Player Matchup

Eset
Eset
Saôry
Eset
Level 159
God Stats
16W - 3L
1,723 SR
Queue Stats
366W - 103L
1,893 Elo+
Party 1
Hercules
Hercules
killergød
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Đaиº
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 156
1,574 SR
1,631 Elo+

VS

Team Averages
Level 20
1,447 SR
1,318 Elo+
Neith
Neith
Flaup
Neith
Level 16
God Stats
2W - 5L
1,381 SR
Queue Stats
6W - 13L
1,361 Elo+
Party 2
Yemoja
Yemoja
ITotoo
Yemoja
Level 26
God Stats
1W - 1L
1,459 SR
Queue Stats
15W - 29L
1,375 Elo+
Party 2
Chronos
Chronos
TeGanoUnPelotude
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Saôry
Eset
11
2 / 2 / 10
8,138
740
9,583
5,668
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
killergød
Hercules
12
2 / 0 / 9
8,694
790
3,741
11,901
11,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Đaиº
Anhur
13
10 / 0 / 4
9,252
841
8,578
5,413
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Flaup
Neith
10
0 / 3 / 2
6,537
594
2,492
6,265
1,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
ITotoo
Yemoja
10
2 / 7 / 0
7,611
692
4,870
12,602
5,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 4 / 2
6,377
580
3,345
6,951
1,777
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
14
Kills
2
2
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Flaup
Neith
0
3
2
0.33
L
Yemoja
ITotoo
Yemoja
2
7
0
0.29
W
Eset
Saôry
Eset
2
2
10
3.5
L
0
4
2
0.25
W
Hercules
killergød
Hercules
2
0
9
6.5
W
Anhur
Đaиº
Anhur
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,902
Damage
10,707
22,982
Taken
25,818
15,619
Mitigated
9,355
9,683
Healing
4,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Flaup
Neith
2,492
449
0
804
6,265
1,776
0
2,035
4,034
0
22,216
L
Yemoja
ITotoo
Yemoja
4,870
753
224
1,901
12,602
5,802
0
4,513
7,833
18,601
0
W
Eset
Saôry
Eset
9,583
674
931
1,136
5,668
2,427
471
2,932
2,736
33,697
0
L
3,345
817
0
1,823
6,951
1,777
0
2,427
4,316
14,490
0
W
Hercules
killergød
Hercules
3,741
411
0
5,059
11,901
11,384
172
3,034
8,867
0
15,453
W
Anhur
Đaиº
Anhur
8,578
3,171
0
2,557
5,413
1,808
1,459
2,305
3,108
0
37,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,084
Gold Earned
20,525
126
Minions Killed
79
0
Camps Cleared
0
645,728
Distance Traveled
533,297
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,537
594
36
3
0
207,229
3
L
Yemoja
7,611
692
20
2
0
176,601
3
W
Eset
8,138
740
48
4
0
202,951
1
L
Chronos
6,377
580
23
2
0
149,467
3
W
Hercules
8,694
790
28
3
0
235,688
6
W
Anhur
9,252
841
50
5
0
207,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role