Player Matchup

Ymir
Ymir
Pen412
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Ryham68
Zhong Kui
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
SNAKE289
Bellona
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 58L
1,500 Elo+
Solo
Heimdallr
Heimdallr
attoros
Heimdallr
Level 14
God Stats
0W - 1L
1,510 SR
Queue Stats
4W - 6L
1,079 Elo+
Solo
Thanatos
Thanatos
dooreye
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 5
1,502 SR
1,416 Elo+

VS

Team Averages
Level 28
1,579 SR
1,340 Elo+
Cabrakan
Cabrakan
DaRk_NeSs-TTV
Cabrakan
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,315 Elo+
Party 2
Izanami
Izanami
Monseñor
Izanami
Level 4
God Stats
47W - 20L
1,800 SR
Queue Stats
78W - 58L
1,193 Elo+
Solo
Arachne
Arachne
blessedh
Arachne
Level 9
God Stats
3W - 4L
1,509 SR
Queue Stats
9W - 8L
1,392 Elo+
Party 2
Ra
Ra
demonicrift
Ra
Level 28
God Stats
4W - 4L
1,655 SR
Queue Stats
11W - 17L
1,408 Elo+
Solo
Horus
Horus
imbdr14
Horus
Level 18
God Stats
6W - 9L
1,431 SR
Queue Stats
117W - 153L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Pen412
Ymir
14
3 / 15 / 6
9,215
439
9,577
23,021
18,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Ryham68
Zhong Kui
11
1 / 15 / 7
7,560
360
10,682
18,275
8,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
SNAKE289
Bellona
17
4 / 5 / 6
10,758
512
17,448
23,559
21,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
attoros
Heimdallr
16
1 / 8 / 8
9,986
476
10,105
20,703
8,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
dooreye
Thanatos
15
9 / 15 / 2
10,468
498
12,222
20,104
7,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DaRk_NeSs-TTV
Cabrakan
17
13 / 4 / 10
12,261
584
20,327
20,470
18,099
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Monseñor
Izanami
20
19 / 1 / 11
13,045
621
31,503
17,683
8,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
blessedh
Arachne
15
8 / 6 / 12
10,683
509
8,794
13,498
6,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 6 / 23
11,218
534
17,029
13,856
6,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
imbdr14
Horus
16
8 / 2 / 20
10,638
507
7,371
13,265
10,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
131
18
Kills
55
58
Deaths
19
29
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DaRk_NeSs-TTV
Cabrakan
13
4
10
4.5
W
Izanami
Monseñor
Izanami
19
1
11
24.5
L
Ymir
Pen412
Ymir
3
15
6
0.4
L
Zhong Kui
Ryham68
Zhong Kui
1
15
7
0.3
L
Bellona
SNAKE289
Bellona
4
5
6
1.4
L
Heimdallr
attoros
Heimdallr
1
8
8
0.63
W
Arachne
blessedh
Arachne
8
6
12
2.33
W
7
6
23
3.08
L
Thanatos
dooreye
Thanatos
9
15
2
0.67
W
Horus
imbdr14
Horus
8
2
20
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,034
Damage
85,024
105,662
Taken
78,772
64,721
Mitigated
49,050
16,247
Healing
27,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DaRk_NeSs-TTV
Cabrakan
20,327
2,015
0
4,853
20,470
18,099
3,115
4,427
16,043
67,762
0
W
Izanami
Monseñor
Izanami
31,503
23,872
0
3,800
17,683
8,391
5,404
3,586
14,097
0
130,353
L
Ymir
Pen412
Ymir
9,577
1,921
0
543
23,021
18,888
134
8,219
14,600
30,142
0
L
Zhong Kui
Ryham68
Zhong Kui
10,682
1,619
0
2,308
18,275
8,042
63
7,867
10,151
27,705
0
L
Bellona
SNAKE289
Bellona
17,448
4,142
0
1,556
23,559
21,951
910
9,909
13,344
1,549
73,042
L
Heimdallr
attoros
Heimdallr
10,105
4,595
0
4,335
20,703
8,526
88
3,885
16,769
0
61,467
W
Arachne
blessedh
Arachne
8,794
6,455
0
1,893
13,498
6,475
1,588
3,746
9,752
0
51,201
W
17,029
2,961
4,012
4,910
13,856
6,006
860
4,664
9,192
44,712
0
L
Thanatos
dooreye
Thanatos
12,222
3,601
0
7,505
20,104
7,314
58
6,483
13,442
0
34,527
W
Horus
imbdr14
Horus
7,371
2,976
3,861
4,456
13,265
10,079
1,508
5,145
8,120
0
26,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,987
Gold Earned
57,845
373
Minions Killed
508
0
Camps Cleared
0
1,747,370
Distance Traveled
1,949,150
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,261
584
118
6
0
329,015
3
W
Izanami
13,045
621
186
9
0
411,387
5
L
Ymir
9,215
439
47
2
0
348,297
4
L
Zhong Kui
7,560
360
29
1
0
330,949
0
L
Bellona
10,758
512
144
7
0
451,688
1
L
Heimdallr
9,986
476
100
5
0
266,226
1
W
Arachne
10,683
509
89
4
0
385,836
1
W
Ra
11,218
534
73
3
0
380,569
2
L
Thanatos
10,468
498
53
3
0
350,210
5
W
Horus
10,638
507
42
2
0
442,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role