Player Matchup

Tiamat
Tiamat
Delta-Chronix
Tiamat
Level 86
God Stats
14W - 6L
1,658 SR
Queue Stats
135W - 128L
1,418 Elo+
Party 3
Danzaburou
Danzaburou
ElPolloLoco973
Danzaburou
Level 44
God Stats
25W - 29L
1,500 SR
Queue Stats
237W - 273L
1,396 Elo+
Solo
Odin
Odin
GoodbyeBabylon
Odin
Level 108
God Stats
7W - 5L
1,567 SR
Queue Stats
97W - 95L
1,558 Elo+
Solo
Hun Batz
Hun Batz
Megatron8583
Hun Batz
Level 49
God Stats
43W - 37L
1,582 SR
Queue Stats
162W - 157L
1,487 Elo+
Solo
Terra
Terra
Zoomz
Terra
Level 29
God Stats
2W - 5L
1,344 SR
Queue Stats
54W - 47L
1,522 Elo+
Party 3
Team Averages
Level 63
1,530 SR
1,476 Elo+

VS

Team Averages
Level 49
1,482 SR
1,405 Elo+
Kukulkan
Kukulkan
AceDinga
Kukulkan
Level 14
God Stats
1W - 2L
1,542 SR
Queue Stats
12W - 17L
1,438 Elo+
Party 2
Nemesis
Nemesis
TheRapkage
Nemesis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 63L
1,354 Elo+
Solo
Neith
Neith
UnpopularGeyBoy
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 1
Chaac
Chaac
tomandocafe
Chaac
Level 66
God Stats
0W - 2L
1,323 SR
Queue Stats
13W - 17L
1,440 Elo+
Party 2
Athena
Athena
wetgivenchy-_-
Athena
Level 107
God Stats
15W - 17L
1,542 SR
Queue Stats
370W - 392L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
7,907
608
3,558
4,482
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ElPolloLoco973
Danzaburou
10
4 / 1 / 2
6,847
527
4,375
4,656
1,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 1 / 4
7,012
539
5,485
6,523
3,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
Megatron8583
Hun Batz
12
3 / 1 / 3
7,004
539
5,105
5,656
1,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
Zoomz
Terra
14
4 / 1 / 0
7,753
596
6,060
7,342
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AceDinga
Kukulkan
10
1 / 3 / 0
5,667
436
2,355
6,340
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
TheRapkage
Nemesis
7
0 / 4 / 0
5,140
395
614
5,312
1,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 5 / 0
5,352
412
1,913
5,143
930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 3 / 0
6,624
510
4,732
10,371
6,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 1
6,005
462
3,217
9,759
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
15
Kills
4
4
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AceDinga
Kukulkan
1
3
0
0.33
W
1
0
2
2
W
Danzaburou
ElPolloLoco973
Danzaburou
4
1
2
5
W
3
1
4
5
W
Hun Batz
Megatron8583
Hun Batz
3
1
3
4.5
L
Nemesis
TheRapkage
Nemesis
0
4
0
0
L
1
5
0
0.2
W
Terra
Zoomz
Terra
4
1
0
4
L
1
3
0
0.33
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,583
Damage
12,831
28,659
Taken
36,925
15,591
Mitigated
14,025
11,350
Healing
12,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AceDinga
Kukulkan
2,355
217
0
1,381
6,340
1,937
0
2,659
3,417
28,604
0
W
3,558
106
0
2,658
4,482
2,450
1,096
1,302
3,155
50,489
0
W
Danzaburou
ElPolloLoco973
Danzaburou
4,375
2,046
0
1,675
4,656
1,537
0
1,832
2,824
0
30,914
W
5,485
1,346
0
1,934
6,523
3,440
0
1,300
5,223
0
30,541
W
Hun Batz
Megatron8583
Hun Batz
5,105
894
0
2,166
5,656
1,908
0
1,138
4,493
0
47,478
L
Nemesis
TheRapkage
Nemesis
614
137
456
504
5,312
1,336
0
904
4,334
0
21,462
L
1,913
985
0
581
5,143
930
0
0
5,143
0
21,424
W
Terra
Zoomz
Terra
6,060
1,533
122
2,795
7,342
6,256
0
0
6,969
42,271
1,738
L
4,732
1,593
0
4,700
10,371
6,015
0
5,460
4,911
0
32,989
L
3,217
687
355
4,314
9,759
3,807
0
0
9,759
15,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,523
Gold Earned
28,788
387
Minions Killed
266
0
Camps Cleared
0
1,289,039
Distance Traveled
1,107,292
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,667
436
65
5
0
210,373
0
W
Tiamat
7,907
608
115
9
0
215,714
4
W
Danzaburou
6,847
527
56
4
0
239,258
2
W
Odin
7,012
539
43
3
0
257,694
2
W
Hun Batz
7,004
539
84
6
0
301,406
10
L
Nemesis
5,140
395
48
4
0
194,376
0
L
Neith
5,352
412
43
3
0
215,889
2
W
Terra
7,753
596
89
7
0
274,967
3
L
Chaac
6,624
510
84
6
0
225,826
2
L
Athena
6,005
462
26
2
0
260,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role