Player Matchup

Merlin
Merlin
Beck0905
Merlin
Level 4
God Stats
2W - 2L
1,697 SR
Queue Stats
12W - 17L
1,513 Elo+
Party 1
Loki
Loki
Sparkingriver
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,776 Elo+
Solo
Bellona
Bellona
baiyeqingsu
Bellona
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 27L
1,513 Elo+
Party 1
Athena
Athena
irisaile
Athena
Level 21
God Stats
15W - 16L
1,382 SR
Queue Stats
77W - 87L
1,350 Elo+
Solo
Skadi
Skadi
xxCaio2006xx
Skadi
Level 29
God Stats
4W - 6L
1,378 SR
Queue Stats
127W - 174L
1,325 Elo+
Solo
Team Averages
Level 15
1,491 SR
1,495 Elo+

VS

Team Averages
Level 25
1,452 SR
1,486 Elo+
Hachiman
Hachiman
DrasticSoup4798
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,514 Elo+
Solo
Agni
Agni
GardianBot
Agni
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
242W - 286L
1,458 Elo+
Solo
Danzaburou
Danzaburou
Kaldrplz
Danzaburou
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
307W - 296L
1,579 Elo+
Solo
Aphrodite
Aphrodite
RiftDragon
Aphrodite
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
mayari54
Kukulkan
Level 14
God Stats
1W - 1L
1,262 SR
Queue Stats
20W - 21L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Beck0905
Merlin
11
2 / 4 / 1
6,750
450
7,017
8,071
3,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 5 / 1
6,891
459
4,309
9,103
2,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
baiyeqingsu
Bellona
11
1 / 5 / 1
6,658
444
3,414
8,520
5,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
irisaile
Athena
11
0 / 3 / 3
6,713
448
2,774
13,191
10,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 4 / 0
5,869
391
2,220
7,224
2,137
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
2 / 4 / 6
7,302
487
4,787
7,298
2,636
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 2 / 3
8,157
544
2,150
7,332
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Kaldrplz
Danzaburou
15
14 / 0 / 2
9,952
663
13,514
9,120
3,659
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
RiftDragon
Aphrodite
12
1 / 0 / 13
8,649
577
2,023
5,893
4,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
mayari54
Kukulkan
14
3 / 2 / 5
8,413
561
8,524
5,132
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
21
21
Deaths
8
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
Beck0905
Merlin
2
4
1
0.63
W
Hachiman
2
4
6
1.25
W
1
2
3
1.25
W
Danzaburou
Kaldrplz
Danzaburou
14
0
2
15
W
Aphrodite
RiftDragon
Aphrodite
1
0
13
7.5
L
3
5
1
0.7
L
Bellona
baiyeqingsu
Bellona
1
5
1
0.3
L
Athena
irisaile
Athena
0
3
3
0.5
W
Kukulkan
mayari54
Kukulkan
3
2
5
2.75
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,734
Damage
30,998
46,109
Taken
34,775
23,519
Mitigated
15,564
4,939
Healing
13,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Beck0905
Merlin
7,017
280
0
145
8,071
3,058
259
2,587
5,230
30,514
0
W
Hachiman
4,787
2,212
0
150
7,298
2,636
2,702
1,295
5,995
0
22,858
W
2,150
754
110
1,686
7,332
2,570
1,708
2,834
4,310
46,377
0
W
Danzaburou
Kaldrplz
Danzaburou
13,514
8,510
0
5,028
9,120
3,659
3,320
1,590
7,454
0
62,834
W
Aphrodite
RiftDragon
Aphrodite
2,023
845
2,251
4,075
5,893
4,468
799
2,001
3,750
17,841
0
L
4,309
1,068
230
549
9,103
2,826
0
1,608
7,373
0
30,127
L
Bellona
baiyeqingsu
Bellona
3,414
727
0
1,222
8,520
5,422
103
2,078
6,368
0
18,678
L
Athena
irisaile
Athena
2,774
898
0
1,929
13,191
10,076
0
5,467
7,360
27,411
0
W
Kukulkan
mayari54
Kukulkan
8,524
1,505
0
645
5,132
2,231
551
1,609
3,475
44,597
0
L
2,220
591
0
864
7,224
2,137
671
143
7,081
0
32,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,881
Gold Earned
42,473
258
Minions Killed
397
0
Camps Cleared
0
1,228,949
Distance Traveled
1,243,948
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,750
450
57
4
0
255,575
0
W
Hachiman
7,302
487
37
2
0
212,119
1
W
Agni
8,157
544
105
7
0
258,649
0
W
Danzaburou
9,952
663
111
7
0
259,711
1
W
Aphrodite
8,649
577
36
2
0
263,370
0
L
Loki
6,891
459
52
3
0
286,202
1
L
Bellona
6,658
444
39
3
0
250,106
1
L
Athena
6,713
448
48
3
0
235,657
0
W
Kukulkan
8,413
561
108
7
0
250,099
3
L
Skadi
5,869
391
62
4
0
201,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role