Player Matchup

Merlin
Merlin
Antonio1245
Merlin
Level 63
God Stats
33W - 29L
1,598 SR
Queue Stats
305W - 294L
1,530 Elo+
Party 2
Ares
Ares
DavidDiamondGM03
Ares
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 39L
1,610 Elo+
Party 2
Thanatos
Thanatos
FranSaa
Thanatos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
GoodRaken
Hercules
Level 111
God Stats
10W - 10L
1,456 SR
Queue Stats
214W - 195L
1,493 Elo+
Party 2
Neith
Neith
NitramKillerx
Neith
Level 99
God Stats
11W - 14L
1,025 SR
Queue Stats
422W - 448L
1,424 Elo+
Party 2
Team Averages
Level 80
1,416 SR
1,512 Elo+

VS

Team Averages
Level 82
1,484 SR
1,442 Elo+
Bacchus
Bacchus
OReiTrol
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
TenenteCod
Artemis
Level 87
God Stats
4W - 6L
1,543 SR
Queue Stats
123W - 100L
1,579 Elo+
Party 1
Thor
Thor
TheRealSlimSh4dy
Thor
Level 80
God Stats
1W - 3L
1,562 SR
Queue Stats
46W - 41L
1,494 Elo+
Party 1
Anubis
Anubis
TheØneAboveAll
Anubis
Level 61
God Stats
0W - 3L
1,564 SR
Queue Stats
0W - 4L
1,251 Elo+
Party 1
Achilles
Achilles
seeesaw
Achilles
Level 36
God Stats
13W - 27L
1,250 SR
Queue Stats
135W - 156L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
7 / 3 / 3
9,407
588
7,144
7,523
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 6 / 7
7,395
462
4,878
12,803
7,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
FranSaa
Thanatos
15
5 / 4 / 10
9,425
589
9,832
13,506
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
GoodRaken
Hercules
16
1 / 2 / 0
9,716
607
9,409
14,728
14,779
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
5 / 1 / 6
9,909
619
7,840
10,127
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OReiTrol
Bacchus
13
5 / 5 / 4
8,261
516
6,821
11,570
7,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
TenenteCod
Artemis
12
2 / 5 / 2
7,318
457
7,479
9,315
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 4 / 5
8,272
517
7,457
12,035
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 5 / 3
7,837
490
10,262
10,529
4,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
seeesaw
Achilles
14
0 / 1 / 2
7,689
481
7,689
13,348
12,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
20
Kills
16
16
Deaths
20
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
3
3
2.83
W
2
6
7
0.92
W
Thanatos
FranSaa
Thanatos
5
4
10
2.5
W
Hercules
GoodRaken
Hercules
1
2
0
0.5
W
5
1
6
8
L
Bacchus
OReiTrol
Bacchus
5
5
4
1.4
L
Artemis
TenenteCod
Artemis
2
5
2
0.6
L
6
4
5
2.13
L
3
5
3
0.9
L
Achilles
seeesaw
Achilles
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,103
Damage
39,708
58,687
Taken
56,797
32,941
Mitigated
32,669
24,763
Healing
12,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,144
315
0
588
7,523
2,375
0
3,163
4,360
43,032
0
W
4,878
537
219
1,238
12,803
7,125
0
3,917
8,886
13,246
0
W
Thanatos
FranSaa
Thanatos
9,832
3,534
0
11,711
13,506
4,886
0
5,457
8,049
0
55,393
W
Hercules
GoodRaken
Hercules
9,409
3,753
0
5,696
14,728
14,779
392
1,888
12,840
0
65,002
W
7,840
3,647
780
4,531
10,127
3,776
640
2,658
7,469
0
72,231
L
Bacchus
OReiTrol
Bacchus
6,821
1,321
0
1,368
11,570
7,493
0
3,009
8,478
37,508
0
L
Artemis
TenenteCod
Artemis
7,479
3,201
0
2,076
9,315
3,591
0
2,163
7,044
0
41,638
L
7,457
3,046
0
1,280
12,035
4,256
0
2,827
9,026
0
45,595
L
10,262
377
0
4,237
10,529
4,406
479
3,407
6,926
36,793
0
L
Achilles
seeesaw
Achilles
7,689
2,730
0
3,735
13,348
12,923
0
47
13,301
0
45,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,852
Gold Earned
39,377
448
Minions Killed
331
0
Camps Cleared
0
1,586,829
Distance Traveled
1,389,414
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,407
588
82
5
0
300,056
4
W
Ares
7,395
462
12
1
0
330,661
6
W
Thanatos
9,425
589
95
6
0
337,079
7
W
Hercules
9,716
607
132
8
0
315,801
1
W
Neith
9,909
619
127
8
0
303,232
10
L
Bacchus
8,261
516
49
3
0
286,912
2
L
Artemis
7,318
457
70
4
0
275,240
3
L
Thor
8,272
517
68
4
0
286,092
4
L
Anubis
7,837
490
58
4
0
256,231
2
L
Achilles
7,689
481
86
5
0
284,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role