Player Matchup

Kukulkan
Kukulkan
TURK_Quills
Kukulkan
Level 25
God Stats
21W - 22L
1,468 SR
Queue Stats
98W - 93L
1,327 Elo+
Party 2
Bacchus
Bacchus
TURK_Yusa05
Bacchus
Level 62
God Stats
6W - 4L
1,582 SR
Queue Stats
110W - 110L
1,318 Elo+
Party 2
Bakasura
Bakasura
canahmet34
Bakasura
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 188L
1,347 Elo+
Party 2
Neith
Neith
tam1manyaq
Neith
Level 20
God Stats
3W - 3L
1,411 SR
Queue Stats
39W - 31L
1,393 Elo+
Party 2
Bellona
Bellona
yusufbaddal
Bellona
Level 2
God Stats
1W - 1L
1,246 SR
Queue Stats
2W - 1L
1,064 Elo+
Party 2
Team Averages
Level 27
1,441 SR
1,290 Elo+

VS

Team Averages
Level 17
1,314 SR
1,374 Elo+
Cthulhu
Cthulhu
CrazedLamer
Cthulhu
Level 26
God Stats
27W - 18L
1,089 SR
Queue Stats
193W - 185L
1,347 Elo+
Party 1
Bakasura
Bakasura
Homyak548
Bakasura
Level 16
God Stats
0W - 2L
1,303 SR
Queue Stats
1W - 2L
1,481 Elo+
Solo
Izanami
Izanami
MouseDG
Izanami
Level 18
God Stats
3W - 9L
1,283 SR
Queue Stats
12W - 24L
1,232 Elo+
Solo
Amaterasu
Amaterasu
jdog12096
Amaterasu
Level 17
God Stats
35W - 33L
1,394 SR
Queue Stats
152W - 202L
1,315 Elo+
Solo
Hun Batz
Hun Batz
prjonku
Hun Batz
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TURK_Quills
Kukulkan
20
18 / 4 / 14
15,501
596
25,066
14,427
6,166
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
TURK_Yusa05
Bacchus
18
6 / 3 / 19
12,826
493
13,454
16,570
23,550
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
canahmet34
Bakasura
20
12 / 3 / 12
14,199
546
12,365
17,777
10,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
19
3 / 2 / 3
12,492
480
6,882
6,574
2,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
yusufbaddal
Bellona
19
8 / 0 / 10
13,221
509
14,412
14,752
15,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrazedLamer
Cthulhu
18
3 / 13 / 3
12,267
472
15,622
31,181
26,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Homyak548
Bakasura
14
1 / 14 / 0
9,725
374
8,324
22,240
10,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
MouseDG
Izanami
20
4 / 6 / 2
13,409
516
13,132
20,815
11,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
jdog12096
Amaterasu
8
1 / 0 / 0
7,644
294
686
2,340
787
Hun Batz
prjonku
Hun Batz
14
3 / 16 / 2
9,973
384
8,586
22,062
8,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
19
47
Kills
12
12
Deaths
49
58
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CrazedLamer
Cthulhu
3
13
3
0.35
L
Bakasura
Homyak548
Bakasura
1
14
0
0.07
L
Izanami
MouseDG
Izanami
4
6
2
0.83
W
Kukulkan
TURK_Quills
Kukulkan
18
4
14
6.25
W
Bacchus
TURK_Yusa05
Bacchus
6
3
19
5.17
W
Bakasura
canahmet34
Bakasura
12
3
12
6
L
Amaterasu
jdog12096
Amaterasu
1
0
0
1
L
Hun Batz
prjonku
Hun Batz
3
16
2
0.25
W
Neith
3
2
3
2.25
W
Bellona
yusufbaddal
Bellona
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,179
Damage
46,350
70,100
Taken
98,638
58,403
Mitigated
58,204
10,813
Healing
16,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CrazedLamer
Cthulhu
15,622
690
0
5,882
31,181
26,215
1,236
18,565
12,560
74,512
0
L
Bakasura
Homyak548
Bakasura
8,324
5,879
0
3,539
22,240
10,877
0
5,568
16,392
0
33,216
L
Izanami
MouseDG
Izanami
13,132
9,350
0
4,078
20,815
11,641
1,842
7,807
12,667
0
134,748
W
Kukulkan
TURK_Quills
Kukulkan
25,066
3,156
0
2,133
14,427
6,166
2,436
4,930
9,022
85,462
0
W
Bacchus
TURK_Yusa05
Bacchus
13,454
1,751
671
2,073
16,570
23,550
1,308
5,132
11,114
36,313
0
W
Bakasura
canahmet34
Bakasura
12,365
9,542
0
3,892
17,777
10,552
3,874
3,515
14,137
0
86,837
L
Amaterasu
jdog12096
Amaterasu
686
150
0
1,132
2,340
787
0
589
1,751
0
9,238
L
Hun Batz
prjonku
Hun Batz
8,586
2,915
0
1,612
22,062
8,684
480
8,003
14,017
0
28,984
W
Neith
6,882
2,594
0
1,704
6,574
2,216
1,767
677
5,847
0
69,104
W
Bellona
yusufbaddal
Bellona
14,412
2,834
0
340
14,752
15,919
1,805
416
13,591
7,722
55,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,239
Gold Earned
53,018
592
Minions Killed
503
0
Camps Cleared
0
2,366,021
Distance Traveled
1,715,219
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,267
472
119
5
0
399,973
0
L
Bakasura
9,725
374
88
3
0
335,750
0
L
Izanami
13,409
516
224
9
0
418,142
2
W
Kukulkan
15,501
596
135
5
0
452,787
3
W
Bacchus
12,826
493
43
2
0
451,625
2
W
Bakasura
14,199
546
155
6
0
563,797
1
L
Amaterasu
7,644
294
26
1
0
214,397
0
L
Hun Batz
9,973
384
46
2
0
346,957
0
W
Neith
12,492
480
129
5
0
402,950
3
W
Bellona
13,221
509
130
5
0
494,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role