Player Matchup

Osiris
Osiris
JS KillSw1tch
Osiris
Level 139
God Stats
3W - 2L
1,861 SR
Queue Stats
147W - 165L
1,559 Elo+
Solo
Eset
Eset
SOW Iceman
Eset
Level 156
God Stats
0W - 3L
1,228 SR
Queue Stats
371W - 356L
1,558 Elo+
Solo
Ravana
Ravana
Wendighast
Ravana
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 190L
1,560 Elo+
Solo
Sobek
Sobek
daveythree
Sobek
Level 101
God Stats
2W - 2L
1,769 SR
Queue Stats
320W - 305L
1,533 Elo+
Party 2
Hachiman
Hachiman
krzylgzjr402
Hachiman
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 111L
1,529 Elo+
Party 2
Team Averages
Level 121
1,572 SR
1,548 Elo+

VS

Team Averages
Level 94
1,508 SR
1,545 Elo+
Discordia
Discordia
HarmlessHope
Discordia
Level 109
God Stats
5W - 2L
1,609 SR
Queue Stats
102W - 95L
1,506 Elo+
Solo
Medusa
Medusa
Minerva_G0D
Medusa
Level 55
God Stats
8W - 9L
1,559 SR
Queue Stats
67W - 92L
1,491 Elo+
Solo
Khepri
Khepri
monster101hunter
Khepri
Level 106
God Stats
10W - 5L
1,723 SR
Queue Stats
486W - 484L
1,608 Elo+
Solo
Set
Set
vSlac_
Set
Level 104
God Stats
8W - 11L
1,226 SR
Queue Stats
705W - 642L
1,551 Elo+
Party 1
Amaterasu
Amaterasu
zaza0218
Amaterasu
Level 97
God Stats
5W - 3L
1,422 SR
Queue Stats
473W - 418L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 0
8,695
458
8,045
13,659
14,660
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
3 / 4 / 2
8,841
465
10,187
12,874
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Wendighast
Ravana
15
4 / 7 / 7
9,386
494
8,759
15,975
6,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
13
4 / 3 / 5
9,099
479
7,426
17,670
15,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
krzylgzjr402
Hachiman
14
2 / 10 / 4
8,852
466
6,480
15,481
4,060
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HarmlessHope
Discordia
16
3 / 1 / 10
10,369
546
14,510
8,222
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
19
12 / 2 / 4
12,361
651
16,508
11,126
4,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 5 / 16
9,891
521
5,358
16,148
15,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Set
vSlac_
Set
17
6 / 5 / 7
10,774
567
12,184
15,276
7,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
zaza0218
Amaterasu
18
5 / 2 / 5
11,301
595
11,186
15,083
13,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
15
Kills
29
29
Deaths
15
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Discordia
HarmlessHope
Discordia
3
1
10
8
L
2
5
0
0.4
W
Medusa
12
2
4
7
L
3
4
2
1
L
Ravana
Wendighast
Ravana
4
7
7
1.07
L
Sobek
4
3
5
2.17
L
Hachiman
krzylgzjr402
Hachiman
2
10
4
0.4
W
3
5
16
2.2
W
Set
vSlac_
Set
6
5
7
1.9
W
Amaterasu
zaza0218
Amaterasu
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,897
Damage
59,746
75,659
Taken
65,855
44,352
Mitigated
44,911
16,571
Healing
20,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
HarmlessHope
Discordia
14,510
1,701
0
1,616
8,222
3,410
306
2,715
5,359
80,630
0
L
8,045
3,959
0
2,583
13,659
14,660
0
1,453
12,206
427
49,820
W
Medusa
16,508
9,251
0
4,890
11,126
4,419
5,041
1,678
9,370
0
97,364
L
10,187
721
420
2,805
12,874
4,518
0
4,826
8,048
52,663
0
L
Ravana
Wendighast
Ravana
8,759
3,314
0
2,301
15,975
6,006
0
5,113
10,862
0
54,059
L
Sobek
7,426
549
0
4,603
17,670
15,108
0
6,574
11,096
18,341
0
L
Hachiman
krzylgzjr402
Hachiman
6,480
3,571
0
3,859
15,481
4,060
0
1,902
13,579
0
57,822
W
5,358
772
0
1,751
16,148
15,634
224
6,370
9,580
18,848
0
W
Set
vSlac_
Set
12,184
5,976
0
5,573
15,276
7,641
620
5,345
9,721
0
68,621
W
Amaterasu
zaza0218
Amaterasu
11,186
6,898
0
7,000
15,083
13,807
0
1,238
13,805
0
62,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,873
Gold Earned
54,696
403
Minions Killed
568
0
Camps Cleared
0
1,719,014
Distance Traveled
1,859,662
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,369
546
130
7
0
362,886
6
L
Osiris
8,695
458
104
5
0
294,919
1
W
Medusa
12,361
651
164
9
0
378,745
0
L
Eset
8,841
465
95
5
0
356,509
3
L
Ravana
9,386
494
99
5
0
354,806
4
L
Sobek
9,099
479
9
0
0
380,698
2
L
Hachiman
8,852
466
96
5
0
332,082
1
W
Khepri
9,891
521
29
2
0
350,015
3
W
Set
10,774
567
108
6
0
380,658
1
W
Amaterasu
11,301
595
137
7
0
387,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role