Player Matchup

Olorun
Olorun
JMRN77u77
Olorun
Level 146
God Stats
18W - 19L
1,650 SR
Queue Stats
193W - 162L
1,612 Elo+
Solo
Sobek
Sobek
Kysatobe2
Sobek
Level 122
God Stats
5W - 6L
1,455 SR
Queue Stats
357W - 336L
1,568 Elo+
Solo
Kuzenbo
Kuzenbo
What 1ve done
Kuzenbo
Level 154
God Stats
6W - 2L
1,851 SR
Queue Stats
82W - 70L
1,645 Elo+
Solo
Achilles
Achilles
XxKmadXx
Achilles
Level 61
God Stats
19W - 15L
1,577 SR
Queue Stats
320W - 318L
1,499 Elo+
Solo
Heimdallr
Heimdallr
lJerkzl
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 128
1,607 SR
1,565 Elo+

VS

Team Averages
Level 124
1,472 SR
1,571 Elo+
Guan Yu
Guan Yu
Aooy
Guan Yu
Level 155
God Stats
5W - 5L
1,580 SR
Queue Stats
197W - 174L
1,666 Elo+
Solo
Janus
Janus
ItzDerbs
Janus
Level 119
God Stats
18W - 11L
1,608 SR
Queue Stats
133W - 121L
1,575 Elo+
Solo
Susano
Susano
Linkgrovyle
Susano
Level 81
God Stats
41W - 36L
1,505 SR
Queue Stats
148W - 146L
1,501 Elo+
Solo
Danzaburou
Danzaburou
homebiscuit
Danzaburou
Level 127
God Stats
1W - 1L
1,281 SR
Queue Stats
63W - 52L
1,500 Elo+
Solo
Thanatos
Thanatos
iLikeToSmitePple
Thanatos
Level 140
God Stats
8W - 9L
1,387 SR
Queue Stats
258W - 250L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JMRN77u77
Olorun
16
3 / 9 / 6
10,504
457
8,686
19,258
5,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
Kysatobe2
Sobek
18
2 / 5 / 1
11,127
484
6,244
18,643
10,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
14
2 / 1 / 4
9,923
431
6,590
9,772
10,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
XxKmadXx
Achilles
19
4 / 1 / 7
12,028
523
10,417
17,566
7,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
lJerkzl
Heimdallr
20
5 / 4 / 1
13,102
570
11,385
15,769
5,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aooy
Guan Yu
20
7 / 2 / 3
12,973
564
14,909
19,117
24,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
ItzDerbs
Janus
20
3 / 3 / 9
12,724
553
15,438
10,431
3,504
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
17
4 / 4 / 9
11,411
496
9,273
14,853
5,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
homebiscuit
Danzaburou
18
1 / 3 / 2
11,501
500
6,580
14,052
5,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
5 / 4 / 5
11,860
516
10,722
19,858
10,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
16
Kills
20
20
Deaths
16
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Aooy
Guan Yu
7
2
3
4.25
W
Janus
ItzDerbs
Janus
3
3
9
2.5
L
Olorun
JMRN77u77
Olorun
3
9
6
0.67
L
Sobek
Kysatobe2
Sobek
2
5
1
0.5
W
Susano
4
4
9
2.13
L
Kuzenbo
2
1
4
4
L
Achilles
XxKmadXx
Achilles
4
1
7
7.5
W
Danzaburou
homebiscuit
Danzaburou
1
3
2
0.67
W
5
4
5
1.88
L
Heimdallr
lJerkzl
Heimdallr
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,322
Damage
56,922
81,008
Taken
78,311
39,769
Mitigated
48,885
32,275
Healing
39,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Aooy
Guan Yu
14,909
2,310
4,121
9,904
19,117
24,020
20
7,183
11,934
0
83,431
W
Janus
ItzDerbs
Janus
15,438
417
0
2,681
10,431
3,504
204
3,028
7,403
102,127
0
L
Olorun
JMRN77u77
Olorun
8,686
3,598
1,173
6,386
19,258
5,965
934
6,018
12,946
63,247
0
L
Sobek
Kysatobe2
Sobek
6,244
232
0
7,410
18,643
10,208
189
1,829
16,662
66,974
0
W
Susano
9,273
1,080
0
3,452
14,853
5,447
200
4,539
10,314
0
73,590
L
Kuzenbo
6,590
1,984
0
2,102
9,772
10,046
36
1,973
7,660
27,381
0
L
Achilles
XxKmadXx
Achilles
10,417
2,927
0
8,273
17,566
7,605
0
4,749
12,533
0
98,659
W
Danzaburou
homebiscuit
Danzaburou
6,580
2,258
0
4,464
14,052
5,495
1,016
2,679
11,373
0
81,031
W
10,722
3,286
0
14,465
19,858
10,419
0
6,894
12,964
0
83,051
L
Heimdallr
lJerkzl
Heimdallr
11,385
6,321
0
6,931
15,769
5,945
2,430
0
15,769
0
103,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,684
Gold Earned
60,469
617
Minions Killed
656
0
Camps Cleared
0
2,161,516
Distance Traveled
2,461,339
22
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,973
564
142
6
0
499,655
6
W
Janus
12,724
553
189
8
0
460,722
7
L
Olorun
10,504
457
98
4
0
374,543
2
L
Sobek
11,127
484
135
6
0
437,359
1
W
Susano
11,411
496
101
4
0
526,105
10
L
Kuzenbo
9,923
431
38
2
0
484,958
12
L
Achilles
12,028
523
149
6
0
458,455
4
W
Danzaburou
11,501
500
121
5
0
440,935
6
W
Thanatos
11,860
516
103
4
0
533,922
4
L
Heimdallr
13,102
570
197
9
0
406,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role