Player Matchup

Nemesis
Nemesis
Ferkapickova
Nemesis
Level 29
God Stats
1W - 5L
1,429 SR
Queue Stats
104W - 132L
1,291 Elo+
Party 2
Aphrodite
Aphrodite
Koralinda
Aphrodite
Level 29
God Stats
5W - 6L
1,522 SR
Queue Stats
13W - 13L
1,432 Elo+
Party 2
Hera
Hera
Krosis1508
Hera
Level 14
God Stats
1W - 2L
1,721 SR
Queue Stats
3W - 9L
1,289 Elo+
Solo
Danzaburou
Danzaburou
kasinaki
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,054 Elo+
Party 3
Nike
Nike
Декабрик
Nike
Level 15
God Stats
0W - 2L
1,313 SR
Queue Stats
2W - 10L
1,011 Elo+
Party 3
Team Averages
Level 21
1,497 SR
1,215 Elo+

VS

Team Averages
Level 14
1,438 SR
1,316 Elo+
Ares
Ares
ArminCrieg1
Ares
Level 17
God Stats
3W - 3L
1,284 SR
Queue Stats
168W - 164L
1,275 Elo+
Party 1
Susano
Susano
InterMissionn
Susano
Level 6
God Stats
2W - 2L
1,228 SR
Queue Stats
92W - 82L
1,500 Elo+
Party 1
Hachiman
Hachiman
Starvazer
Hachiman
Level 18
God Stats
4W - 0L
1,863 SR
Queue Stats
44W - 50L
1,387 Elo+
Solo
Ah Puch
Ah Puch
Woradx
Ah Puch
Level 11
God Stats
4W - 9L
1,313 SR
Queue Stats
157W - 137L
919 Elo+
Party 1
Hercules
Hercules
БогDog
Hercules
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ferkapickova
Nemesis
6
2 / 2 / 1
6,308
371
942
2,886
573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Koralinda
Aphrodite
10
0 / 6 / 4
7,240
426
3,059
11,160
6,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
6 / 8 / 0
9,375
551
14,842
9,903
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
kasinaki
Danzaburou
13
2 / 5 / 0
8,097
476
5,086
12,338
5,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 7 / 2
6,839
402
7,230
21,013
9,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 10
9,088
535
7,107
12,117
8,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 2 / 8
8,775
516
4,280
9,229
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
Starvazer
Hachiman
14
2 / 3 / 11
9,176
540
9,755
11,032
3,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Woradx
Ah Puch
15
14 / 3 / 6
9,965
586
18,101
9,227
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
БогDog
Hercules
14
1 / 1 / 5
8,455
497
2,774
8,961
6,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
11
Kills
28
28
Deaths
11
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
L
Nemesis
Ferkapickova
Nemesis
2
2
1
1.25
W
6
2
8
5
L
Aphrodite
Koralinda
Aphrodite
0
6
4
0.33
L
6
8
0
0.75
W
Hachiman
Starvazer
Hachiman
2
3
11
2.5
W
Ah Puch
Woradx
Ah Puch
14
3
6
5.67
L
Danzaburou
kasinaki
Danzaburou
2
5
0
0.4
W
Hercules
БогDog
Hercules
1
1
5
3.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,159
Damage
42,017
57,300
Taken
50,566
24,851
Mitigated
25,288
15,080
Healing
11,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,107
1,253
0
2,654
12,117
8,935
621
5,294
6,330
16,669
0
L
Nemesis
Ferkapickova
Nemesis
942
575
0
0
2,886
573
0
427
2,459
104
9,402
W
4,280
1,519
0
2,371
9,229
3,113
0
2,085
7,001
0
34,630
L
Aphrodite
Koralinda
Aphrodite
3,059
148
2,958
3,538
11,160
6,306
135
5,251
5,884
23,906
0
L
14,842
3,676
0
1,287
9,903
3,333
1,319
7,195
2,658
36,677
0
W
Hachiman
Starvazer
Hachiman
9,755
5,543
0
1,660
11,032
3,621
2,959
3,244
7,453
0
59,642
W
Ah Puch
Woradx
Ah Puch
18,101
1,092
0
621
9,227
3,342
47
5,041
3,741
58,526
0
L
Danzaburou
kasinaki
Danzaburou
5,086
2,422
0
1,808
12,338
5,265
916
2,966
9,172
0
39,238
W
Hercules
БогDog
Hercules
2,774
916
0
4,360
8,961
6,277
470
1,470
7,152
0
31,184
L
7,230
1,282
309
5,180
21,013
9,374
170
9,369
11,644
0
24,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,859
Gold Earned
45,459
232
Minions Killed
314
0
Camps Cleared
0
1,267,376
Distance Traveled
1,668,806
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,088
535
10
1
0
346,915
2
L
Nemesis
6,308
371
16
1
0
130,231
1
W
Susano
8,775
516
57
3
0
349,906
0
L
Aphrodite
7,240
426
42
2
0
345,320
9
L
Hera
9,375
551
67
4
0
259,480
0
W
Hachiman
9,176
540
109
6
0
297,247
4
W
Ah Puch
9,965
586
88
5
0
328,371
0
L
Danzaburou
8,097
476
62
4
0
247,825
0
W
Hercules
8,455
497
50
3
0
346,367
6
L
Nike
6,839
402
45
3
0
284,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role