Player Matchup

Baron Samedi
Baron Samedi
GingerShankster
Baron Samedi
Level 60
God Stats
0W - 1L
1,892 SR
Queue Stats
2W - 2L
1,306 Elo+
Party 1
Danzaburou
Danzaburou
PownOtto
Danzaburou
Level 6
God Stats
6W - 10L
1,342 SR
Queue Stats
13W - 16L
1,306 Elo+
Party 1
Ymir
Ymir
SirGarebearian
Ymir
Level 117
God Stats
10W - 13L
1,465 SR
Queue Stats
672W - 698L
1,433 Elo+
Party 1
Discordia
Discordia
iSamsquanch916
Discordia
Level 127
God Stats
1W - 4L
1,319 SR
Queue Stats
259W - 258L
1,536 Elo+
Party 1
Arachne
Arachne
zappapotamus
Arachne
Level 105
God Stats
92W - 59L
1,646 SR
Queue Stats
430W - 439L
1,594 Elo+
Party 1
Team Averages
Level 83
1,533 SR
1,435 Elo+

VS

Team Averages
Level 61
1,577 SR
1,554 Elo+
Ares
Ares
Cryocamell
Ares
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Sluump
Bellona
Level 23
God Stats
11W - 4L
1,607 SR
Queue Stats
163W - 92L
1,624 Elo+
Party 2
Thor
Thor
YourTigerKing
Thor
Level 121
God Stats
7W - 5L
1,557 SR
Queue Stats
173W - 110L
1,563 Elo+
Party 2
Ra
Ra
fIax
Ra
Level 29
God Stats
28W - 15L
1,681 SR
Queue Stats
289W - 174L
1,547 Elo+
Party 2
Neith
Neith
honey-gabs
Neith
Level 88
God Stats
21W - 21L
1,543 SR
Queue Stats
214W - 202L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GingerShankster
Baron Samedi
10
0 / 3 / 1
6,190
476
4,719
7,183
3,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
PownOtto
Danzaburou
11
1 / 2 / 1
6,763
520
3,817
4,563
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 5 / 1
5,840
449
2,905
11,357
4,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
iSamsquanch916
Discordia
9
0 / 4 / 2
5,756
443
4,658
6,706
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
zappapotamus
Arachne
11
2 / 2 / 0
6,648
511
3,275
8,265
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 5
7,175
552
6,410
8,582
6,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Sluump
Bellona
12
2 / 0 / 0
6,798
523
3,820
8,200
6,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 2 / 6
6,561
505
2,937
7,320
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
fIax
Ra
13
4 / 0 / 8
8,041
619
6,998
5,565
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
13
2 / 0 / 6
7,559
581
5,032
4,723
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
16
16
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
Baron Samedi
GingerShankster
Baron Samedi
0
3
1
0.17
L
Danzaburou
PownOtto
Danzaburou
1
2
1
0.75
L
1
5
1
0.3
W
Bellona
Sluump
Bellona
2
0
0
2
W
3
2
6
3
W
Ra
fIax
Ra
4
0
8
8
W
Neith
2
0
6
5
L
Discordia
iSamsquanch916
Discordia
0
4
2
0.25
L
Arachne
zappapotamus
Arachne
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,374
Damage
25,197
38,074
Taken
34,390
14,306
Mitigated
19,987
10,923
Healing
15,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,410
215
0
2,145
8,582
6,850
0
3,506
4,866
18,422
0
L
Baron Samedi
GingerShankster
Baron Samedi
4,719
556
453
2,175
7,183
3,387
52
1,383
5,501
27,868
0
L
Danzaburou
PownOtto
Danzaburou
3,817
1,131
0
1,479
4,563
1,223
0
1,725
2,814
0
29,712
L
2,905
856
0
1,582
11,357
4,499
0
5,185
5,938
14,113
0
W
Bellona
Sluump
Bellona
3,820
784
0
3,900
8,200
6,767
780
3,524
4,218
0
31,185
W
2,937
1,050
0
1,882
7,320
2,388
0
1,664
5,456
0
23,839
W
Ra
fIax
Ra
6,998
530
1,488
3,064
5,565
2,360
0
1,766
3,579
56,943
0
W
Neith
5,032
1,193
0
3,280
4,723
1,622
494
676
3,989
0
53,290
L
Discordia
iSamsquanch916
Discordia
4,658
259
0
2,542
6,706
1,936
0
3,033
3,547
30,002
0
L
Arachne
zappapotamus
Arachne
3,275
2,194
0
2,692
8,265
3,261
0
1,587
6,549
0
42,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,197
Gold Earned
36,134
293
Minions Killed
348
0
Camps Cleared
0
1,090,037
Distance Traveled
1,165,699
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,175
552
17
1
0
221,686
5
L
Baron Samedi
6,190
476
64
5
0
206,804
0
L
Danzaburou
6,763
520
67
5
0
197,389
6
L
Ymir
5,840
449
22
2
0
212,878
4
W
Bellona
6,798
523
76
6
0
251,691
1
W
Thor
6,561
505
42
3
0
225,191
3
W
Ra
8,041
619
115
9
0
255,596
6
W
Neith
7,559
581
98
8
0
211,535
6
L
Discordia
5,756
443
60
5
0
223,638
2
L
Arachne
6,648
511
80
6
0
249,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role