Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
ArtemisOfTheMoon
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,729 Elo+
Party 2
Bellona
Bellona
ImDinosaurz
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,432 Elo+
Solo
Cernunnos
Cernunnos
RiteHandLoven334
Cernunnos
Level 32
God Stats
19W - 19L
1,800 SR
Queue Stats
66W - 89L
1,458 Elo+
Party 1
Ymir
Ymir
beardedaxwound1
Ymir
Level 24
God Stats
15W - 16L
1,570 SR
Queue Stats
66W - 77L
1,471 Elo+
Party 1
Team Averages
Level 32
1,574 SR
1,518 Elo+

VS

Team Averages
Level 13
1,457 SR
1,514 Elo+
Guan Yu
Guan Yu
IsraelStarHs
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ManlyManOne
Hercules
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,755 Elo+
Solo
Bellona
Bellona
Ninjagaiden750
Bellona
Level 14
God Stats
20W - 17L
1,512 SR
Queue Stats
36W - 36L
1,479 Elo+
Solo
Artemis
Artemis
misterhuevos
Artemis
Level 7
God Stats
3W - 6L
1,274 SR
Queue Stats
6W - 13L
1,229 Elo+
Solo
Ra
Ra
无牙大大
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
5 / 3 / 0
7,939
529
8,414
8,768
4,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
5 / 10 / 1
6,305
420
7,185
11,900
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
ImDinosaurz
Bellona
9
0 / 5 / 1
5,712
381
3,755
9,065
3,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
11
1 / 6 / 1
6,764
451
5,444
7,907
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 5 / 1
5,686
379
2,890
9,671
4,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IsraelStarHs
Guan Yu
10
4 / 2 / 8
7,027
468
7,068
9,821
7,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
ManlyManOne
Hercules
17
18 / 1 / 2
11,002
733
14,874
19,451
10,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 1 / 7
8,226
548
6,055
8,768
6,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
misterhuevos
Artemis
9
0 / 4 / 1
6,165
411
1,863
6,345
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 3 / 3
8,070
538
4,335
6,325
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
11
Kills
29
29
Deaths
11
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
3
0
1.67
L
5
10
1
0.55
L
Bellona
ImDinosaurz
Bellona
0
5
1
0.1
W
Guan Yu
IsraelStarHs
Guan Yu
4
2
8
4
W
Hercules
ManlyManOne
Hercules
18
1
2
19
W
5
1
7
8.5
L
Cernunnos
1
6
1
0.25
L
0
5
1
0.1
W
Artemis
misterhuevos
Artemis
0
4
1
0.13
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,688
Damage
34,195
47,311
Taken
50,710
18,140
Mitigated
28,678
7,575
Healing
23,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,414
1,147
366
2,623
8,768
4,808
2,233
996
7,525
40,564
0
L
7,185
2,005
0
1,642
11,900
2,765
0
534
11,192
0
19,342
L
Bellona
ImDinosaurz
Bellona
3,755
925
0
2,296
9,065
3,393
341
1,429
7,353
0
17,574
W
Guan Yu
IsraelStarHs
Guan Yu
7,068
1,308
630
5,315
9,821
7,764
720
2,634
7,045
0
18,786
W
Hercules
ManlyManOne
Hercules
14,874
7,397
0
11,186
19,451
10,582
476
3,548
15,793
0
69,010
W
6,055
1,609
0
2,495
8,768
6,058
799
1,644
6,952
0
46,052
L
Cernunnos
5,444
2,792
0
268
7,907
3,174
0
445
7,454
0
30,045
L
2,890
697
0
380
9,671
4,000
0
502
9,000
22,741
0
W
Artemis
misterhuevos
Artemis
1,863
851
0
740
6,345
2,178
1,609
928
5,335
0
20,697
W
4,335
160
757
2,231
6,325
2,096
972
1,828
4,281
49,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,406
Gold Earned
40,490
226
Minions Killed
374
0
Camps Cleared
0
1,322,784
Distance Traveled
1,541,126
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,939
529
90
6
0
272,406
2
L
Da Ji
6,305
420
26
2
0
250,312
1
L
Bellona
5,712
381
27
2
0
261,189
0
W
Guan Yu
7,027
468
19
1
0
285,336
4
W
Hercules
11,002
733
130
9
0
327,510
1
W
Bellona
8,226
548
85
6
0
324,723
2
L
Cernunnos
6,764
451
52
3
0
262,488
3
L
Ymir
5,686
379
31
2
0
276,389
1
W
Artemis
6,165
411
38
3
0
270,034
1
W
Ra
8,070
538
102
7
0
333,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role