
17
17
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
W
Freya
Beartoast
Freya
10
0
5
12.5
L
Tyr
1
5
2
0.4
L
Zhong Kui
IRekNoobz
Zhong Kui
2
5
1
0.5
L
Fenrir
0
7
2
0.14
W
Bakasura
ultimatezoom
Bakasura
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,750
Damage
25,323
30,918
Taken
22,705
17,583
Mitigated
11,056
3,902
Healing
5,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,680
1,356
0
353
7,077
5,079
794
3,232
3,795
0
22,331
W
Freya
Beartoast
Freya
9,791
3,106
0
3,759
8,195
2,997
1,166
3,987
4,158
43,845
0
L
Tyr
3,040
509
0
1,278
9,359
7,317
0
3,643
4,781
0
13,721
L
Zhong Kui
IRekNoobz
Zhong Kui
10,765
1,257
0
1,978
10,370
6,171
0
2,415
7,412
42,828
0
L
Fenrir
2,945
587
0
646
11,189
4,095
0
3,767
6,955
0
16,475
W
Bakasura
ultimatezoom
Bakasura
6,852
4,918
0
1,564
7,433
2,980
817
3,673
3,685
0
37,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,039
Gold Earned
28,875
125
Minions Killed
164
0
Camps Cleared
0
603,986
Distance Traveled
736,249
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,414
724
29
2
0
259,593
1
W
Freya
10,192
784
70
5
0
218,962
3
L
Tyr
7,530
579
18
1
0
231,801
2
L
Zhong Kui
8,207
631
82
6
0
187,921
2
L
Fenrir
7,302
562
25
2
0
184,264
3
W
Bakasura
9,269
713
65
5
0
257,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role