Player Matchup

Ares
Ares
CYBERwill236
Ares
Level 24
God Stats
31W - 16L
1,410 SR
Queue Stats
326W - 294L
1,506 Elo+
Party 1
Thor
Thor
Commander1356X
Thor
Level 19
God Stats
11W - 6L
1,499 SR
Queue Stats
92W - 99L
1,434 Elo+
Solo
King Arthur
King Arthur
Shaboiga360
King Arthur
Level 26
God Stats
27W - 20L
1,536 SR
Queue Stats
269W - 236L
1,505 Elo+
Party 1
Set
Set
XxAlex310xX
Set
Level 13
God Stats
0W - 2L
1,224 SR
Queue Stats
16W - 28L
1,374 Elo+
Solo
Olorun
Olorun
白芸克莉斯
Olorun
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 16L
1,150 Elo+
Solo
Team Averages
Level 17
1,434 SR
1,394 Elo+

VS

Team Averages
Level 24
1,390 SR
1,422 Elo+
Olorun
Olorun
BallsMcGee777
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 73L
1,445 Elo+
Solo
Medusa
Medusa
Inbowned_x
Medusa
Level 26
God Stats
9W - 12L
1,328 SR
Queue Stats
115W - 118L
1,367 Elo+
Solo
Arachne
Arachne
LXCID_Zuko
Arachne
Level 26
God Stats
16W - 18L
1,302 SR
Queue Stats
38W - 39L
1,369 Elo+
Solo
Tiamat
Tiamat
Skybaron
Tiamat
Level 28
God Stats
2W - 2L
1,356 SR
Queue Stats
138W - 168L
1,391 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wockheart
Cu Chulainn
Level 23
God Stats
22W - 24L
1,465 SR
Queue Stats
153W - 155L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 5
12,132
467
12,760
30,038
33,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 5 / 6
10,715
412
7,903
18,425
14,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Shaboiga360
King Arthur
20
1 / 1 / 1
13,416
516
19,674
29,237
33,494
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 4 / 2
11,097
427
6,726
17,288
7,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 6 / 6
12,389
477
11,527
20,531
7,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 3
12,619
485
14,631
17,696
10,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Inbowned_x
Medusa
19
7 / 3 / 7
12,515
481
21,290
18,451
7,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
LXCID_Zuko
Arachne
17
4 / 4 / 2
11,653
448
7,347
20,109
9,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Skybaron
Tiamat
17
5 / 5 / 8
11,586
446
17,605
15,518
11,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
Wockheart
Cu Chulainn
20
1 / 1 / 0
13,512
520
20,984
23,454
17,592
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
16
Kills
23
23
Deaths
18
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
5
3
1.5
L
6
7
5
1.21
L
2
5
6
1
W
Medusa
Inbowned_x
Medusa
7
3
7
3.5
W
Arachne
LXCID_Zuko
Arachne
4
4
2
1.25
L
King Arthur
Shaboiga360
King Arthur
1
1
1
1.5
W
Tiamat
Skybaron
Tiamat
5
5
8
1.8
W
Cu Chulainn
Wockheart
Cu Chulainn
1
1
0
1
L
3
4
2
1
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,590
Damage
81,857
115,519
Taken
95,228
96,754
Mitigated
55,955
29,835
Healing
36,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,631
6,546
202
3,748
17,696
10,064
2,789
7,868
9,753
81,370
0
L
12,760
1,304
0
3,094
30,038
33,479
336
12,306
17,732
51,571
0
L
7,903
1,948
977
1,740
18,425
14,185
1,499
3,795
14,630
429
51,907
W
Medusa
Inbowned_x
Medusa
21,290
11,204
0
9,522
18,451
7,538
3,873
7,604
10,672
0
100,397
W
Arachne
LXCID_Zuko
Arachne
7,347
5,510
0
10,321
20,109
9,115
325
1,824
18,235
0
60,482
L
King Arthur
Shaboiga360
King Arthur
19,674
1,477
0
12,804
29,237
33,494
0
838
28,399
0
116,726
W
Tiamat
Skybaron
Tiamat
17,605
1,949
0
4,504
15,518
11,646
863
5,828
9,570
56,829
0
W
Cu Chulainn
Wockheart
Cu Chulainn
20,984
8,614
0
8,158
23,454
17,592
0
1,400
21,422
0
119,224
L
6,726
4,250
0
4,896
17,288
7,900
0
4,575
12,713
0
59,309
L
11,527
6,087
223
6,101
20,531
7,696
0
10,722
9,809
73,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,749
Gold Earned
61,885
563
Minions Killed
643
0
Camps Cleared
0
2,273,341
Distance Traveled
2,271,762
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,619
485
118
5
0
476,580
0
L
Ares
12,132
467
42
2
0
447,607
0
L
Thor
10,715
412
90
3
0
421,093
3
W
Medusa
12,515
481
131
5
0
407,844
4
W
Arachne
11,653
448
104
4
0
482,039
0
L
King Arthur
13,416
516
204
8
0
490,410
4
W
Tiamat
11,586
446
86
3
0
446,898
2
W
Cu Chulainn
13,512
520
204
8
0
458,401
2
L
Set
11,097
427
93
4
0
516,402
1
L
Olorun
12,389
477
134
5
0
397,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role