Player Matchup

Pele
Pele
BbyD2kills
Pele
Level 89
God Stats
18W - 16L
1,537 SR
Queue Stats
325W - 373L
1,430 Elo+
Solo
Ares
Ares
Fiuler404
Ares
Level 85
God Stats
2W - 7L
1,324 SR
Queue Stats
211W - 224L
1,422 Elo+
Solo
Anubis
Anubis
KanekiKurokiba
Anubis
Level 121
God Stats
66W - 66L
1,481 SR
Queue Stats
567W - 581L
1,419 Elo+
Solo
Danzaburou
Danzaburou
StarKi113rFU
Danzaburou
Level 118
God Stats
2W - 2L
1,434 SR
Queue Stats
130W - 127L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
totmata
Baron Samedi
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Solo
Team Averages
Level 93
1,455 SR
1,384 Elo+

VS

Team Averages
Level 86
1,574 SR
1,401 Elo+
Ymir
Ymir
DARY666
Ymir
Level 107
God Stats
18W - 18L
1,481 SR
Queue Stats
173W - 161L
1,439 Elo+
Solo
Artio
Artio
Hit A Tho
Artio
Level 107
God Stats
10W - 9L
1,897 SR
Queue Stats
809W - 796L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
JC_QUIRINO
Danzaburou
Level 65
God Stats
22W - 20L
1,524 SR
Queue Stats
162W - 201L
1,356 Elo+
Solo
Skadi
Skadi
SmackaH0twice2
Skadi
Level 87
God Stats
55W - 31L
1,739 SR
Queue Stats
550W - 547L
1,404 Elo+
Party 1
Nemesis
Nemesis
Zerodelta788
Nemesis
Level 64
God Stats
6W - 12L
1,230 SR
Queue Stats
204W - 215L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 7
10,856
452
11,891
16,476
6,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
13
0 / 10 / 4
9,248
385
7,513
27,472
23,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
6 / 8 / 2
12,279
512
12,487
22,940
10,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
StarKi113rFU
Danzaburou
15
3 / 8 / 1
10,665
444
16,708
20,297
7,236
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
totmata
Baron Samedi
16
4 / 11 / 1
10,720
447
7,370
15,386
6,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DARY666
Ymir
20
12 / 4 / 5
14,365
599
23,788
17,910
8,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artio
Hit A Tho
Artio
19
5 / 4 / 16
11,852
494
12,305
29,576
29,303
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
JC_QUIRINO
Danzaburou
20
7 / 4 / 1
15,065
628
11,147
12,681
5,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 3 / 9
12,772
532
23,001
19,636
7,141
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Zerodelta788
Nemesis
20
9 / 1 / 7
14,772
616
15,697
18,650
8,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
80
16
Kills
42
42
Deaths
16
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
W
Ymir
DARY666
Ymir
12
4
5
3.63
L
Ares
0
10
4
0.2
W
Artio
Hit A Tho
Artio
5
4
16
3.25
W
Danzaburou
JC_QUIRINO
Danzaburou
7
4
1
1.88
L
6
8
2
0.88
W
9
3
9
4.5
L
Danzaburou
StarKi113rFU
Danzaburou
3
8
1
0.44
W
Nemesis
Zerodelta788
Nemesis
9
1
7
12.5
L
Baron Samedi
totmata
Baron Samedi
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,969
Damage
85,938
102,571
Taken
98,453
53,466
Mitigated
59,006
21,678
Healing
36,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,891
2,410
0
1,787
16,476
6,089
0
5,812
10,664
0
63,981
W
Ymir
DARY666
Ymir
23,788
3,647
891
4,425
17,910
8,062
1,703
7,690
10,201
98,645
0
L
Ares
7,513
711
0
3,107
27,472
23,317
426
12,072
15,400
27,577
0
W
Artio
Hit A Tho
Artio
12,305
1,119
3,403
13,199
29,576
29,303
340
6,005
23,517
60,443
0
W
Danzaburou
JC_QUIRINO
Danzaburou
11,147
4,358
0
1,780
12,681
5,519
5,465
4,589
7,854
0
102,959
L
12,487
821
111
7,416
22,940
10,775
408
7,490
15,450
87,193
0
W
23,001
15,091
1,190
9,336
19,636
7,141
3,488
3,660
15,954
0
95,157
L
Danzaburou
StarKi113rFU
Danzaburou
16,708
8,170
847
7,705
20,297
7,236
1,197
6,529
13,768
0
71,335
W
Nemesis
Zerodelta788
Nemesis
15,697
8,591
0
2,121
18,650
8,981
6,142
4,971
13,557
0
109,637
L
Baron Samedi
totmata
Baron Samedi
7,370
871
241
464
15,386
6,049
765
4,190
11,196
49,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,768
Gold Earned
68,826
529
Minions Killed
705
0
Camps Cleared
0
1,810,727
Distance Traveled
2,240,755
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,856
452
123
5
0
448,754
6
W
Ymir
14,365
599
161
7
0
441,878
5
L
Ares
9,248
385
38
2
0
359,124
5
W
Artio
11,852
494
70
3
0
459,119
6
W
Danzaburou
15,065
628
171
7
0
406,046
0
L
Anubis
12,279
512
154
6
0
325,953
2
W
Skadi
12,772
532
119
5
0
403,223
0
L
Danzaburou
10,665
444
115
5
0
351,078
3
W
Nemesis
14,772
616
184
8
0
530,489
1
L
Baron Samedi
10,720
447
99
4
0
325,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role