Player Matchup

Chernobog
Chernobog
BxHOKEY
Chernobog
Level 106
God Stats
8W - 11L
1,704 SR
Queue Stats
181W - 198L
1,435 Elo+
Party 3
Tiamat
Tiamat
DERSIKfirst09
Tiamat
Level 23
God Stats
2W - 2L
1,780 SR
Queue Stats
8W - 10L
1,240 Elo+
Solo
Odin
Odin
ForeignNmE
Odin
Level 86
God Stats
1W - 0L
1,688 SR
Queue Stats
12W - 13L
1,400 Elo+
Party 1
Athena
Athena
Louii C9810
Athena
Level 27
God Stats
2W - 1L
1,549 SR
Queue Stats
9W - 10L
1,393 Elo+
Party 1
Kukulkan
Kukulkan
Snowball309
Kukulkan
Level 65
God Stats
16W - 13L
1,691 SR
Queue Stats
199W - 220L
1,364 Elo+
Party 3
Team Averages
Level 61
1,682 SR
1,366 Elo+

VS

Team Averages
Level 94
1,437 SR
1,349 Elo+
Nox
Nox
DrPunschrolle
Nox
Level 124
God Stats
5W - 3L
1,632 SR
Queue Stats
14W - 19L
1,196 Elo+
Party 2
Aphrodite
Aphrodite
HeavenlyBre
Aphrodite
Level 24
God Stats
11W - 11L
1,409 SR
Queue Stats
22W - 26L
1,490 Elo+
Solo
Thor
Thor
MrOldas
Thor
Level 127
God Stats
0W - 1L
1,334 SR
Queue Stats
12W - 17L
1,196 Elo+
Party 2
Yemoja
Yemoja
ZxbielxZSear
Yemoja
Level 48
God Stats
2W - 2L
1,657 SR
Queue Stats
10W - 21L
1,371 Elo+
Party 4
Medusa
Medusa
yKingMattzz
Medusa
Level 148
God Stats
0W - 1L
1,152 SR
Queue Stats
91W - 84L
1,491 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BxHOKEY
Chernobog
20
12 / 0 / 13
13,672
977
21,645
17,241
9,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 3 / 9
10,522
752
7,755
12,732
9,168
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
8 / 3 / 16
12,360
883
13,548
13,450
10,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
16
2 / 5 / 19
11,469
819
5,779
18,331
21,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Kukulkan
Snowball309
Kukulkan
17
7 / 4 / 4
11,359
811
11,874
8,850
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 5
11,344
810
16,493
13,308
5,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
HeavenlyBre
Aphrodite
14
0 / 6 / 6
8,613
615
3,598
14,363
14,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
MrOldas
Thor
16
2 / 8 / 5
9,702
693
8,353
16,658
7,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
16
2 / 3 / 3
9,504
679
1,910
10,717
5,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
16
4 / 6 / 3
10,222
730
11,838
12,348
5,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
37
30
Kills
15
15
Deaths
30
61
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BxHOKEY
Chernobog
12
0
13
18.5
W
1
3
9
1.83
L
7
7
5
1.36
W
8
3
16
5.33
L
Aphrodite
HeavenlyBre
Aphrodite
0
6
6
0.5
W
Athena
2
5
19
2.3
L
Thor
MrOldas
Thor
2
8
5
0.56
W
Kukulkan
Snowball309
Kukulkan
7
4
4
2.25
L
Yemoja
2
3
3
1.17
L
Medusa
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,601
Damage
42,192
70,604
Taken
67,394
54,847
Mitigated
37,839
25,210
Healing
15,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BxHOKEY
Chernobog
21,645
13,097
766
9,084
17,241
9,474
4,361
6,400
10,841
0
56,982
W
7,755
2,233
1,054
5,829
12,732
9,168
2,189
2,623
10,109
41,042
0
L
16,493
801
0
67
13,308
5,337
1
4,273
8,935
42,337
0
W
13,548
1,898
881
3,790
13,450
10,099
1,416
3,345
10,105
0
22,115
L
Aphrodite
HeavenlyBre
Aphrodite
3,598
566
3,589
4,196
14,363
14,870
0
5,216
8,772
15,041
0
W
Athena
5,779
2,048
944
2,305
18,331
21,874
206
5,858
12,473
15,293
0
L
Thor
MrOldas
Thor
8,353
2,251
0
0
16,658
7,334
92
7,208
9,250
0
29,145
W
Kukulkan
Snowball309
Kukulkan
11,874
618
0
557
8,850
4,232
126
3,775
5,075
44,824
0
L
Yemoja
1,910
623
3,888
2,661
10,717
5,062
0
3,818
6,599
5,846
0
L
Medusa
11,838
5,982
0
738
12,348
5,236
1
4,468
7,730
0
34,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,382
Gold Earned
49,385
309
Minions Killed
242
7
Camps Cleared
2
1,273,911
Distance Traveled
1,098,509
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,672
977
84
6
2
260,048
3
W
Tiamat
10,522
752
87
6
2
207,570
2
L
Nox
11,344
810
82
6
0
232,424
1
W
Odin
12,360
883
30
2
2
285,078
5
L
Aphrodite
8,613
615
40
3
0
212,452
2
W
Athena
11,469
819
23
2
0
266,452
1
L
Thor
9,702
693
41
3
2
220,758
1
W
Kukulkan
11,359
811
85
6
1
254,763
0
L
Yemoja
9,504
679
19
1
0
231,685
0
L
Medusa
10,222
730
60
4
0
201,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role