Player Matchup

Ao Kuang
Ao Kuang
Czoperjusz
Ao Kuang
Level 5
God Stats
1W - 3L
1,323 SR
Queue Stats
1W - 3L
1,383 Elo+
Solo
Loki
Loki
Nototor
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
huntdoombit
Amaterasu
Level 75
God Stats
5W - 5L
1,506 SR
Queue Stats
19W - 16L
1,493 Elo+
Party 1
Hel
Hel
justg0gamer
Hel
Level 8
God Stats
2W - 1L
1,567 SR
Queue Stats
4W - 1L
1,639 Elo+
Party 1
Merlin
Merlin
romann10
Merlin
Level 29
God Stats
9W - 4L
1,646 SR
Queue Stats
85W - 68L
1,646 Elo+
Solo
Team Averages
Level 29
1,508 SR
1,532 Elo+

VS

Team Averages
Level 15
1,584 SR
1,407 Elo+
Hel
Hel
Gimmas
Hel
Level 6
God Stats
2W - 1L
1,393 SR
Queue Stats
16W - 12L
1,458 Elo+
Solo
Fenrir
Fenrir
Jorandito
Fenrir
Level 15
God Stats
4W - 2L
1,794 SR
Queue Stats
62W - 33L
1,852 Elo+
Solo
Baron Samedi
Baron Samedi
RappyWho
Baron Samedi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,121 Elo+
Party 2
Apollo
Apollo
leeroye
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,121 Elo+
Party 2
Sun Wukong
Sun Wukong
s3v3
Sun Wukong
Level 28
God Stats
14W - 8L
1,734 SR
Queue Stats
61W - 78L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Czoperjusz
Ao Kuang
7
1 / 7 / 3
5,077
423
3,637
8,788
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
Nototor
Loki
12
3 / 3 / 0
6,777
565
2,067
7,649
2,470
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
huntdoombit
Amaterasu
11
3 / 6 / 6
7,154
596
5,701
10,999
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
3 / 6 / 2
5,055
421
3,345
5,725
1,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
romann10
Merlin
10
1 / 7 / 3
6,407
534
6,718
8,040
2,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Gimmas
Hel
12
4 / 2 / 9
7,212
601
6,307
7,098
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Jorandito
Fenrir
14
16 / 2 / 6
8,825
735
12,124
10,048
5,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
RappyWho
Baron Samedi
9
2 / 5 / 11
5,895
491
3,703
5,988
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
leeroye
Apollo
11
5 / 2 / 13
7,076
590
5,445
6,540
2,622
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
s3v3
Sun Wukong
11
2 / 0 / 6
6,882
574
2,796
7,606
3,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
11
Kills
29
29
Deaths
11
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Czoperjusz
Ao Kuang
1
7
3
0.36
W
Hel
Gimmas
Hel
4
2
9
4.25
W
Fenrir
Jorandito
Fenrir
16
2
6
9.5
L
Loki
Nototor
Loki
3
3
0
1
W
Baron Samedi
RappyWho
Baron Samedi
2
5
11
1.5
L
Amaterasu
huntdoombit
Amaterasu
3
6
6
1
L
3
6
2
0.67
W
Apollo
leeroye
Apollo
5
2
13
5.75
L
Merlin
romann10
Merlin
1
7
3
0.36
W
Sun Wukong
s3v3
Sun Wukong
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,468
Damage
30,375
41,201
Taken
37,280
13,768
Mitigated
17,654
6,414
Healing
12,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Czoperjusz
Ao Kuang
3,637
673
0
1,684
8,788
2,491
420
1,673
6,971
13,506
0
W
Hel
Gimmas
Hel
6,307
245
3,884
3,649
7,098
2,572
750
3,005
4,093
39,891
0
W
Fenrir
Jorandito
Fenrir
12,124
2,036
0
2,253
10,048
5,853
0
2,629
7,419
0
47,857
L
Loki
Nototor
Loki
2,067
424
0
219
7,649
2,470
0
1,052
6,559
0
35,724
W
Baron Samedi
RappyWho
Baron Samedi
3,703
268
73
403
5,988
3,260
678
2,710
3,278
10,494
0
L
Amaterasu
huntdoombit
Amaterasu
5,701
2,163
0
2,662
10,999
4,977
0
3,165
7,617
0
23,104
L
3,345
571
448
723
5,725
1,537
0
723
4,840
9,240
0
W
Apollo
leeroye
Apollo
5,445
3,388
0
1,088
6,540
2,622
772
3,706
2,834
0
23,286
L
Merlin
romann10
Merlin
6,718
195
0
678
8,040
2,293
0
2,578
5,204
37,553
0
W
Sun Wukong
s3v3
Sun Wukong
2,796
405
0
1,345
7,606
3,347
1,272
1,650
5,956
0
32,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,470
Gold Earned
35,890
221
Minions Killed
287
0
Camps Cleared
0
1,069,657
Distance Traveled
1,179,006
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,077
423
31
3
0
216,464
0
W
Hel
7,212
601
73
6
0
233,974
2
W
Fenrir
8,825
735
76
6
0
274,751
0
L
Loki
6,777
565
85
7
0
207,546
2
W
Baron Samedi
5,895
491
13
1
0
194,598
3
L
Amaterasu
7,154
596
39
3
0
209,320
1
L
Hel
5,055
421
10
1
0
222,367
2
W
Apollo
7,076
590
55
5
0
212,282
1
L
Merlin
6,407
534
56
5
0
213,960
3
W
Sun Wukong
6,882
574
70
6
0
263,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role