Player Matchup

Ra
Ra
AJJProductions
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Set
Set
Lil Mosie
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,388 Elo+
Solo
Tiamat
Tiamat
LogicallyGamer
Tiamat
Level 22
God Stats
3W - 3L
1,514 SR
Queue Stats
12W - 8L
1,644 Elo+
Solo
Ah Puch
Ah Puch
LuckMcDuck1335
Ah Puch
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 36L
1,295 Elo+
Solo
Danzaburou
Danzaburou
superjoe200
Danzaburou
Level 112
God Stats
24W - 34L
1,481 SR
Queue Stats
429W - 444L
1,476 Elo+
Party 3
Team Averages
Level 38
1,499 SR
1,460 Elo+

VS

Team Averages
Level 25
1,369 SR
1,383 Elo+
The Morrigan
The Morrigan
ElviraShadow
The Morrigan
Level 6
God Stats
1W - 1L
1,242 SR
Queue Stats
51W - 105L
1,257 Elo+
Party 2
Freya
Freya
Streuselpeter
Freya
Level 24
God Stats
60W - 48L
1,291 SR
Queue Stats
70W - 62L
1,290 Elo+
Party 1
Hera
Hera
Sturmmuffell
Hera
Level 15
God Stats
15W - 16L
1,429 SR
Queue Stats
199W - 231L
1,366 Elo+
Party 1
Jormungandr
Jormungandr
brutalwitchcraf
Jormungandr
Level 56
God Stats
5W - 4L
1,423 SR
Queue Stats
94W - 144L
1,539 Elo+
Party 2
Danzaburou
Danzaburou
kiri1523
Danzaburou
Level 22
God Stats
37W - 23L
1,461 SR
Queue Stats
588W - 572L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 15 / 6
10,871
836
2,351
17,195
7,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 9 / 18
13,293
1,023
12,760
20,118
9,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
2 / 2 / 16
13,417
1,032
16,225
10,936
10,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 9 / 12
12,778
983
13,981
17,409
7,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
superjoe200
Danzaburou
20
27 / 10 / 4
21,287
1,637
44,423
28,978
14,059
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ElviraShadow
The Morrigan
20
4 / 7 / 26
13,252
1,019
8,218
15,177
6,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
14 / 10 / 16
15,462
1,189
24,216
25,996
11,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 9 / 20
12,985
999
8,978
15,505
6,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
brutalwitchcraf
Jormungandr
20
9 / 2 / 27
14,584
1,122
17,909
15,371
20,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
kiri1523
Danzaburou
20
14 / 8 / 23
15,510
1,193
27,062
24,941
12,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
157
36
Kills
45
45
Deaths
36
56
Assists
112
Player
Kills
Deaths
Assists
KDA
L
0
15
6
0.2
W
The Morrigan
ElviraShadow
The Morrigan
4
7
26
2.43
L
3
9
18
1.33
L
2
2
16
5
L
4
9
12
1.11
W
14
10
16
2.2
W
4
9
20
1.56
W
Jormungandr
brutalwitchcraf
Jormungandr
9
2
27
11.25
W
Danzaburou
kiri1523
Danzaburou
14
8
23
3.19
L
Danzaburou
superjoe200
Danzaburou
27
10
4
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,740
Damage
86,383
94,636
Taken
96,990
49,000
Mitigated
57,000
14,585
Healing
14,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,351
862
0
0
17,195
7,298
0
10,650
6,545
13,105
0
W
The Morrigan
ElviraShadow
The Morrigan
8,218
5,090
0
719
15,177
6,775
0
6,096
8,901
13,075
1,355
L
12,760
5,448
0
1,663
20,118
9,901
0
12,024
8,094
0
27,308
L
16,225
1,286
0
4,125
10,936
10,449
0
9,141
1,795
38,298
0
L
13,981
836
0
1,179
17,409
7,293
0
9,602
7,807
46,496
0
W
24,216
9,277
0
6,915
25,996
11,016
0
8,597
17,399
35,047
0
W
8,978
3,740
0
1,888
15,505
6,325
0
5,403
10,102
45,195
0
W
Jormungandr
brutalwitchcraf
Jormungandr
17,909
3,879
220
384
15,371
20,036
0
7,172
7,798
40,675
0
W
Danzaburou
kiri1523
Danzaburou
27,062
13,487
0
4,260
24,941
12,848
0
5,289
19,652
0
60,628
L
Danzaburou
superjoe200
Danzaburou
44,423
33,242
0
7,618
28,978
14,059
0
16,819
12,159
0
98,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,646
Gold Earned
71,793
252
Minions Killed
282
13
Camps Cleared
5
1,067,992
Distance Traveled
979,159
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,871
836
20
2
1
214,625
0
W
The Morrigan
13,252
1,019
16
1
0
178,114
2
L
Set
13,293
1,023
30
2
0
201,073
1
L
Tiamat
13,417
1,032
41
3
0
241,151
0
L
Ah Puch
12,778
983
64
5
2
189,330
0
W
Freya
15,462
1,189
22
2
2
193,035
1
W
Hera
12,985
999
102
8
1
175,910
1
W
Jormungandr
14,584
1,122
61
5
0
226,160
0
W
Danzaburou
15,510
1,193
81
6
2
205,940
0
L
Danzaburou
21,287
1,637
97
7
10
221,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role