Player Matchup

Fenrir
Fenrir
Almost5
Fenrir
Level 14
God Stats
3W - 2L
1,226 SR
Queue Stats
5W - 10L
1,215 Elo+
Solo
Poseidon
Poseidon
LasagnaMan00
Poseidon
Level 28
God Stats
7W - 12L
1,442 SR
Queue Stats
80W - 77L
1,343 Elo+
Solo
Fafnir
Fafnir
armagueddon74
Fafnir
Level 25
God Stats
22W - 11L
1,528 SR
Queue Stats
84W - 123L
1,224 Elo+
Party 1
Thanatos
Thanatos
swedenboi69
Thanatos
Level 29
God Stats
0W - 6L
1,091 SR
Queue Stats
47W - 51L
1,464 Elo+
Solo
Hachiman
Hachiman
thebigbadowl
Hachiman
Level 25
God Stats
8W - 12L
1,305 SR
Queue Stats
68W - 99L
1,190 Elo+
Party 1
Team Averages
Level 24
1,318 SR
1,287 Elo+

VS

Team Averages
Level 21
1,540 SR
1,365 Elo+
Fenrir
Fenrir
Jhoticakitkat
Fenrir
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 127L
1,352 Elo+
Solo
Danzaburou
Danzaburou
JiniMankini
Danzaburou
Level 27
God Stats
52W - 44L
1,477 SR
Queue Stats
120W - 129L
1,301 Elo+
Solo
Olorun
Olorun
JuliaLazulia
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,406 Elo+
Party 2
Anubis
Anubis
KanjoCivic
Anubis
Level 18
God Stats
13W - 4L
1,741 SR
Queue Stats
33W - 32L
1,344 Elo+
Solo
Yemoja
Yemoja
Lysterixus
Yemoja
Level 27
God Stats
8W - 13L
1,480 SR
Queue Stats
26W - 32L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Almost5
Fenrir
16
11 / 5 / 1
11,113
556
12,487
16,300
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
LasagnaMan00
Poseidon
14
4 / 4 / 3
9,338
467
14,782
9,804
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 7
8,765
438
4,613
16,374
13,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
swedenboi69
Thanatos
7
0 / 5 / 0
6,821
341
1,184
6,373
1,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
thebigbadowl
Hachiman
15
2 / 2 / 4
9,044
452
7,005
10,246
3,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 8
9,525
476
2,415
15,079
7,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Danzaburou
JiniMankini
Danzaburou
13
1 / 2 / 5
8,637
432
6,745
10,831
3,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
12
1 / 4 / 7
8,243
412
2,899
9,253
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
KanjoCivic
Anubis
18
16 / 3 / 2
12,034
602
22,651
14,667
7,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Lysterixus
Yemoja
12
0 / 3 / 9
8,596
430
1,924
8,737
6,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
18
Kills
21
21
Deaths
18
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Almost5
Fenrir
11
5
1
2.3
W
3
6
8
1.17
W
Danzaburou
JiniMankini
Danzaburou
1
2
5
1.75
W
Olorun
1
4
7
1.13
W
Anubis
KanjoCivic
Anubis
16
3
2
5.67
L
Poseidon
LasagnaMan00
Poseidon
4
4
3
1.38
W
Yemoja
Lysterixus
Yemoja
0
3
9
1.5
L
1
5
7
0.9
L
Thanatos
swedenboi69
Thanatos
0
5
0
0
L
Hachiman
thebigbadowl
Hachiman
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,071
Damage
36,634
59,097
Taken
58,567
26,507
Mitigated
28,528
13,834
Healing
25,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Almost5
Fenrir
12,487
1,810
0
4,815
16,300
6,516
0
6,662
9,638
0
57,197
W
2,415
714
863
2,326
15,079
7,247
1,013
5,428
9,477
0
29,782
W
Danzaburou
JiniMankini
Danzaburou
6,745
1,638
0
2,298
10,831
3,727
1,255
1,799
8,966
0
37,351
W
Olorun
2,899
1,092
765
1,936
9,253
3,139
1,434
5,147
3,596
27,873
0
W
Anubis
KanjoCivic
Anubis
22,651
1,364
0
8,841
14,667
7,769
657
3,788
10,665
74,626
0
L
Poseidon
LasagnaMan00
Poseidon
14,782
1,351
0
4
9,804
2,361
669
5,071
4,733
51,411
0
W
Yemoja
Lysterixus
Yemoja
1,924
470
6,177
2,151
8,737
6,646
664
2,117
6,468
11,304
0
L
4,613
758
0
2,421
16,374
13,130
0
7,943
8,431
24,462
0
L
Thanatos
swedenboi69
Thanatos
1,184
471
0
2,588
6,373
1,493
34
4,355
2,018
0
13,178
L
Hachiman
thebigbadowl
Hachiman
7,005
3,576
0
4,006
10,246
3,007
435
3,579
6,667
0
53,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,081
Gold Earned
47,035
306
Minions Killed
303
0
Camps Cleared
0
1,661,090
Distance Traveled
1,772,870
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,113
556
95
5
0
411,737
2
W
Fenrir
9,525
476
51
3
0
354,813
0
W
Danzaburou
8,637
432
74
4
0
376,823
1
W
Olorun
8,243
412
44
2
0
337,304
3
W
Anubis
12,034
602
120
6
0
341,202
3
L
Poseidon
9,338
467
64
3
0
339,734
3
W
Yemoja
8,596
430
14
1
0
362,728
0
L
Fafnir
8,765
438
21
1
0
383,921
1
L
Thanatos
6,821
341
36
2
0
165,863
2
L
Hachiman
9,044
452
90
5
0
359,835
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role