Player Matchup

Achilles
Achilles
BOBJOE8
Achilles
Level 141
God Stats
3W - 1L
1,580 SR
Queue Stats
60W - 38L
1,724 Elo+
Party 2
Kukulkan
Kukulkan
Chokhonelidze
Kukulkan
Level 33
God Stats
24W - 16L
1,555 SR
Queue Stats
289W - 383L
1,448 Elo+
Solo
Ymir
Ymir
CoastalCross
Ymir
Level 48
God Stats
21W - 14L
1,836 SR
Queue Stats
26W - 18L
1,661 Elo+
Party 2
Ratatoskr
Ratatoskr
Elitedemon
Ratatoskr
Level 160
God Stats
3W - 1L
1,660 SR
Queue Stats
53W - 47L
1,713 Elo+
Party 2
Hachiman
Hachiman
MEEEEEEZEEEEEEE
Hachiman
Level 157
God Stats
8W - 2L
1,721 SR
Queue Stats
91W - 58L
1,729 Elo+
Party 2
Team Averages
Level 108
1,670 SR
1,655 Elo+

VS

Team Averages
Level 59
1,539 SR
1,520 Elo+
Tsukuyomi
Tsukuyomi
FurRequiem
Tsukuyomi
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Lotrws
Izanami
Level 31
God Stats
22W - 33L
1,462 SR
Queue Stats
467W - 567L
1,384 Elo+
Solo
Artio
Artio
SkillfulIncision
Artio
Level 124
God Stats
8W - 7L
1,676 SR
Queue Stats
268W - 257L
1,640 Elo+
Party 1
Chang'e
Chang'e
Steinamyte
Chang'e
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,547 Elo+
Party 3
Anhur
Anhur
gavyndoane
Anhur
Level 28
God Stats
0W - 3L
1,559 SR
Queue Stats
33W - 36L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BOBJOE8
Achilles
11
5 / 1 / 0
6,135
614
5,063
6,771
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Chokhonelidze
Kukulkan
8
1 / 2 / 1
5,004
500
3,547
3,796
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 3
5,268
527
1,428
3,981
1,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
Elitedemon
Ratatoskr
12
7 / 0 / 0
7,380
738
5,395
6,741
3,590
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
11
2 / 0 / 3
6,313
631
3,800
3,954
923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FurRequiem
Tsukuyomi
8
2 / 4 / 0
4,944
494
3,188
7,970
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Lotrws
Izanami
9
0 / 4 / 0
5,111
511
1,457
5,096
1,407
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 2
5,347
535
3,288
7,753
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Steinamyte
Chang'e
8
0 / 3 / 1
4,952
495
2,362
5,584
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
9
1 / 3 / 0
5,093
509
1,410
6,575
1,384
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
15
Kills
4
4
Deaths
15
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
BOBJOE8
Achilles
5
1
0
5
W
Kukulkan
Chokhonelidze
Kukulkan
1
2
1
0.75
W
0
1
3
1.5
W
Ratatoskr
Elitedemon
Ratatoskr
7
0
0
7
L
Tsukuyomi
FurRequiem
Tsukuyomi
2
4
0
0.5
L
Izanami
Lotrws
Izanami
0
4
0
0
W
Hachiman
2
0
3
3.5
L
1
1
2
2
L
Chang'e
Steinamyte
Chang'e
0
3
1
0.17
L
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,233
Damage
11,705
25,243
Taken
32,978
9,248
Mitigated
10,175
10,821
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BOBJOE8
Achilles
5,063
1,348
0
3,223
6,771
2,224
0
1,735
4,975
0
28,745
W
Kukulkan
Chokhonelidze
Kukulkan
3,547
131
0
0
3,796
1,026
129
1,536
2,170
16,537
0
W
1,428
412
0
1,374
3,981
1,485
0
1,557
2,376
12,861
0
W
Ratatoskr
Elitedemon
Ratatoskr
5,395
750
0
3,454
6,741
3,590
0
193
6,548
0
38,212
L
Tsukuyomi
FurRequiem
Tsukuyomi
3,188
880
0
2,200
7,970
2,040
0
358
7,461
0
20,092
L
Izanami
Lotrws
Izanami
1,457
883
0
1,001
5,096
1,407
0
0
4,896
0
28,039
W
Hachiman
3,800
1,570
0
2,770
3,954
923
0
430
3,524
0
41,507
L
3,288
163
257
3,502
7,753
3,862
0
1,901
5,747
18,024
0
L
Chang'e
Steinamyte
Chang'e
2,362
348
389
1,612
5,584
1,482
0
1,697
3,631
18,083
0
L
Anhur
1,410
813
0
2,016
6,575
1,384
0
561
5,968
0
26,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,100
Gold Earned
25,447
279
Minions Killed
263
0
Camps Cleared
0
961,100
Distance Traveled
863,143
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,135
614
56
6
0
205,163
1
W
Kukulkan
5,004
500
38
4
0
199,786
1
W
Ymir
5,268
527
25
3
0
184,658
1
W
Ratatoskr
7,380
738
83
8
0
185,307
1
L
Tsukuyomi
4,944
494
46
5
0
184,105
2
L
Izanami
5,111
511
71
7
0
159,108
2
W
Hachiman
6,313
631
77
8
0
186,186
3
L
Artio
5,347
535
34
3
0
180,301
2
L
Chang'e
4,952
495
55
6
0
174,917
3
L
Anhur
5,093
509
57
6
0
164,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role