Player Matchup

Sol
Sol
Gaarrus01
Sol
Level 53
God Stats
54W - 31L
1,429 SR
Queue Stats
330W - 332L
1,373 Elo+
Party 1
Ymir
Ymir
Holmgueir
Ymir
Level 109
God Stats
15W - 7L
1,825 SR
Queue Stats
466W - 466L
1,389 Elo+
Party 1
Awilix
Awilix
Zoxias
Awilix
Level 40
God Stats
369W - 360L
1,392 SR
Queue Stats
408W - 417L
1,345 Elo+
Party 1
Team Averages
Level 67
1,549 SR
1,369 Elo+

VS

Team Averages
Level 63
1,488 SR
1,449 Elo+
Janus
Janus
Leon2x2
Janus
Level 57
God Stats
18W - 23L
1,523 SR
Queue Stats
108W - 137L
1,338 Elo+
Solo
Ymir
Ymir
Mirasama420
Ymir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo
Achilles
Achilles
boloraul1
Achilles
Level 88
God Stats
15W - 22L
1,440 SR
Queue Stats
201W - 223L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 5
8,325
833
14,778
6,675
2,121
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes

Shoes

+6%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
10
2 / 0 / 10
7,854
785
4,591
6,978
4,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Awilix
Zoxias
Awilix
10
4 / 1 / 7
7,982
798
3,093
5,767
1,881
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Leon2x2
Janus
9
1 / 4 / 1
6,231
623
4,943
5,709
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 4 / 2
5,642
564
2,005
9,175
4,728
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
boloraul1
Achilles
8
1 / 6 / 1
6,392
639
6,070
10,974
6,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
2
2
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
W
Ymir
2
0
10
7
L
Janus
Leon2x2
Janus
1
4
1
0.38
L
0
4
2
0.25
W
Awilix
Zoxias
Awilix
4
1
7
7.5
L
Achilles
boloraul1
Achilles
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,462
Damage
13,018
19,420
Taken
25,858
8,550
Mitigated
13,419
8,944
Healing
3,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,778
5,251
0
3,343
6,675
2,121
1,381
2,160
4,341
47,125
0
W
Ymir
4,591
784
906
3,775
6,978
4,548
0
2,817
3,655
7,238
0
L
Janus
Leon2x2
Janus
4,943
528
0
860
5,709
1,982
0
4,056
1,653
17,238
0
L
2,005
155
0
600
9,175
4,728
0
8,249
926
5,793
0
W
Awilix
Zoxias
Awilix
3,093
1,178
0
920
5,767
1,881
0
1,553
4,010
0
24,006
L
Achilles
boloraul1
Achilles
6,070
1,584
552
1,240
10,974
6,709
0
7,076
3,898
0
17,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,161
Gold Earned
18,265
128
Minions Killed
68
0
Camps Cleared
0
568,662
Distance Traveled
466,333
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,325
833
88
9
0
160,843
2
W
Ymir
7,854
785
3
0
0
184,985
5
L
Janus
6,231
623
35
4
0
163,323
6
L
Ymir
5,642
564
7
1
0
133,596
0
W
Awilix
7,982
798
37
4
0
222,834
3
L
Achilles
6,392
639
26
3
0
169,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role