Player Matchup

Cthulhu
Cthulhu
Draizon
Cthulhu
Level 47
God Stats
2W - 0L
1,568 SR
Queue Stats
24W - 16L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
Katzment
Kukulkan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 68L
1,451 Elo+
Party 1
Fenrir
Fenrir
RyuObsessed
Fenrir
Level 108
God Stats
4W - 1L
1,581 SR
Queue Stats
25W - 27L
1,430 Elo+
Party 1
Rama
Rama
Trilogical
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,572 Elo+
Party 1
Set
Set
xJumanji
Set
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 53L
1,454 Elo+
Party 1
Team Averages
Level 65
1,530 SR
1,484 Elo+

VS

Team Averages
Level 87
1,483 SR
1,503 Elo+
Ares
Ares
Amberry
Ares
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,504 Elo+
Party 2
Ne Zha
Ne Zha
Ern11
Ne Zha
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
MeyaTheHuntress
Kuzenbo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
PaulsPeace
Ullr
Level 27
God Stats
1W - 2L
1,795 SR
Queue Stats
38W - 40L
1,491 Elo+
Party 2
He Bo
He Bo
SiVendetta
He Bo
Level 122
God Stats
0W - 4L
1,122 SR
Queue Stats
35W - 35L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Draizon
Cthulhu
19
1 / 4 / 24
12,461
890
17,878
24,490
20,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Katzment
Kukulkan
20
12 / 3 / 12
13,328
952
22,273
13,099
5,618
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
19
11 / 5 / 11
12,762
912
10,875
11,307
5,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 5 / 13
10,125
723
10,721
10,695
4,031
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
2 / 6 / 17
9,872
705
5,968
11,006
5,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Amberry
Ares
16
3 / 5 / 12
9,979
713
8,052
17,210
19,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
Ern11
Ne Zha
18
5 / 8 / 10
11,087
792
13,998
14,303
7,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 6 / 16
10,555
754
9,617
18,281
29,047
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
0 / 4 / 15
9,715
694
10,554
12,272
5,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
19
10 / 7 / 6
12,308
879
15,604
12,097
5,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
81
30
Kills
22
23
Deaths
30
77
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ares
Amberry
Ares
3
5
12
1.8
W
Cthulhu
Draizon
Cthulhu
1
4
24
3.25
L
Ne Zha
Ern11
Ne Zha
5
8
10
1.25
W
Kukulkan
Katzment
Kukulkan
12
3
12
6
L
4
6
16
2
L
0
4
15
1.88
W
Fenrir
11
5
11
3.3
L
He Bo
10
7
6
1.86
W
4
5
13
2.1
W
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,715
Damage
57,825
70,597
Taken
74,163
40,318
Mitigated
67,406
24,962
Healing
17,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Amberry
Ares
8,052
325
0
1,590
17,210
19,726
400
7,590
9,620
11,716
0
W
Cthulhu
Draizon
Cthulhu
17,878
1,032
2,438
8,774
24,490
20,316
521
9,245
15,245
38,110
0
L
Ne Zha
Ern11
Ne Zha
13,998
2,298
2,007
1,851
14,303
7,429
745
9,340
4,963
0
26,931
W
Kukulkan
Katzment
Kukulkan
22,273
2,682
3,035
3,824
13,099
5,618
2,357
6,872
6,227
59,776
0
L
9,617
2,555
1,585
3,476
18,281
29,047
99
8,455
9,826
18,631
0
L
10,554
6,288
129
3,629
12,272
5,828
1,781
7,462
4,810
0
19,523
W
Fenrir
10,875
4,511
1,084
1,180
11,307
5,347
2,047
4,575
6,732
0
16,669
L
He Bo
15,604
597
580
2,306
12,097
5,376
593
7,304
4,793
38,030
0
W
10,721
8,292
1,082
788
10,695
4,031
1,321
6,406
4,289
0
16,402
W
5,968
2,373
1,026
1,731
11,006
5,006
998
6,175
4,831
0
12,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,548
Gold Earned
53,644
159
Minions Killed
115
0
Camps Cleared
0
1,151,060
Distance Traveled
1,085,453
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,979
713
4
0
0
246,708
0
W
Cthulhu
12,461
890
32
2
0
258,061
0
L
Ne Zha
11,087
792
30
2
0
187,477
3
W
Kukulkan
13,328
952
84
6
0
244,948
1
L
Kuzenbo
10,555
754
7
1
0
248,398
0
L
Ullr
9,715
694
31
2
0
201,208
0
W
Fenrir
12,762
912
14
1
0
246,131
0
L
He Bo
12,308
879
43
3
0
201,662
2
W
Rama
10,125
723
19
1
0
191,475
0
W
Set
9,872
705
10
1
0
210,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role