Player Matchup

Guan Yu
Guan Yu
Dany316
Guan Yu
Level 141
God Stats
3W - 3L
1,919 SR
Queue Stats
515W - 491L
1,555 Elo+
Party 3
Heimdallr
Heimdallr
Dekugo
Heimdallr
Level 89
God Stats
15W - 11L
1,632 SR
Queue Stats
475W - 502L
1,489 Elo+
Solo
Yemoja
Yemoja
LightStar--
Yemoja
Level 125
God Stats
4W - 3L
1,619 SR
Queue Stats
44W - 41L
1,576 Elo+
Party 2
Ao Kuang
Ao Kuang
juen123
Ao Kuang
Level 105
God Stats
16W - 18L
1,494 SR
Queue Stats
233W - 216L
1,533 Elo+
Party 3
Chronos
Chronos
yennikcmnai
Chronos
Level 104
God Stats
4W - 0L
1,755 SR
Queue Stats
121W - 112L
1,647 Elo+
Party 2
Team Averages
Level 113
1,684 SR
1,560 Elo+

VS

Team Averages
Level 126
1,584 SR
1,554 Elo+
Tiamat
Tiamat
D-Rookz
Tiamat
Level 127
God Stats
31W - 21L
1,653 SR
Queue Stats
193W - 196L
1,575 Elo+
Party 1
Sobek
Sobek
Dohnuhveer
Sobek
Level 127
God Stats
3W - 8L
1,401 SR
Queue Stats
383W - 356L
1,501 Elo+
Solo
Da Ji
Da Ji
ZoeyGH
Da Ji
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 136L
1,560 Elo+
Solo
Nike
Nike
blackmoney12
Nike
Level 123
God Stats
6W - 6L
1,651 SR
Queue Stats
294W - 286L
1,550 Elo+
Party 1
Hachiman
Hachiman
junji57
Hachiman
Level 145
God Stats
1W - 2L
1,714 SR
Queue Stats
161W - 141L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dany316
Guan Yu
17
5 / 0 / 2
10,332
608
11,467
12,236
12,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Dekugo
Heimdallr
14
1 / 4 / 1
8,378
493
5,203
11,421
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
14
5 / 2 / 5
8,872
522
5,093
12,118
7,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
juen123
Ao Kuang
14
6 / 2 / 11
8,961
527
7,689
10,650
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
yennikcmnai
Chronos
15
4 / 2 / 7
9,183
540
8,621
11,520
4,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
D-Rookz
Tiamat
15
1 / 3 / 1
8,166
480
7,727
7,014
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
10
1 / 6 / 7
7,238
426
6,330
14,158
10,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
ZoeyGH
Da Ji
12
3 / 5 / 2
7,515
442
5,882
13,381
4,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 4 / 0
7,903
465
5,453
13,440
7,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
junji57
Hachiman
13
5 / 3 / 4
8,475
499
13,406
11,833
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
21
Kills
10
10
Deaths
21
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
D-Rookz
Tiamat
1
3
1
0.5
W
Guan Yu
Dany316
Guan Yu
5
0
2
6
W
Heimdallr
Dekugo
Heimdallr
1
4
1
0.38
L
Sobek
1
6
7
0.75
W
Yemoja
5
2
5
3.75
L
Da Ji
ZoeyGH
Da Ji
3
5
2
0.8
L
0
4
0
0
W
Ao Kuang
juen123
Ao Kuang
6
2
11
5.75
L
Hachiman
junji57
Hachiman
5
3
4
2.33
W
Chronos
yennikcmnai
Chronos
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,073
Damage
38,798
57,945
Taken
59,826
30,779
Mitigated
31,213
19,834
Healing
16,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
D-Rookz
Tiamat
7,727
215
0
1,543
7,014
4,798
0
2,947
4,067
59,589
0
W
Guan Yu
Dany316
Guan Yu
11,467
1,919
334
3,547
12,236
12,266
0
450
11,698
0
73,764
W
Heimdallr
Dekugo
Heimdallr
5,203
2,646
0
2,395
11,421
3,795
250
2,521
8,846
0
60,313
L
Sobek
6,330
459
0
3,563
14,158
10,838
0
7,358
6,800
23,431
0
W
Yemoja
5,093
993
1,477
3,427
12,118
7,025
255
4,347
7,659
24,581
0
L
Da Ji
ZoeyGH
Da Ji
5,882
1,254
0
4,126
13,381
4,532
0
4,304
9,077
0
35,610
L
5,453
1,004
0
1,426
13,440
7,513
0
2,443
10,997
0
52,411
W
Ao Kuang
juen123
Ao Kuang
7,689
1,474
0
5,480
10,650
3,435
0
2,206
8,302
33,735
0
L
Hachiman
junji57
Hachiman
13,406
7,225
0
5,922
11,833
3,532
582
4,351
7,482
0
52,591
W
Chronos
yennikcmnai
Chronos
8,621
2,619
0
3,174
11,520
4,258
0
3,961
7,383
74,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,726
Gold Earned
39,297
481
Minions Killed
405
0
Camps Cleared
0
1,505,899
Distance Traveled
1,460,963
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,166
480
114
7
0
300,822
4
W
Guan Yu
10,332
608
145
9
0
304,391
2
W
Heimdallr
8,378
493
109
6
0
259,357
1
L
Sobek
7,238
426
28
2
0
303,534
2
W
Yemoja
8,872
522
32
2
0
292,355
6
L
Da Ji
7,515
442
73
4
0
311,914
7
L
Nike
7,903
465
108
6
0
287,076
8
W
Ao Kuang
8,961
527
59
3
0
328,366
1
L
Hachiman
8,475
499
82
5
0
257,617
2
W
Chronos
9,183
540
136
8
0
321,430
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role