Player Matchup

Fafnir
Fafnir
Ballplaya
Fafnir
Level 20
God Stats
2W - 1L
1,805 SR
Queue Stats
61W - 46L
1,479 Elo+
Party 1
Izanami
Izanami
GENERAL0606
Izanami
Level 26
God Stats
25W - 19L
1,638 SR
Queue Stats
42W - 51L
1,524 Elo+
Solo
Vulcan
Vulcan
ICECUBEX
Vulcan
Level 100
God Stats
3W - 3L
1,736 SR
Queue Stats
14W - 11L
1,496 Elo+
Party 1
King Arthur
King Arthur
Swagdaddy222
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,789 Elo+
Party 1
Tsukuyomi
Tsukuyomi
deathlovepain
Tsukuyomi
Level 27
God Stats
0W - 1L
1,293 SR
Queue Stats
12W - 9L
1,437 Elo+
Solo
Team Averages
Level 35
1,594 SR
1,545 Elo+

VS

Team Averages
Level 23
1,512 SR
1,516 Elo+
Tiamat
Tiamat
Jirafurri
Tiamat
Level 18
God Stats
75W - 69L
1,593 SR
Queue Stats
197W - 190L
1,683 Elo+
Solo
Ares
Ares
Roderick31
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,480 Elo+
Solo
Xbalanque
Xbalanque
SmashThatF6
Xbalanque
Level 27
God Stats
10W - 7L
1,614 SR
Queue Stats
66W - 57L
1,618 Elo+
Solo
Mercury
Mercury
gabri1105
Mercury
Level 17
God Stats
15W - 12L
1,289 SR
Queue Stats
51W - 51L
1,326 Elo+
Solo
Vamana
Vamana
jjyjjo
Vamana
Level 29
God Stats
33W - 29L
1,563 SR
Queue Stats
118W - 111L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ballplaya
Fafnir
13
2 / 4 / 6
9,269
441
5,378
14,648
12,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
GENERAL0606
Izanami
16
2 / 7 / 2
9,681
461
8,375
14,330
4,619
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
ICECUBEX
Vulcan
16
3 / 4 / 5
9,962
474
20,773
10,293
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Swagdaddy222
King Arthur
13
1 / 6 / 2
7,765
370
1,740
16,155
11,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
deathlovepain
Tsukuyomi
15
8 / 7 / 1
9,785
466
11,811
19,403
7,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jirafurri
Tiamat
17
1 / 4 / 6
10,690
509
14,542
13,922
12,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 0 / 15
11,229
535
6,292
12,260
12,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
SmashThatF6
Xbalanque
20
11 / 0 / 3
12,985
618
16,204
9,500
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
gabri1105
Mercury
15
0 / 7 / 4
9,897
471
1,453
13,624
5,505
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
jjyjjo
Vamana
17
15 / 5 / 1
11,999
571
19,336
22,105
13,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
57
16
Kills
28
28
Deaths
16
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Ballplaya
Fafnir
2
4
6
1.25
L
Izanami
GENERAL0606
Izanami
2
7
2
0.43
L
Vulcan
ICECUBEX
Vulcan
3
4
5
1.38
W
Tiamat
Jirafurri
Tiamat
1
4
6
1
W
1
0
15
8.5
W
Xbalanque
SmashThatF6
Xbalanque
11
0
3
12.5
L
King Arthur
Swagdaddy222
King Arthur
1
6
2
0.33
L
Tsukuyomi
deathlovepain
Tsukuyomi
8
7
1
1.21
W
Mercury
gabri1105
Mercury
0
7
4
0.29
W
Vamana
jjyjjo
Vamana
15
5
1
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,077
Damage
57,827
74,829
Taken
71,411
40,610
Mitigated
48,720
12,642
Healing
20,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Ballplaya
Fafnir
5,378
1,114
0
3,412
14,648
12,698
0
4,366
10,282
16,627
0
L
Izanami
GENERAL0606
Izanami
8,375
6,155
330
2,071
14,330
4,619
0
2,761
11,569
0
69,906
L
Vulcan
ICECUBEX
Vulcan
20,773
3,759
0
1,499
10,293
4,240
0
3,790
6,503
80,837
0
W
Tiamat
Jirafurri
Tiamat
14,542
1,748
108
4,682
13,922
12,609
684
6,352
7,246
77,703
0
W
6,292
241
0
3,110
12,260
12,192
824
4,037
8,084
23,737
0
W
Xbalanque
SmashThatF6
Xbalanque
16,204
7,950
0
5,192
9,500
4,950
4,275
1,514
7,901
0
117,200
L
King Arthur
Swagdaddy222
King Arthur
1,740
392
0
1,954
16,155
11,096
0
5,331
10,824
0
12,023
L
Tsukuyomi
deathlovepain
Tsukuyomi
11,811
3,485
0
3,376
19,403
7,957
0
4,586
14,817
0
62,786
W
Mercury
gabri1105
Mercury
1,453
691
0
444
13,624
5,505
377
3,088
10,440
0
60,208
W
Vamana
jjyjjo
Vamana
19,336
9,634
364
6,937
22,105
13,464
393
10,260
11,387
0
59,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,462
Gold Earned
56,800
474
Minions Killed
535
0
Camps Cleared
0
1,931,588
Distance Traveled
2,018,404
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,269
441
25
1
0
393,894
7
L
Izanami
9,681
461
140
7
0
346,476
3
L
Vulcan
9,962
474
160
8
0
390,526
2
W
Tiamat
10,690
509
140
7
0
401,402
3
W
Ares
11,229
535
25
1
0
427,207
8
W
Xbalanque
12,985
618
186
9
0
387,503
8
L
King Arthur
7,765
370
22
1
0
408,471
3
L
Tsukuyomi
9,785
466
127
6
0
392,221
3
W
Mercury
9,897
471
99
5
0
423,569
0
W
Vamana
11,999
571
85
4
0
378,723
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role