Player Matchup

Susano
Susano
BaggageHandler
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Millva
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Ra
Ra
Obeed17
Ra
Level 27
God Stats
0W - 2L
1,298 SR
Queue Stats
306W - 309L
1,300 Elo+
Solo
Neith
Neith
anyutkaa
Neith
Level 28
God Stats
0W - 2L
1,394 SR
Queue Stats
10W - 19L
1,431 Elo+
Solo
Horus
Horus
kasperfriend
Horus
Level 23
God Stats
8W - 8L
1,559 SR
Queue Stats
35W - 43L
1,378 Elo+
Party 1
Team Averages
Level 17
1,450 SR
1,422 Elo+

VS

Team Averages
Level 14
1,454 SR
1,331 Elo+
Olorun
Olorun
ENZODU64
Olorun
Level 17
God Stats
17W - 16L
1,412 SR
Queue Stats
17W - 17L
1,349 Elo+
Solo
Khepri
Khepri
MIMAYMO
Khepri
Level 15
God Stats
1W - 1L
1,519 SR
Queue Stats
4W - 4L
1,523 Elo+
Party 2
Fenrir
Fenrir
S0berStoner
Fenrir
Level 16
God Stats
5W - 9L
1,423 SR
Queue Stats
5W - 15L
1,075 Elo+
Solo
Medusa
Medusa
Xeazy1
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,523 Elo+
Party 2
Vulcan
Vulcan
wallahjtedechire
Vulcan
Level 16
God Stats
15W - 11L
1,415 SR
Queue Stats
56W - 55L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
6,825
379
3,138
13,136
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Millva
Artemis
13
2 / 4 / 4
8,840
491
7,887
11,059
4,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 10 / 0
7,243
402
5,612
13,659
4,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
anyutkaa
Neith
11
0 / 4 / 1
6,794
377
4,874
13,258
4,536
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 4 / 2
7,819
434
5,367
12,758
8,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ENZODU64
Olorun
16
2 / 6 / 4
10,111
562
12,869
15,070
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
MIMAYMO
Khepri
15
2 / 2 / 12
9,570
532
3,231
9,232
7,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
15
8 / 0 / 5
10,071
560
6,050
11,737
4,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Xeazy1
Medusa
16
11 / 0 / 4
10,503
584
13,080
6,776
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
7 / 1 / 3
10,205
567
8,002
6,999
4,339
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
8
Kills
30
30
Deaths
9
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Olorun
ENZODU64
Olorun
2
6
4
0.67
W
Khepri
MIMAYMO
Khepri
2
2
12
4
L
Artemis
Millva
Artemis
2
4
4
1
L
1
10
0
0.1
W
Fenrir
8
0
5
10.5
W
Medusa
Xeazy1
Medusa
11
0
4
13
L
Neith
anyutkaa
Neith
0
4
1
0.13
L
4
4
2
1.25
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,878
Damage
43,232
63,870
Taken
49,814
26,450
Mitigated
24,636
13,092
Healing
17,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,138
738
0
1,129
13,136
4,095
647
3,650
9,486
0
22,226
W
Olorun
ENZODU64
Olorun
12,869
6,506
677
7,681
15,070
5,072
2,690
0
15,070
67,600
0
W
Khepri
MIMAYMO
Khepri
3,231
612
0
1,183
9,232
7,958
1,142
959
8,165
24,032
0
L
Artemis
Millva
Artemis
7,887
5,189
0
853
11,059
4,280
546
6,633
4,426
0
38,822
L
5,612
129
436
704
13,659
4,842
1,314
5,070
8,589
38,554
0
W
Fenrir
6,050
2,431
0
7,488
11,737
4,495
49
1,863
9,634
0
39,499
W
Medusa
Xeazy1
Medusa
13,080
7,035
0
0
6,776
2,772
4,028
602
6,070
0
70,397
L
Neith
anyutkaa
Neith
4,874
1,493
0
4,902
13,258
4,536
370
2,813
10,445
0
39,316
L
5,367
3,194
2,220
2,848
12,758
8,697
756
5,936
6,822
0
21,335
W
8,002
1,829
0
285
6,999
4,339
1,401
1,418
5,263
60,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,521
Gold Earned
50,460
272
Minions Killed
401
0
Camps Cleared
0
1,418,811
Distance Traveled
1,653,480
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,825
379
44
2
0
311,199
2
W
Olorun
10,111
562
113
6
0
275,141
1
W
Khepri
9,570
532
24
1
0
363,407
0
L
Artemis
8,840
491
69
4
0
238,441
1
L
Ra
7,243
402
68
4
0
287,634
1
W
Fenrir
10,071
560
73
4
0
369,776
0
W
Medusa
10,503
584
101
6
0
308,757
0
L
Neith
6,794
377
52
3
0
253,023
0
L
Horus
7,819
434
39
2
0
328,514
1
W
Vulcan
10,205
567
90
5
0
336,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role