Player Matchup

Scylla
Scylla
Platinum III
BoyRanked
Scylla
Platinum III
Level 43
God Stats
9W - 10L
1,687 SR
Queue Stats
145W - 144L
1,818 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
DerFacuKrieger
Guan Yu
Platinum V
Level 140
God Stats
4W - 2L
1,853 SR
Queue Stats
42W - 40L
1,864 MMR
Solo
Hun Batz
Hun Batz
Platinum V
Mat14sv
Hun Batz
Platinum V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Gold I
gokahran
Fafnir
Gold I
Level 101
God Stats
9W - 8L
1,500 SR
Queue Stats
139W - 146L
1,539 MMR
Solo
Xbalanque
Xbalanque
Gold I
ostin40
Xbalanque
Gold I
Level 140
God Stats
18W - 15L
1,581 SR
Queue Stats
376W - 358L
1,530 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 98
1,624 SR
1,650 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 106
1,528 SR
1,697 MMR
Kumbhakarna
Kumbhakarna
Gold IV
EuQueLuti
Kumbhakarna
Gold IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,529 MMR
Solo
Medusa
Medusa
Gold III
Garibagc
Medusa
Gold III
Level 122
God Stats
30W - 28L
1,713 SR
Queue Stats
62W - 59L
1,634 MMR
Solo
Achilles
Achilles
Platinum IV
Maasales
Achilles
Platinum IV
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 246L
1,813 MMR
Solo
Tiamat
Tiamat
Platinum I
juli1985
Tiamat
Platinum I
Level 157
God Stats
1W - 5L
1,501 SR
Queue Stats
107W - 91L
1,944 MMR
Solo
Thanatos
Thanatos
Gold III
vlento3
Thanatos
Gold III
Level 105
God Stats
3W - 4L
1,423 SR
Queue Stats
203W - 216L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BoyRanked
Scylla
17
9 / 0 / 7
10,877
604
15,757
10,459
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 1 / 10
10,420
579
13,732
18,542
21,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
Mat14sv
Hun Batz
16
5 / 1 / 9
10,148
564
8,489
8,889
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
gokahran
Fafnir
13
2 / 5 / 10
9,025
501
5,841
18,134
17,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
ostin40
Xbalanque
17
3 / 0 / 7
10,508
584
9,832
11,923
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ApolloTsukuyomiAo KuangDanzaburouAthena

VS

Bans
JanusNemesisAnhurSetFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
EuQueLuti
Kumbhakarna
11
1 / 3 / 3
7,284
405
2,963
14,686
5,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Garibagc
Medusa
12
1 / 4 / 2
7,730
429
11,162
12,955
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
Maasales
Achilles
13
2 / 6 / 0
8,341
463
13,811
23,443
13,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
juli1985
Tiamat
13
0 / 5 / 4
7,905
439
10,535
10,502
5,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
vlento3
Thanatos
13
3 / 7 / 2
8,005
445
5,891
15,108
7,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
24
Kills
7
7
Deaths
25
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
BoyRanked
Scylla
9
0
7
12.5
W
5
1
10
10
L
Kumbhakarna
EuQueLuti
Kumbhakarna
1
3
3
0.83
L
Medusa
Garibagc
Medusa
1
4
2
0.5
L
Achilles
Maasales
Achilles
2
6
0
0.33
W
Hun Batz
Mat14sv
Hun Batz
5
1
9
9.5
W
Fafnir
gokahran
Fafnir
2
5
10
1.4
L
Tiamat
juli1985
Tiamat
0
5
4
0.4
W
Xbalanque
ostin40
Xbalanque
3
0
7
6.5
L
Thanatos
vlento3
Thanatos
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,651
Damage
44,362
67,947
Taken
76,694
51,554
Mitigated
35,751
33,468
Healing
29,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BoyRanked
Scylla
15,757
3,291
0
2,860
10,459
4,382
1,472
4,211
6,248
76,305
0
W
13,732
3,393
3,915
11,206
18,542
21,903
1,483
1,742
16,800
0
57,725
L
Kumbhakarna
EuQueLuti
Kumbhakarna
2,963
100
0
2,857
14,686
5,971
0
6,909
7,563
12,328
0
L
Medusa
Garibagc
Medusa
11,162
3,934
0
4,588
12,955
3,463
0
1,505
11,415
0
53,356
L
Achilles
Maasales
Achilles
13,811
7,196
0
10,923
23,443
13,101
0
3,621
19,780
0
55,540
W
Hun Batz
Mat14sv
Hun Batz
8,489
1,004
0
3,209
8,889
3,608
368
1,666
7,223
0
60,167
W
Fafnir
gokahran
Fafnir
5,841
1,461
0
4,324
18,134
17,634
245
5,338
12,796
18,696
0
L
Tiamat
juli1985
Tiamat
10,535
1,531
0
2,779
10,502
5,789
399
5,267
5,022
60,552
0
W
Xbalanque
ostin40
Xbalanque
9,832
6,428
0
7,954
11,923
4,027
3,064
541
11,382
0
79,032
L
Thanatos
vlento3
Thanatos
5,891
1,504
0
7,929
15,108
7,427
0
3,628
11,316
0
58,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,978
Gold Earned
39,265
534
Minions Killed
407
0
Camps Cleared
0
1,740,495
Distance Traveled
1,651,193
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,877
604
145
8
0
338,014
5
W
Guan Yu
10,420
579
113
6
0
382,210
1
L
Kumbhakarna
7,284
405
13
1
0
366,935
7
L
Medusa
7,730
429
94
5
0
313,211
7
L
Achilles
8,341
463
87
5
0
332,406
1
W
Hun Batz
10,148
564
109
6
0
392,731
0
W
Fafnir
9,025
501
25
1
0
324,071
4
L
Tiamat
7,905
439
118
7
0
306,810
3
W
Xbalanque
10,508
584
142
8
0
303,469
2
L
Thanatos
8,005
445
95
5
0
331,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role