Player Matchup

Fenrir
Fenrir
NoBits
Fenrir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2
Khepri
Khepri
SSSDemon
Khepri
Level 42
God Stats
7W - 12L
1,559 SR
Queue Stats
80W - 99L
1,451 Elo+
Party 2
Chaac
Chaac
Vrael94
Chaac
Level 110
God Stats
143W - 113L
1,662 SR
Queue Stats
479W - 430L
1,587 Elo+
Party 1
Ra
Ra
Yeyeki
Ra
Level 68
God Stats
102W - 107L
1,517 SR
Queue Stats
560W - 568L
1,426 Elo+
Solo
Nox
Nox
petitestar
Nox
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
366W - 324L
1,489 Elo+
Party 1
Team Averages
Level 63
1,548 SR
1,490 Elo+

VS

Team Averages
Level 97
1,459 SR
1,463 Elo+
Raijin
Raijin
SlYIP
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 53L
1,423 Elo+
Party 3
Tiamat
Tiamat
TheGreatLuigi
Tiamat
Level 97
God Stats
4W - 13L
1,500 SR
Queue Stats
186W - 152L
1,617 Elo+
Solo
Sun Wukong
Sun Wukong
ginhik
Sun Wukong
Level 79
God Stats
0W - 2L
1,295 SR
Queue Stats
58W - 65L
1,452 Elo+
Party 3
Hercules
Hercules
willzy3122
Hercules
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,325 Elo+
Solo
Artemis
Artemis
xènoverse
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NoBits
Fenrir
17
1 / 0 / 13
10,874
836
5,828
9,729
8,853
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
SSSDemon
Khepri
18
1 / 0 / 13
11,565
890
7,699
10,373
15,198
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Vrael94
Chaac
18
5 / 0 / 11
12,210
939
22,452
20,336
30,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ra
19
6 / 2 / 9
12,536
964
20,311
9,933
6,470
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
4 / 0 / 9
11,830
910
13,239
5,111
2,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

243

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
SlYIP
Raijin
18
0 / 4 / 2
11,065
851
16,816
16,742
8,918
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 1 / 1
11,795
907
15,330
14,762
10,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ginhik
Sun Wukong
17
1 / 1 / 1
11,361
874
10,032
14,072
11,519
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
willzy3122
Hercules
17
0 / 11 / 1
10,520
809
7,342
28,697
20,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
xènoverse
Artemis
13
0 / 0 / 0
8,100
623
0
0
0

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
7
17
Kills
2
2
Deaths
17
55
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
NoBits
Fenrir
1
0
13
7.5
W
Khepri
SSSDemon
Khepri
1
0
13
7.5
L
Raijin
SlYIP
Raijin
0
4
2
0.25
L
1
1
1
1.5
W
Chaac
Vrael94
Chaac
5
0
11
10.5
W
Ra
6
2
9
5.25
L
Sun Wukong
ginhik
Sun Wukong
1
1
1
1.5
W
4
0
9
8.5
L
Hercules
willzy3122
Hercules
0
11
1
0.05
L
Artemis
xènoverse
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,529
Damage
49,520
55,482
Taken
74,273
63,551
Mitigated
51,420
17,313
Healing
9,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
NoBits
Fenrir
5,828
932
0
886
9,729
8,853
0
4,012
5,546
0
8,920
W
Khepri
SSSDemon
Khepri
7,699
642
0
0
10,373
15,198
0
5,426
4,755
15,706
0
L
Raijin
SlYIP
Raijin
16,816
1,603
0
664
16,742
8,918
0
6,913
9,504
44,748
0
L
15,330
1,302
180
4,019
14,762
10,796
0
7,703
6,939
53,929
0
W
Chaac
Vrael94
Chaac
22,452
3,808
0
7,511
20,336
30,159
0
10,986
8,988
867
47,999
W
Ra
20,311
909
4,777
4,139
9,933
6,470
0
6,642
3,141
63,887
0
L
Sun Wukong
ginhik
Sun Wukong
10,032
1,905
249
777
14,072
11,519
0
7,694
6,153
0
30,917
W
13,239
398
0
0
5,111
2,871
0
4,093
906
33,785
0
L
Hercules
willzy3122
Hercules
7,342
2,022
255
3,705
28,697
20,187
0
19,784
8,763
0
17,168
L
Artemis
xènoverse
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,015
Gold Earned
52,841
258
Minions Killed
244
6
Camps Cleared
7
1,224,178
Distance Traveled
935,795
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,874
836
5
0
1
217,830
0
W
Khepri
11,565
890
23
2
0
252,640
0
L
Raijin
11,065
851
43
3
0
240,722
1
L
Tiamat
11,795
907
116
9
2
261,825
0
W
Chaac
12,210
939
47
4
3
273,565
1
W
Ra
12,536
964
123
9
0
232,715
0
L
Sun Wukong
11,361
874
66
5
4
232,685
1
W
Nox
11,830
910
60
5
2
247,428
0
L
Hercules
10,520
809
19
1
1
200,563
0
L
Artemis
8,100
623
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role