Player Matchup

Mercury
Mercury
Gold V
DisableLT
Mercury
Gold V
Level 158
God Stats
1W - 2L
1,874 SR
Queue Stats
64W - 55L
1,474 MMR
Solo
Ullr
Ullr
Gold V
Krosos9
Ullr
Gold V
Level 128
God Stats
2W - 1L
1,601 SR
Queue Stats
84W - 80L
1,452 MMR
Solo
Chaac
Chaac
Gold IV
PwNeDInc
Chaac
Gold IV
Level 141
God Stats
0W - 3L
1,547 SR
Queue Stats
12W - 16L
1,443 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Selî
Kukulkan
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold IV
Vosek
Terra
Gold IV
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
198W - 193L
1,442 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,605 SR
1,462 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,562 SR
1,463 MMR
Ne Zha
Ne Zha
Silver I
Gamaouas
Ne Zha
Silver I
Level 136
God Stats
1W - 0L
1,267 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold II
GxxG
Cernunnos
Gold II
Level 159
God Stats
2W - 2L
1,736 SR
Queue Stats
266W - 273L
1,436 MMR
Solo
King Arthur
King Arthur
Gold II
JohnNardaco
King Arthur
Gold II
Level 48
God Stats
28W - 25L
1,561 SR
Queue Stats
73W - 74L
1,458 MMR
Solo
Scylla
Scylla
Gold III
KiraTheSlaayer
Scylla
Gold III
Level 154
God Stats
151W - 111L
1,707 SR
Queue Stats
377W - 371L
1,481 MMR
Solo
Cabrakan
Cabrakan
Gold IV
MFPL
Cabrakan
Gold IV
Level 59
God Stats
29W - 25L
1,541 SR
Queue Stats
339W - 343L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DisableLT
Mercury
18
4 / 10 / 2
11,680
531
9,222
19,498
7,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
Krosos9
Ullr
15
0 / 8 / 2
9,147
416
4,142
15,425
4,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
PwNeDInc
Chaac
18
3 / 4 / 2
11,042
502
14,214
32,330
38,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Selî
Kukulkan
17
2 / 5 / 3
10,930
497
10,506
14,823
5,519
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Vosek
Terra
10
0 / 9 / 4
7,818
355
4,087
22,034
13,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AthenaTsukuyomiApolloPersephoneJanus

VS

Bans
TiamatSobekKumbhakarnaGebGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gamaouas
Ne Zha
19
6 / 2 / 7
12,465
567
7,511
15,882
7,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
GxxG
Cernunnos
20
11 / 1 / 3
14,260
648
23,081
17,427
9,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
JohnNardaco
King Arthur
20
3 / 1 / 7
14,022
637
25,487
21,908
20,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
9 / 4 / 7
13,250
602
19,510
11,617
4,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
MFPL
Cabrakan
19
7 / 2 / 13
12,808
582
9,596
21,696
28,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
9
Kills
36
36
Deaths
10
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Mercury
DisableLT
Mercury
4
10
2
0.5
W
Ne Zha
Gamaouas
Ne Zha
6
2
7
4.75
W
Cernunnos
GxxG
Cernunnos
11
1
3
12.5
W
King Arthur
JohnNardaco
King Arthur
3
1
7
6.5
W
9
4
7
3.13
L
Ullr
Krosos9
Ullr
0
8
2
0.13
W
Cabrakan
MFPL
Cabrakan
7
2
13
6.75
L
Chaac
PwNeDInc
Chaac
3
4
2
1
L
Kukulkan
Selî
Kukulkan
2
5
3
0.7
L
Terra
Vosek
Terra
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,171
Damage
85,185
104,110
Taken
88,530
69,373
Mitigated
70,510
27,891
Healing
40,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DisableLT
Mercury
9,222
5,346
0
4,082
19,498
7,047
1,057
6,457
12,809
0
69,514
W
Ne Zha
Gamaouas
Ne Zha
7,511
2,163
0
7,616
15,882
7,049
1,550
2,128
13,729
0
80,254
W
Cernunnos
GxxG
Cernunnos
23,081
15,380
0
12,925
17,427
9,867
8,442
3,094
14,283
0
142,691
W
King Arthur
JohnNardaco
King Arthur
25,487
3,697
0
10,230
21,908
20,694
432
1,677
19,624
108
112,177
W
19,510
1,961
0
2,251
11,617
4,844
581
2,852
8,690
100,356
0
L
Ullr
Krosos9
Ullr
4,142
2,198
0
114
15,425
4,518
0
3,877
11,434
0
50,356
W
Cabrakan
MFPL
Cabrakan
9,596
1,523
0
7,593
21,696
28,056
279
6,090
15,606
47,749
0
L
Chaac
PwNeDInc
Chaac
14,214
1,930
0
16,833
32,330
38,943
0
2,811
28,619
0
82,976
L
Kukulkan
Selî
Kukulkan
10,506
189
0
3,576
14,823
5,519
0
6,847
7,734
84,788
0
L
Terra
Vosek
Terra
4,087
666
316
2,970
22,034
13,346
0
8,463
13,472
17,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,617
Gold Earned
66,805
571
Minions Killed
708
0
Camps Cleared
0
1,896,214
Distance Traveled
2,130,662
24
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,680
531
118
5
0
409,396
9
W
Ne Zha
12,465
567
120
5
0
514,125
2
W
Cernunnos
14,260
648
180
8
0
379,901
5
W
King Arthur
14,022
637
196
9
0
440,875
13
W
Scylla
13,250
602
154
7
0
399,509
7
L
Ullr
9,147
416
118
5
0
351,005
2
W
Cabrakan
12,808
582
58
3
0
396,252
13
L
Chaac
11,042
502
148
7
0
384,683
3
L
Kukulkan
10,930
497
164
7
0
388,358
6
L
Terra
7,818
355
23
1
0
362,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role